This change adds a v11 version of Fountain, as well as v11 and v14 versions of
RSTest. All tests currently build and pass on the required platforms.
This also fixes an initialization bug for RSTest running on older devices.
If we don't directly initialize "each" component of the vector types, it can
result in uninitialized memory (or zero) being used for divisors (particularly
with the char vector types). This triggers SIGFPE with the latest pending
Clang/LLVM rebase.
Change-Id: I92a70c2aeed4e20f110b1cb24ee926fc27be9dbb
* removed some unused parameters
* removed obsolete live website test harness
* updated test class so that mean suite time for page cycler
is emmitted via instrumentation status
Change-Id: Iccb40f70a62a4ac9b8d5bceab9a6a715c611c573
Splits interface and implementation; all client calls are forwarded
to an abstract WebViewProvider interface, and the existing implementation
moved into the WebViewClassic implementor of this interface.
Originally taken from a snapshot from the development branch, by:
git diff HEAD 9a4c328a54cc05e5 | git apply
- but then rebased to keep up to date with master
Interdepends on webkit and Browser changes:
https://android-git.corp.google.com/g/158979https://android-git.corp.google.com/g/167911
Change-Id: I91403f32654ff308934e95c832d17b292a7d9b2e
This change introduces a few new bits of data on
Notification that will help the Notification Manager and
System UI route and display them more intelligently:
-> priority: an integer in a predefined range that
indicates the app's best guess as to the relative
importance (to the user, right now) of that information
-> kind: a tag (really, set of tags) indicating the general
type of notification (realtime, asynchronous, etc)
-> extras: a Bundle of additional key/value pairs
associated with this notification (currently @hidden)
The notification manager takes these data into account when
assigning to each notification a score which is passed with
the notification on to the system UI, where it can be used to
affect presentation. For example:
- Spammy apps (identified explicitly by the user or by
some other means) will have their notifications scored
very negatively by the notification manager, allowing
the UI to suppress them
- Notifications of higher score might be shown larger
or in a different way
- Very important notifications (indicated by a very high
score) might interrupt the user during an otherwise
important task (videochat, game, etc)
Implementation note: This replaces/extends the old internal
notion of "priority", which was mostly used to organize
ongoings and system notifications at the top of the panel.
Change-Id: Ie063dc75f198a68e2b5734a3aa0cacb5aba1ac39
When a drawPath command is recorded in a display list, a copy of the
source path is made to preserve against possible modifications of the
said source path. Copies are discarded when a display list is cleared,
which usually happens on invalidate(). This means that even if a path
is never modified, the texture generated to draw it on screen is
destroyed every time an invalidate() is issued. This change fixes this
problem by introducing a reference to the source path in the copy.
If both the copy and the source path have the same genID, they are
the same path and can share the same texture.
Change-Id: I34849311c183e06336a1391d2d1568a087f973f6
Bug #5553515
The People app is forcing ACTV to show the IME which had the side effect
of showing the drop down popup. ACTV was unfortunately not ready to show
the drop down if the filtering resulted in no results. Doing so was putting
ACTV in a weird state that in turn caused a window to be leaked and really
bad behavior to occur in the lower graphics levels.
Change-Id: I2ff146d5ae4e4a28edf6ea17039c9f8fdb710e4f