33 Commits

Author SHA1 Message Date
Jason Sams
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
Jason Sams
67c6844ea0 Remove bogus comments and logging. 2009-08-25 17:09:59 -07:00
Jason Sams
f5b4596a38 Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo. 2009-08-25 14:49:07 -07:00
Jason Sams
b13ada5071 Add support for selecting the color bit depth and if the application used a depth buffer. 2009-08-25 11:44:30 -07:00
Jason Sams
d8e4161f11 Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API. 2009-08-20 17:22:40 -07:00
Jason Sams
25ffcdc9d7 Point Sprites 2009-08-20 16:11:03 -07:00
Romain Guy
484d57f435 Move the sky 2009-08-19 12:10:03 -07:00
Jason Sams
730ee65d4d Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects. 2009-08-18 17:07:09 -07:00
Jason Sams
7ce033d797 Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. 2009-08-18 14:20:07 -07:00
Romain Guy
4f7136c659 Optimized Galaxy 2009-08-17 19:59:27 -07:00
Jason Sams
334ea0c98f Update fountain and add writable flag to script slots. 2009-08-17 13:56:09 -07:00
Romain Guy
81e4640d18 Add Galaxy wallpaper 2009-08-16 23:22:44 -07:00
Mathias Agopian
317a6280cc Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
Jason Sams
fbf0b9ecda Implement named slots and convert script.addType to script.setType to remove ordering restrictions. 2009-08-13 12:59:04 -07:00
Jason Sams
1b52aae4d9 Fix build break. 2009-08-12 18:50:44 -07:00
Jason Sams
43ee06857b Implement reflecting Java objects into the ACC enviroment. 2009-08-12 17:54:11 -07:00
Romain Guy
b3c61e7dec Fix the build 2009-08-11 17:49:01 -07:00
Joe Onorato
f415cf2d78 Add two addDefines methods to ScriptC.Builder. They add #defines from the fileds on a class or object that you pass in. 2009-08-10 15:15:52 -07:00
Jason Sams
40a29e8e28 Implement basic allocation readback. Add Get height, width to ScriptC_Lib. 2009-08-10 14:55:26 -07:00
Joe Onorato
d7b3774da6 Let java put #defines into renderscript 2009-08-09 22:58:20 -07:00
Jason Sams
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
Jason Sams
9bee51c42e Remove useless slot from ProgramVertex. Optimize GL state setup. 2009-08-05 13:57:03 -07:00
Jason Sams
110195fe9f Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class. 2009-08-04 19:00:00 -07:00
Jason Sams
0835d42be9 Seperate Light and Sampler from RenderScript.java 2009-08-04 17:58:23 -07:00
Jason Sams
22534176fb Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. 2009-08-04 17:05:43 -07:00
Jason Sams
69f0d31e57 Split ScriptC from RenderScript.java. Implement state caching in the Builder objects. 2009-08-04 12:29:40 -07:00
Jason Sams
bd1c3ad0cd Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps. 2009-08-03 16:03:08 -07:00
Jason Sams
b8c5a84e7c Split RenderScript Type and Allocation into seperate classes. 2009-07-31 20:40:47 -07:00
Jason Sams
36e612a488 Begin splitting up RenderScript.java into seperate classes. First piece split off Element. 2009-07-31 16:26:13 -07:00
Romain Guy
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
dba3ba5b5b Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing. 2009-07-30 14:56:12 -07:00
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
e29d471e5c Move the java and jni renderscript files to the proper location. 2009-07-23 15:19:03 -07:00