Two parts to this:
1. We were looking at the measured height of the close view
for a lot of our computations, which---particularly with
recent changes that dispense with the old 3-window
implementation---is increasingly unreliable
2. We were overestimating the minY that the panel must be
pulled down before animation starts. It was enforced
jankiness!
Bug: 5359178
Change-Id: Ie09b62226b7b0977527348b5527478665ece1df8
Introduce IRingtonePlayer, which handles playback for both Ringtone
objects and Notifications. SystemUI now hosts this player, which it
registers with AudioService. It also keeps MediaPlayer instances
warm, and cleans them up after stop() or Binder death.
Move both Ringtone and NotificationManagerService to play back audio
through this new interface.
Bug: 6376128, 6350773
Change-Id: I1dcb86d16ee3c4f07cdb2248d33dcff4ead3609a
(Horizontal nav bars in landscape are not "vertical"; look
at the view bounds to determine verticality instead of
merely considering the device rotation.)
Bug: 5993561
Change-Id: I70a691f68db1c6417ea2af6f3bb018f99bcabda0
Implement a more consistent policy for system and UI sounds (key clicks, lock/unlock,
camera shutter, DTMF, low battery...):
- All system sounds are played over STREAM_SYSTEM stream type.
- The STREAM_SYSTEM volume that was previously fixed now tracks the volume of a "master"
stream type. This "master" stream type is STREAM_RING for phones and STREAM_MUSIC for
tablets which corresponds to the stream whose volume is modified by default by the volume
keys.
- The STREAM_SYSTEM volume ranges from -24dB to -6dB (-24dB to -12dB over headphones) when the
"master" stream volume ranges from its min to its max.
- DTMF tones are played over STREAM_DTMF that tracks the "master" stream volume in the same
manner with the following exception: when in call, DTMF stream tracks STREAM_VOICE_CALL volume.
- Camera shutter sound is played over STREAM_SYSTEM_ENFORCED stream that tracks the "master"
stream volume except in countries where regulation enforces this sound. In this case
its volume is fixed and cannot be muted.
- Low battery sound is played over STREAM_SYSTEM and therefore has a tunable volume and is
heard while in call.
Issue 6344620.
Issue 6069229.
Issue 6213100.
Change-Id: I53a237878ead596e706c5dbbb1420e62cde32bd7
+ Finally implemented LO in the top status bar.
+ Tightened up LO animations on nav bar (swap icons for dots
all at once rather than in sequence).
Bug: 6374406 (status bar lights out)
Bug: 5854958 (tighten up)
Change-Id: Id1393cef0b4281e062c1704d916843641da19dc4
We couldn't put forward-locked apps in ASEC containers before since we
didn't have any permissioned filesystems. This adds the ability for
forward-locked applications to be in ASEC containers.
This means that forward locked applications will be able to be on the SD
card now.
This change also removes the old type of forward-locking that placed
parts of apps in /data/app-private. Now all forward-locked applications
will be in ASEC containers.
Change-Id: I17ae0b0d65a4a965ef33c0ac2c47e990e55707ad
This uses the new global search intent provided by SearchManager.
It also fixes the layout on tablets.
Change-Id: I9dd97785a454a4793aed7da1f5e260377f648354
Third party apps now can't get access to the extras of the
intents associated with tasks, to keep private data in them
from leaking out.
Change-Id: I95af9e181ac42557bc8b981807e7ddd266a88d0e