Two parts to this:
1. We were looking at the measured height of the close view
for a lot of our computations, which---particularly with
recent changes that dispense with the old 3-window
implementation---is increasingly unreliable
2. We were overestimating the minY that the panel must be
pulled down before animation starts. It was enforced
jankiness!
Bug: 5359178
Change-Id: Ie09b62226b7b0977527348b5527478665ece1df8
Introduce IRingtonePlayer, which handles playback for both Ringtone
objects and Notifications. SystemUI now hosts this player, which it
registers with AudioService. It also keeps MediaPlayer instances
warm, and cleans them up after stop() or Binder death.
Move both Ringtone and NotificationManagerService to play back audio
through this new interface.
Bug: 6376128, 6350773
Change-Id: I1dcb86d16ee3c4f07cdb2248d33dcff4ead3609a
(Horizontal nav bars in landscape are not "vertical"; look
at the view bounds to determine verticality instead of
merely considering the device rotation.)
Bug: 5993561
Change-Id: I70a691f68db1c6417ea2af6f3bb018f99bcabda0
Implement a more consistent policy for system and UI sounds (key clicks, lock/unlock,
camera shutter, DTMF, low battery...):
- All system sounds are played over STREAM_SYSTEM stream type.
- The STREAM_SYSTEM volume that was previously fixed now tracks the volume of a "master"
stream type. This "master" stream type is STREAM_RING for phones and STREAM_MUSIC for
tablets which corresponds to the stream whose volume is modified by default by the volume
keys.
- The STREAM_SYSTEM volume ranges from -24dB to -6dB (-24dB to -12dB over headphones) when the
"master" stream volume ranges from its min to its max.
- DTMF tones are played over STREAM_DTMF that tracks the "master" stream volume in the same
manner with the following exception: when in call, DTMF stream tracks STREAM_VOICE_CALL volume.
- Camera shutter sound is played over STREAM_SYSTEM_ENFORCED stream that tracks the "master"
stream volume except in countries where regulation enforces this sound. In this case
its volume is fixed and cannot be muted.
- Low battery sound is played over STREAM_SYSTEM and therefore has a tunable volume and is
heard while in call.
Issue 6344620.
Issue 6069229.
Issue 6213100.
Change-Id: I53a237878ead596e706c5dbbb1420e62cde32bd7
+ Finally implemented LO in the top status bar.
+ Tightened up LO animations on nav bar (swap icons for dots
all at once rather than in sequence).
Bug: 6374406 (status bar lights out)
Bug: 5854958 (tighten up)
Change-Id: Id1393cef0b4281e062c1704d916843641da19dc4
This uses the new global search intent provided by SearchManager.
It also fixes the layout on tablets.
Change-Id: I9dd97785a454a4793aed7da1f5e260377f648354
Third party apps now can't get access to the extras of the
intents associated with tasks, to keep private data in them
from leaking out.
Change-Id: I95af9e181ac42557bc8b981807e7ddd266a88d0e
There's now no dead space between them. Also, increase the
visual size of the nav icons by 30% (just a quick resample
of the current artwork, to be replaced by custom-drawn
graphics at 130%).
The background glow looks kind of comical right now.
Bug: 6381833
Change-Id: I03ef0ea64a9e953f9f2b29cc03097d250ff52134
Devices between 600 and 719dp will now use the two-bar
(phone) SystemUI layout, or something like it, derived from
PhoneStatusBar. Devices above 720dp will use the system bar
from TabletStatusBar.
However, this distinction is not to be made based on dp, at
least, not by the SystemUI; the goal is to drive most of
this switch from the window manager. Therefore most of
SystemUI's sw600dp resources have been folded into the main
set of resources (renaming them to avoid collisions where
appropriate). This allows SystemUI to choose which set of
resources to use entirely by switching status bar
components, entirely independent of Configuration.
(For some resources, particularly around recents, it seemed
more expeditious to keep relying on the device
configuration, so those resources have been bumped up to
sw720dp.)
Bug: 6297838
Change-Id: I3f5414a6a718bdc83f51930d6878cdf97df48c9c