SurfaceMediaSource operates in metadata mode only, i.e. just the
metadata is stored in videobuffers. SurfaceMediaSource passes the Gralloc
buffer handle along with a 4 byte 'type' (indicating that the metadata
is of type GrallocSource) to the encoder as opposed to the
GrallocBuffer itself.
Related to bug id: 4529323
Change-Id: I83aebc0dd10f317658cdf70be5802dfc35a1e72d
The Surface is already using SurfaceTexture internally and it is parcelable. This
is intended to replace and phase out ParcelSurfaceTexture in favor of creating a
new Surface.java object from an existing SurfaceTexture.
Change-Id: I8e2dd86614523da6abed6403e1d705a68fa19fdf
Restore QueryCodecs() signature exactly as used by third-party libs.
Add an alternative function to select HW only codecs.
Change-Id: Ibb2cb4dd36fc0c6599eb93aa5751c216397e3b6f
This change adds the 'abandon' method to the SurfaceTexture C++ class.
This method may be used to put the SurfaceTexture in an abandoned state,
causing all ISurfaceTexture methods to fail.
Change-Id: Ibd261f7b73f44e2bec36a8508bf92113cfb7cf95
Making a connection from MediaRecorder Native layer to the
SurfaceMediaSource for the purpose of encoding GL Frames. This will be
called from the java side inside the Mobile Filter Framework.
The mediarecorder native layer (client), when set the videosource to
option VIDEO_SOURCE_FRAMES, asks the StageFrightRecorder on the mediaserver
side to create a SurfaceMediaSource object and pass it back as a
sp<ISurfaceTexture> object. Using that, the client side will dequeue and
queue buffers. Connecting the GL Frames to the obtained
sp<ISurfaceTexture> is not part of this CL.
Related to bug id: 4529323
Change-Id: I651bec718dd5b935779e7d7a050b841c2d0b0fcd
This change removes the getAllocator method from SurfaceMediaSource
because that method is no longer a part of the ISurfaceTexture
interface.
Change-Id: I0e2f0bc3bc1c8cd3c1b4b14246f07b9b4e3066c3
Cookies should be store between requests in memory with this.
Tell me if you want to store the cookies on disk as well.
Change-Id: I9afe5796a3d395afcf54d669c86cf7da432f8d9a
Adding SurfaceEncoder which can be used to encode
custom frame data. In a sense, it is reverse
of what SurfaceTexture does.
SurfaceEncoder takes in frames from a native window and
passes them to an encoder, thus acting like a MediaSource.
It uses GRAlloc buffers underneath for passing data.
The client side sets the geometry, format in the beginning,
which cannot be changed while the recording is going on.
Currently, there is no common pixel format that both
GRAlloc and HAL understand.
Also, the encoder cannot encode using the data from the GRAlloc
buffers.
The SurfaceEncoder_test examines mainly the buffer passage
since true encoding cannot be done at this point.
SimpleDummyRecorder 'reads' the frames in the same thread
as the start(), whereas DummyRecorder 'reads' in a separate
thread much like the MPEG4Writer. The test with DummyRecorder
is much closer to the real encoding implementation.
Related to bug id: 4529323
Change-Id: I58ec19a150f8fe4d6195196dc44f55002b46c7c8
This should fix a bunch of problems introduced in the original bulk insert implementation
Also reverted two changes that are no longer necessary:
Revert "MediaScanner: Add virtual NO_MEDIA column to fix support for .nomedia files"
This reverts commit 92e1314ad9ddbacfb806405e9aceeea4a8aae19f.
Revert "MediaScanner: fix breakage in updates"
This reverts commit 45aaa2a345292bb6d600822db602f25e261c0e50.
Change-Id: Ibed66393467761c2c1ce48deb09bcac505b7d221
properly expand URLs where the "new" URL is an absolute path.
properly include any extra headers even when fetching the key files.
Change-Id: I7cd8879015ea8e3d3e2334f4e7e16b8c1a5d48e9
This change makes MediaPlayer::disconnect disconnect from the
ANativeWindow once the player has been disconnected.
Change-Id: I6744559030d1edc520cf77402d1f5ce841742340
Implemented different silent mode behaviors for tablets and phones.
The behavior inherited from Honeycomb was for tablets only and
was muting music in silent mode.
Change-Id: Ib053e7b70ca02190debc87648ab8a163f9d39577
I believe the the synchronized block is required to allow
other threads to observe changes to mPlayState in a timely
manner.
Change-Id: I502b7401196c42932c9667ef73eb4cae16c3da16