Romain Guy
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321dce646d
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Avoid UTF-8 conversions and string copies whenever possible.
Change-Id: Ie4584417bbb7247e6c567fbfdb819529e548bb8f
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2011-03-01 11:45:33 -08:00 |
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Romain Guy
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c9855a53ed
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Log only 1 line per process when using OpenGLRenderer.
Change-Id: Idbdd6b84f31301e58ed53e0d50fd61fece192dfa
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2011-01-21 21:14:15 -08:00 |
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Romain Guy
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25dc3a7dba
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Correctly compare strings in UTF-8 instead of UTF-16
Bug #3272858
Change-Id: Idacd5d7c2c052b4834a8ddb5906ab32b3f548f73
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2010-12-10 12:33:05 -08:00 |
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Romain Guy
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f70a7e3495
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Fix possible crash when texture is NULL in the drop shadow cache.
Change-Id: I2142c55dbcfebcdf013a7f4ae04b266a60f5ce8a
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2010-11-09 16:37:28 -08:00 |
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Romain Guy
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b45c0c9774
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Apply gamma correction to font rendering.
Change-Id: I1b05f40e356221b2a5eb9400e67d77ecd98ed6c4
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2010-08-27 11:31:24 -07:00 |
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Romain Guy
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fb8b763f76
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Use only one GL context per process, share chaches.
Change-Id: Ieabaa25338d2f4b8d4fd90e7401ad6e7452eae11
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2010-08-24 17:18:14 -07:00 |
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Romain Guy
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1e45aae5de
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Add drop shadows.
Change-Id: Ic6a72409d4785968d1fbdff229f17ee5c00b240b
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2010-08-13 19:41:14 -07:00 |
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