44 Commits

Author SHA1 Message Date
Doris Liu
14b56a514c DrawVectorDrawableOp for old rendering pipeline
Bug: 27371430
Change-Id: I068d8023812173526ac98d11b903f82e0a66d9c2
2016-02-26 11:39:12 -08:00
Chris Craik
e8c3c813b0 Fix TextDropShadowCacheTests and glyph_t everywhere
Change-Id: I943eae4e9408c77bdfba6304ba7ee3e862351a41
2016-02-08 22:45:22 +00:00
Doris Liu
766431aa57 Revert "Revert "VectorDrawable native rendering - Step 4 of MANY""
This reverts commit 5a11e8d0ba21624025b89ac63bbd18befa55be0e.

Change-Id: I7a48b59c4f930dad65ddc8590c25a12636244ea2
2016-02-04 16:29:51 -08:00
Doris Liu
5a11e8d0ba Revert "VectorDrawable native rendering - Step 4 of MANY"
b/26949340 and b/26975469, b/26975079 as well 

This reverts commit f276acd98457bcaabc9e79a17a736b3b484f005e.

Change-Id: I4b55177daf0d289bc03604c71fd4bf579f65073a
2016-02-04 20:59:00 +00:00
Derek Sollenberger
6f485569fa Update Canvas API with view system calls.
Refactor DisplayListCanvas, RecordingCanvas, and SkiaCanvas
to share a common API.

Change-Id: I0268ec2749ea5d13a3a72bb2784ed6a9911383d9
2016-02-03 09:13:04 -05:00
Doris Liu
f276acd984 VectorDrawable native rendering - Step 4 of MANY
This CL runs VectorDrawable animation on RenderThread. The changes in this CL
include:
- Convert all the animators in AnimatorSet for AVD into a set of RenderNodeAnimators.
- Hook up the new animators with RenderThread
- Add drawOp in RecordingCanvas for drawing VD so that during the animation
  on RenderThread, all the property changes on VD can be reflected on the screen.

TODO:
- Implement reverse and reset for AVD.

Change-Id: I2df1d754f2db0ad098d9c15dde4bb2bdfafc2315
2016-02-02 15:04:01 -08:00
Florin Malita
eecff56fed Add internal Canvas save flags
Skia's SkCanvas::SaveFlags are being deprecated.  This CL introduces
the equivalent android::SaveFlags, converts all internal clients to
the new enum, and switches the saveLayer glue to the
SaveLayerRec-based API.

Change-Id: Icb1785f4e7c0f652b1f04b34a1e3ccb063c408f3
2016-01-25 15:48:00 -05:00
Chris Craik
a1717271ca Initial text support in new reorderer/renderer
Removes obsolete drawPosText codepath, and unifies text decoration behavior.

Change-Id: I9c563249ab688a3394445a0e7fe1b9d0661f6f7c
2015-11-20 11:03:18 -08:00
Leon Scroggins III
f35b989d26 Merge six commits from master-skia to master
Also corrects some code under development behind the HWUI_NEW_OPS flags
to match the updated Skia API.

Include external/skia/include/private
use SrcConstraint for drawBitmapRect
clean up to allow removal of flags for SCALAR_DIV and IMAGEINFO_FIELDS
don't call DEPRECATED getDevice()
update to newer API for drawBitmapRect
asABitmap is deprecated, used isABitmap

previous-Change-Id: I12208855a95948897077b1c1549eb35416cc801e
previous-Change-Id: I5044f0f61315fe48c60d7af5e261a7d0ed574f56
previous-Change-Id: Ic34a3ba77b3f9e091fa7aaba75018a307abacdab
previous-Change-Id: I79f8dd779920565d1204f7fe67b3286b1bbf4e9b
previous-Change-Id: Ic04d1f8274f6a862ea00f8d241363cf31f5ec1ec
previous-Change-Id: I9e4ae257a1976c74302b6a73f17405174ae58cec
previous-Change-Id: I85de3462ad1e4877784df38edc4bcd0acbd24e5e
Change-Id: Ide8e2f669e91a13c32521af3a16efdaa085c81d0
2015-10-29 12:29:03 -04:00
Tom Hudson
d8f904f256 Revert "Merge six commits from master-skia to master"
This reverts commit 550780745fa28ae9a87d02331841ca5ce4f9c763.

Change-Id: Ic71eccea454b26261fe6e9a9a7a24eff56396989
2015-10-28 20:35:36 +00:00
Leon Scroggins III
550780745f Merge six commits from master-skia to master
Include external/skia/include/private
use SrcConstraint for drawBitmapRect
clean up to allow removal of flags for SCALAR_DIV and IMAGEINFO_FIELDS
don't call DEPRECATED getDevice()
update to newer API for drawBitmapRect
asABitmap is deprecated, used isABitmap

Change-Id: I519f54f97321a7a365ea81a3b78cb03b9bdca021
previous-Change-Id: I12208855a95948897077b1c1549eb35416cc801e
previous-Change-Id: I5044f0f61315fe48c60d7af5e261a7d0ed574f56
previous-Change-Id: Ic34a3ba77b3f9e091fa7aaba75018a307abacdab
previous-Change-Id: I79f8dd779920565d1204f7fe67b3286b1bbf4e9b
previous-Change-Id: Ic04d1f8274f6a862ea00f8d241363cf31f5ec1ec
previous-Change-Id: I9e4ae257a1976c74302b6a73f17405174ae58cec
2015-10-28 13:41:38 -04:00
Chris Craik
b36af87f82 Use LinearStdAllocator in DisplayList
bug:24300128

This removes most of the remaining calls to malloc when
recording DisplayLists.

Change-Id: If928bd53dac0f145aadc436a62759086b67da0ed
2015-10-19 11:32:28 -07:00
Chris Craik
003cc3dec8 Rename DisplayListData to DisplayList
Change-Id: I25f6bb88ffdf9baf7e8e4e2a294aa8c9d2a4605b
2015-10-16 10:38:34 -07:00
Chris Craik
10ed692118 Use typedefs to differentiate between flavors of DisplayLists
Change-Id: Id3b0a5aa045f2343fb046ca0889b375a7d00e03f
2015-10-15 10:55:15 -07:00
Chris Craik
b565df13a9 Initial commit of new Canvas operation recording / replay
Done:
- drawRect, drawBitmap, drawColor, drawPaint, drawRenderNode, drawRegion
- Recording with new DisplayList format
- batching & reordering
- Stateless op reorder
- Stateless op rendering
- Frame lifecycle (clear, geterror, cleanup)

Not done:
- SaveLayer (clipped and unclipped)
- HW layers
- Complex clipping
- Ripple projection
- Z reordering
- Z shadows
- onDefer prefetching (text + task kickoff)
- round rect clip
- linear allocation for std collections
- AssetAtlas support

Change-Id: Iaf98c1a3aeab5fa47cc8f9c6d964420abc0e7691
2015-10-14 16:10:40 -07:00
Chris Craik
64e445bf74 CanvasState frame init refactor
bug:23760482

Change-Id: Idc0802b4b8a6a3cebd20797350f4eb01bcc3fe77
2015-09-02 15:15:56 -07:00
Chris Craik
3aadd60521 Revert "Revert "Simplify TextureView draw path""
Fixed build breakage

This reverts commit d35dcb13115ca1dd8c07e397f43a186cd7fd1a01.

Change-Id: Id3a103fbaac15a05f558bce2161ce17b6e8d2ea3
2015-08-21 10:33:02 -07:00
Bart Sears
3b1c32eb5d Merge "Revert "Simplify TextureView draw path"" 2015-08-20 02:25:30 +00:00
Bart Sears
d35dcb1311 Revert "Simplify TextureView draw path"
This reverts commit 20a248934c67b19c8734362dba76a5cc94254686.

Change-Id: Iaa3ebb1d868acbe184080087aec312b43e87e3c7
2015-08-20 02:23:39 +00:00
Chris Craik
87f9c42f54 Merge "Simplify TextureView draw path" 2015-08-20 00:02:09 +00:00
Chris Craik
20a248934c Simplify TextureView draw path
bug:20461288

Change-Id: I239fbd26ab2177481c84feb62a1da68faeb634ac
2015-08-19 16:59:45 -07:00
Chris Craik
6daa13c5fa Change setMatrix behavior to only affect canvas-local matrix
bug:22189925

This makes setMatrix(getMatrix()) work as expected, and makes setMatrix()
much more useful without changing behavior relative to a View's parent
hierarchy.

Change-Id: I608613bd27c1b9052ae583f8fd2119cf37a2f6d7
2015-08-19 13:32:15 -07:00
Derek Sollenberger
55f4445013 Merge "Add ninePatch support to Canvas.h" 2015-08-19 13:10:40 +00:00
Chris Craik
93481f08b0 am 7da9d7fa: am 9c45aa8f: am ca3c865d: am 892768fb: am 0b804542: Merge "Constrain drawBitmap matrix-to-rect optimization" into mnc-dev
* commit '7da9d7fae673473a3a24d3ff0127bd0c67f70337':
  Constrain drawBitmap matrix-to-rect optimization
2015-08-19 02:22:33 +00:00
Chris Craik
e688bf7203 Constrain drawBitmap matrix-to-rect optimization
bug:22962165

Optimization is not valid if matrix would flip image.

Change-Id: Ieee42390517bd3466b7d94596f0fbbe192ab757e
2015-08-18 14:53:47 -07:00
Derek Sollenberger
4c5efe9290 Add ninePatch support to Canvas.h
Change-Id: Ic095291fe55911c6501c1bdefa4b8da973c77319
2015-08-18 15:32:57 -04:00
John Reck
773bbe0357 Revert "Add ninePatch support to Canvas.h"
This reverts commit edca320a2b42011f98c308fdf25fc0494c6a5454.

Change-Id: I30ee93cfc1cac391ce152f03e9e13a1ad24dc91b
2015-08-17 15:24:09 -07:00
Derek Sollenberger
edca320a2b Add ninePatch support to Canvas.h
Change-Id: Ib3202fd7c5b9f35853f286abe84b3ed009df1a81
2015-08-14 14:59:37 -04:00
John Reck
cef25e5319 Merge "Replace most usages of utils/Vector.h" 2015-07-30 17:38:35 +00:00
John Reck
272a685f17 Replace most usages of utils/Vector.h
Change-Id: I540d1b3523244d6c71fc52d6fb30555271c25644
2015-07-30 09:51:52 -07:00
Derek Sollenberger
6578a98956 Support High Contrast Text for all canvas types
Change-Id: Iee324446798fe1a1cb32cb991f181a4af24aa93c
2015-07-29 16:02:14 -04:00
Chris Craik
749e67438c Revert "Support High Contrast Text for all canvas types"
bug:22820834

This reverts commit 876d56612ab8ec7032f702905d694670e6c4febd.

Change-Id: I4e07a0894095caaaf2fd36bfa6073d033542bfc4
2015-07-29 18:14:46 +00:00
Derek Sollenberger
876d56612a Support High Contrast Text for all canvas types
Change-Id: Ib46ba3d7c67e081872e6a4b11d294fe9a61f5bbd
2015-07-13 15:13:15 -04:00
Derek Sollenberger
94394b3fb0 Move drawRegion from DisplayList to Canvas
Change-Id: I9f401dc5b24732938ac2ca7ed829796e2d7ef3e8
2015-07-13 13:48:08 -04:00
Derek Sollenberger
cc882b6518 Remove unused functions and variables from DisplayListCanvas
This also moves some functions that are only called when creating/completing
a displayList into the appropriate constructors and endRecording calls.

Change-Id: I9f6add156d7f476a52766934af713b0f852c8dea
2015-07-10 19:32:30 +00:00
Tom Hudson
ac7b6d33d2 New setLocalMatrix() operation for HWUI
Concats any matrix passed through from DisplayListCanvas with the
initialTransform of the containing RenderNode.

BUG:22189925

Change-Id: I5ea54a6e2a29520c79a8860bde7682694e8595d2
2015-07-09 16:15:31 -04:00
Tom Hudson
a81a0c8647 Merge "Sync canvas proxy CTM (b/21945972)" into mnc-dev 2015-06-24 14:53:58 +00:00
Tom Hudson
90fb1f6732 Sync canvas proxy CTM (b/21945972)
SkiaCanvasProxy was being created with an identity transform, ignoring
any transform that may have been applied in Java (or C++) to the
android graphics Canvas it was proxy for. This CL makes sure the
DisplayListCanvas transform is propagated to the Proxy every time
asSkCanvas() is called.

We could instead move the code to the SkiaCanvasProxy constructor
if we got rid of the cached proxy on DisplayListCanvas; nobody's
using the proxy heavily enough that that should be a performance
hit at this time.

BUG:21945972
R=djsollen@google.com

Change-Id: I99ed1563802a2449bb9939cb67976cd60dd8611c
2015-06-24 10:43:16 -04:00
Chris Craik
772687d242 Avoid flushing DisplayListCanvas state for noop calls
bug:22006795

Change-Id: I2eceee69772b08f5319ea882be429a5b36860b7d
2015-06-22 14:51:18 -07:00
Chris Craik
a766cb2bce Put WebViews with on a HW layer if stencil/shader clipping is needed
bug:17322378
Change-Id: I0de574bf116b30e2ad4194366e19d47d49708902
2015-06-12 13:34:58 -07:00
John Reck
37b0824a46 Upload bitmaps in SkShader* safely
Bug: 19412589
Change-Id: Id50c08ff523d5540f60c39b435c0ab1b4c685655
2015-06-09 15:27:52 -07:00
John Reck
7c103a36f6 Remove Bitmap#getSkBitmap
Change-Id: Ifb9047b426122d3e5a445eb7a0eb3fce38dedf27
2015-05-01 14:38:44 -07:00
Chris Craik
956f340aac Remove unused flags and dirty rects
bug:17209071

Also update DisplayList->RenderNode naming in Editor

Change-Id: I1d505640ba7388a0b0042d9c787f859e45a24da5
2015-04-28 09:40:01 -07:00
Chris Craik
db663fe83f Rename native DisplayListRenderer to DisplayListCanvas
Change-Id: I33e6f8cc85da1e7da7ff7bf18d4ebde64222067a
2015-04-20 14:20:47 -07:00