31 Commits

Author SHA1 Message Date
Alex Sakhartchouk
9e401bcd88 Changing scenegraph sample to use arrays.
Change-Id: Ifa454d503c1445efcad6e31243b65d75e62e3035
2010-10-13 14:33:44 -07:00
Stephen Hines
52d836332f Support for unsigned long and unsigned long long.
Change-Id: I2f9cfb7f352e2e7e7fd49eac42a821c03b5fcb9f
2010-10-11 16:10:42 -07:00
Stephen Hines
ef1dac28d3 Support for 64-bit integer type.
b/3050131 exported renderscript structures don't appear to support int64_t

Change-Id: I9aea676425b694a3a6457e63e38b00e591847e20
2010-10-01 15:39:33 -07:00
Stephen Hines
02f4170519 Finish plumbing for double RS elements.
Change-Id: Ic708dcaeda4966bb2121ecb6834f56cfa68ad58e
2010-09-30 16:04:46 -07:00
Jason Sams
70d4e50242 Add arrays to elements.
Change-Id: I624b03bfc1fd26136afd9305a96026b91b1fad3c
2010-09-07 12:06:05 -07:00
Jason Sams
1d45c47975 Add matrix component types.
Fix potental overflow in script -> java messages.

Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
2010-08-25 14:41:20 -07:00
Alex Sakhartchouk
0de9444aa6 Preparing renderscript java code for use with phanton references.
Changing rs_quaternion to be float4

Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
2010-08-12 10:16:55 -07:00
Alex Sakhartchouk
dfac814c18 Populate java objects with native data from a3d file.
Remove legacy constructor from programraster
Make a3d object creation synchronous

Change-Id: Ic7d7547cf6eee6f9a7c6e3ee12cd104e80056a7b
2010-07-15 14:02:54 -07:00
Jason Sams
f110d4b787 Move ImageProcessing and ModelViewer to reflected files.
Implement boolean support.

Change-Id: Iac2dc28067ac430b3e413fc651dfaa0b96214e2e
2010-06-21 17:42:41 -07:00
Jason Sams
e29f3e74f7 Begin using reflected files.
Change-Id: I5307a0eac9c206b85c0cf7451d3f8300134bf8e3
2010-06-08 15:40:48 -07:00
Jason Sams
8cb39de03a Remove RS_KIND from vertex arrays types.
Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.

Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-06-01 15:47:01 -07:00
Jason Sams
b42315d37a Delete old createFromClass methods.
It no longer makes sense to create type info from Java since this
cannot be exported to scripts.  The new flow is in the opposite direction.

Change-Id: I9b46e3f57abf84c01326bd9b9b834f3ff0f7c504
2010-05-14 16:29:20 -07:00
Jason Sams
a70f416c9c Checkin new types for RS.
Change-Id: I3d7a1a91c45cc1c97c60f3615f32e54e98e12f91
2010-03-26 15:34:30 -07:00
Jason Sams
a09a6e145b More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. 2010-01-06 12:01:51 -08:00
Jason Sams
7d46f612a2 Disable excessive RS logging. 2009-12-23 14:56:19 -08:00
Jason Sams
718cd1f322 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
Jason Sams
771bebb940 Add Java exceptions to catch RS calls with no context or no surface. 2009-12-07 12:40:12 -08:00
Jason Sams
3c0dfbab80 Improve logging code to dump more detaild rs object info. Fix bug with predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement. 2009-09-27 17:50:38 -07:00
Jason Sams
768bc02d81 Implement more type checks on Allocations.
Add tracking for allocations created using the "sized" helper.
Add more param validation for data upload calls.
2009-09-21 19:41:04 -07:00
Jason Sams
ea84a7c517 Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element. 2009-09-04 14:42:41 -07:00
Jason Sams
2525a81522 Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs. 2009-09-03 15:43:13 -07:00
Jason Sams
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
Jason Sams
25ffcdc9d7 Point Sprites 2009-08-20 16:11:03 -07:00
Jason Sams
7ce033d797 Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. 2009-08-18 14:20:07 -07:00
Romain Guy
4f7136c659 Optimized Galaxy 2009-08-17 19:59:27 -07:00
Jason Sams
334ea0c98f Update fountain and add writable flag to script slots. 2009-08-17 13:56:09 -07:00
Romain Guy
81e4640d18 Add Galaxy wallpaper 2009-08-16 23:22:44 -07:00
Jason Sams
43ee06857b Implement reflecting Java objects into the ACC enviroment. 2009-08-12 17:54:11 -07:00
Jason Sams
1bada8cd6e Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. 2009-08-09 17:05:13 -07:00
Jason Sams
22534176fb Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement. 2009-08-04 17:05:43 -07:00
Jason Sams
36e612a488 Begin splitting up RenderScript.java into seperate classes. First piece split off Element. 2009-07-31 16:26:13 -07:00