Check explicitly for null listeners in NMS, throwing
IllegalArgumentException (on the small list of exceptions
that survive RPC boundaries) with a message.
Normally this situation is caused by listeners that attempt to
perform NM-related actions before they are bound. Check for
this case in the base NLS class and avoid the call to NM if we
know it will fail.
Although it's tempting to throw an IllegalStateException on the
client side, preserve the existing semantics for backwards-compatibility
purposes. That is, silently fail (or return null) - and provide a
log warning.
Bug:12805707
Change-Id: I0d92fd0d460a8592e8a23fd8fd718ae2ba3bd4c7
Modified ActivityView to inject touch events it receives back into
its activity container. The container then injects the event into
the input system along with the display id of the underlying virtual
display.
Change-Id: I23d018a2f7dd30f1f833f522eb7f143b43d8e637
Modified ActivityView to inject touch events it receives back into
its activity container. The container then injects the event into
the input system along with the display id of the underlying virtual
display.
Enhanced the input system to support concurrent dispatch of touch
events on multiple displays which is required for this to work.
Change-Id: I9cf1870db3be6f99a52ed9a1e3ceafe42c940093
In scanPackageLI(), the first provider to claim an authority wins
over any other later providers. To match this behavior, this changes
ProviderIntentResolver to ignore later providers with the same
ComponentName.
Without this behavior, AM.getContentProvider() could end up wedged
waiting for a provider that generateApplicationProvidersLocked()
never decided to spin up.
Bug: 12956224
Change-Id: I37d3e6e9cf3eea2cac4c0e914134f6c83b2fc2bf
Remove all of the pieces except the PointerController and SpriteController over
to frameworks/native in preparation for inputflinger. Those two need to stay in
frameworks/base for now because they depend on Skia currently. In the long run
they should be merged into either the InputManager or the WindowManager rather
than as a part of the inputservice / inputflinger.
Try 2.
Change-Id: I84259356d3eb8efc5aefb9d6b311b5fc590ea3ed
Related users are a group that will share things like notifications.
Managed profiles are a profile of another user.
Change-Id: I2d0532f1abf939810f0fa3fc7c77ad13fa567833
This change simplifies the process of initializing a SystemService
by folding the onCreate() step back into the constructor. It removes
some ambuiguity about what work should happen in the constructor and
should make it possible for services to retain most of their final
fields after refactoring into the new pattern.
Change-Id: I25f41af0321bc01898658ab44b369f9c5d16800b
- Remove task after removing activity. Removing the task before
removing the activity led to problems when the task was still needed.
- In WindowManager wait for activity manager to remove the task.
Previously was automatically removing the task when the last activity
was removed.
Fixes bug 12957434.
Change-Id: I7f6b1f09a2e2a845f177f337769075c9376f8bdb
Remove all of the pieces except the PointerController and SpriteController over
to frameworks/native in preparation for inputflinger. Those two need to stay in
frameworks/base for now because they depend on Skia currently. In the long run
they should be merged into either the InputManager or the WindowManager rather
than as a part of the inputservice / inputflinger.
Change-Id: Iebef71f3030fb3d26a5f338eb66d75bb37c17734
This gets us one step closer to removing our dependency on Skia, which is at
least one of the things blocking us from moving the input system out of
f/b.
Change-Id: I755e6267996c93fe700f1056327386923287575a
Add new history events for top application package and
foreground application packages.
Doing this involved a fair amount of improvement to history
events. The event code is now separated out to have "start"
and "finish" identifies, and we use that to now keep track
of which events are active. With that, when resetting the
stats, we can spit out all of the currently active events at
the front of the new history.
Also fixed some problems when I re-arranged the history delta
int bits that were conflicting with the packing of the battery
status bits. These packing structures are changed to work
together correctly.
Change-Id: Ic8b815060dd8a50ff4a0a209efc2e1044215cd88
Just like stacks and displays, activities and tasks need to stick
around until animations have completed.
Change-Id: I54fe8f6855d60cbc3a25cbc6e762defd5ac50bf5
Changing Configuration first and then testing for changes yields a
result indicating no change.
Fixes bug 12904769.
Change-Id: If7e39e843f15b1143d9877497d595511afabd020