The method would previously always return false.
Note that this is the simplest fix, and not the most
optimal fix. That said, in this change, a call to
WifiInfo#getHiddenSSID costs the same as a call to
WifiInfo#getSSID, so it isn't that bad.
bug: 10705138
Change-Id: I980563fd8a5bafe8c58c586449e778a0aa8b58a4
Regression of ancient bugs 6955586 & 7086018 (navigation bar
missing buttons since they're stacked up off the screen
along the wrong axis).
Bug: 10341684
Change-Id: I778b085bf256cb20ecceaf38fd229a7de9b75aae
- Include dreams in the conditions that disable transition animations.
This way there is no visibility of activities that are closing
behind the keyguard when an activity that dismisses the keyguard
starts up.
- Do not notify the keyguard mediator when the keyguard is dismissed
because a dream is starting up. This keeps activities from resuming
just because the keyguard is being dismissed.
Fixes bug 11064847.
Change-Id: I9d32fc96d518b1cdab511e187226a3cb889cf6d4
* commit '0cbca144127f4db8f13f09cfe3b1837d1145e174':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
* commit '5537dc218234d5e7e27691ead3f22b9fbe73a36e':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
* commit 'bea75db9df6ed19c483d9a7fe86ec820d3c1484f':
Fit and finish for camera affordance animations in keyguard - better timing - animate warp back when finger is released. - Improve on/off screen animation for warped view - Re-use existing constants for consistent timing. - Hide the challenge area when the camera page is settling. - Reduce jank when camera page starts snap transition. - Prevent warping from going to previous page - Smoothly blend between PagedView and Warp animations when scrolling starts.
Disable the wallpaper when showing a full-screen custom keyguard
background, e.g. artwork from the RemoteController. This has two nice
effects:
* The wallpaper doesn't visibly "leak" as the keyguard is dismissed
and fades out
* We save an extra compositing/overdraw step when drawing custom
backgrounds
Bug 11172944
Change-Id: Id635dcea6b48392f841c9c549327bccff3308c0a
Make sure the dock rect in PWM takes the nav bar height
into account when translucent. This forms the basis of
many other window calculations, and has multiple downstream
effects.
Fixing this exposed the fact that the Keyguard was not allowed
to fall into the LAYOUT_HIDE_NAV codepath (since it's not an app
window) - so add TYPE_KEYGUARD to that path.
Bug:11157555
Change-Id: I6b1fc4da973a246b80ec108a561e06f6d8a6a92b
- better timing
- animate warp back when finger is released.
- Improve on/off screen animation for warped view
- Re-use existing constants for consistent timing.
- Hide the challenge area when the camera page is settling.
- Reduce jank when camera page starts snap transition.
- Prevent warping from going to previous page
- Smoothly blend between PagedView and Warp animations when scrolling starts.
Bug 10991981
Change-Id: I84822790a040a2ce2dcea60a9486f01df9cff105