646 Commits

Author SHA1 Message Date
Romain Guy
a9ebfa6bcc Keep a reference to the local matrix.
Bug #3299324

This is needed for ADT, which does not rely on Skia's reference counting
to correctly keep track of the native objects.

Change-Id: Ia2fc5c1ec2b80bad226bc549fefc6bb064784609
2011-01-04 15:02:59 -08:00
Michael Jurka
b341df446b Merge "Fixed bug with reverseTransition" 2011-01-04 13:14:31 -08:00
Jason Sams
69011ff5e1 Merge "Move adapter2D to a derived class from Allocation." 2010-12-29 16:27:00 -08:00
Jason Sams
49a05d7b82 Move adapter2D to a derived class from Allocation.
Change-Id: I7e9d8b0028ba95956476f253da38dbe64564d0da
2010-12-29 14:31:29 -08:00
Alex Sakhartchouk
b3b89f63af Fixing a bug in the load function.
Change-Id: Ie5e72836dec7f77d42c8cb9afb8c3d5591ff35a7
2010-12-29 08:43:49 -08:00
Alex Sakhartchouk
b4d7bb6872 API cleanup for renderscript. This will be a multiproject commit.
Change-Id: Ida62d3a155285a20725be9daa62217faef1c3734
2010-12-21 14:57:04 -08:00
Brian Muramatsu
feb8ba4a5e Add MipmapDrawableTest
Move these tests from CTS, because Mipmap is now hidden.
Also remove all the XML inflation code, because that is currently
disabled.

Original change: f445b8a7
Deletion from CTS: Ibfd1b8a5

Change-Id: I816581062778a9cbe868e32c3c6975cc9a74af5b
2010-12-21 12:28:29 -08:00
Michael Jurka
65e293273a Fixed bug with reverseTransition
- calling this multiple times very quickly left the transition showing the wrong drawable
2010-12-20 21:22:50 -08:00
Patrick Dubroy
96abab264e Merge "Ensure bitmaps aren't freed while referenced from a display list" 2010-12-20 17:15:31 -08:00
Patrick Dubroy
f890fab5a6 Ensure bitmaps aren't freed while referenced from a display list
Also removes the reference queue finalizers. They aren't necessary
anymore now that Bitmaps are allocated in the heap.
2010-12-20 17:02:15 -08:00
Jason Sams
e688213f6f Merge "Clean up Allocation buffer object api." 2010-12-20 14:28:52 -08:00
Jason Sams
d19524047f Clean up Allocation buffer object api.
Change-Id: Id3e2391a93a99f4c414a805ee33cfd113242a7e6
2010-12-20 12:55:28 -08:00
Shih-wei Liao
eeca435dc6 Stale cache management to address a P1 bug # 3296131.
Change-Id: I593f35a91c4a14c055828f8989fe01b9e7790039
2010-12-20 21:02:32 +08:00
Carl Shapiro
2118b25ad4 Eliminate tracked allocations and the inNativeAlloc option.
Change-Id: Ic10b2b41a26925d799e5d1e50be77fc480ec0f17
2010-12-17 18:03:38 -08:00
Alex Sakhartchouk
e27cdeeecb API reaview cleanup
Change-Id: Ib1aaf81130ffa6b5e6c60096c27c969e8891db3f
2010-12-17 11:41:08 -08:00
Chet Haase
27c1d4debb Fix minor animation and doc issues
Change-Id: I0ea077d9434ac3e22e8600f22ca4a24a6a46965c
2010-12-16 15:25:52 -08:00
Jason Sams
e5d3712d9e Remove outdated texture upload functions.
Change-Id: Ie3f9ba64a94425fa96b1924cb4b70dd36b71e294
2010-12-16 12:18:28 -08:00
Alex Sakhartchouk
0857196107 Cleanup and refactoring of an earlier cl.
Change-Id: I5e356ed88375a1620846e0c500659e3b7ead5030
2010-12-15 10:11:31 -08:00
Jason Sams
6d8eb266dd Fix mipmap bug introduced with Allocation cleanup.
Add syncAll to rsg headers.

Change-Id: I02c953f3fddab3c6f4e98570cdad45a59711bbde
2010-12-15 01:41:00 -08:00
Romain Guy
82d4a3ab85 Merge "Make Drawable.mCallback a WeakReference." 2010-12-14 17:36:28 -08:00
Romain Guy
f2a47782f3 Make Drawable.mCallback a WeakReference.
Many memory leaks occur because of long lived drawables. This should
help.

Change-Id: I2e9e8dee26579ec56e8e73f08f6b1d62be7812d9
2010-12-14 17:33:00 -08:00
Patrick Dubroy
982b71bf47 Merge "Allocate bitmap backing buffers in the Java heap." 2010-12-14 16:56:07 -08:00
Patrick Dubroy
e4ac2d6b57 Allocate bitmap backing buffers in the Java heap.
Change-Id: I60f6ccff13357c1c518e9d56b02fe0171637edd1
2010-12-14 16:50:50 -08:00
Shih-wei Liao
6b32fab1db 1. Add Context to a RenderScript or RenderScriptGL instance.
This is to allow RenderScript to better interact with the Android environment.
   E.g., per-app cache.
2. Plumbing, testing.
3. Added getApplicationContext in RenderScript.java.

Change-Id: I85edeebe38825e20b2e86f4f4815689dfc332ef9
2010-12-14 11:17:20 -08:00
Jason Sams
d4b23b5444 More API updates.
Change-Id: I754dc645ac08fa25019eed8fd8b7b3c47f178ff2
2010-12-13 15:32:35 -08:00
Chet Haase
ad3ec1b9cb Merge "Add ability to reuse bitmaps when decoding PNG content" 2010-12-13 08:15:57 -08:00
Chet Haase
decc8cd41e Add ability to reuse bitmaps when decoding PNG content
Change-Id: Ic74b62c6280954ff80bcf64f3989a36c7c0b5615
2010-12-10 16:56:53 -08:00
Jason Sams
4ef6650bd0 Remove CreateFromBitmapRef and add
CopyTo(bitmap) replacement.

Change-Id: Ib73fb9f4bfe5f468eaf0f8f1bf68a93759eef00d
2010-12-10 16:03:15 -08:00
Chet Haase
37f74cad46 Add ability to reuse bitmaps when loading new content
Change-Id: Ic5f5f40ee39787403977fb372b335dc21cf07243
2010-12-09 15:07:39 -08:00
Jason Sams
5476b450e5 Allocation API update.
Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503
2010-12-08 16:14:36 -08:00
Wei-Ta Chen
0e007d7ab9 Unhide inPreferQualityOverSpeed in BitmapFactory.Options.
The new field allows a developer to use a more accurate by
slightly slower IDCT method in JPEG decode. This in turns improves the
quality of the reconstructed image.

The field by default is not set and thus does not affect existing
applications.

Bug: 3238925

Related changes: https://android-git.corp.google.com/g/#change,83291 and
                 https://android-git.corp.google.com/g/#change,83294

Change-Id: I969f5c413f9b2179454aeb90e18ae8222ee583b4
2010-12-07 16:10:16 -08:00
Jason Sams
bf6ef8d78f API review cleanup.
Change-Id: Ieae7d450308b5637ed4253fe9baed3634c6ed141
2010-12-06 17:46:20 -08:00
Wei-Ta Chen
953f9094a2 Add inPreferQualityOverSpeed into BitmapFactory.Options.
The new field allows a developer to use a more accurate by
slightly slower IDCT method in JPEG decode. This in turns improves the
quality of the reconstructed image.

The field by default is not set and thus does not affect existing
applications.

Bug: 3238925
Change-Id: I93d55b7226e47a43e639325cd1a677694d6f2ee4
2010-12-06 14:24:51 -08:00
Dianne Hackborn
8c7a580b34 Some theme cleanup.
- Add new dialog themes without a title bar.
- Add new Theme.Holo.NoActionBar.DialogWhenLarge.
- Remove old Extended and Theme.Light.Holo themes.
- Reorder the public definitions to keep things nice.

Also @hide the MipmapDrawable class.

Change-Id: Ic69a56e9b28aacf441780633f37f0bc6a475d08a
2010-12-03 16:32:50 -08:00
Gilles Debunne
0bb000931b Fix in vertical measurement in text lines with different text sizes
The last span of the TextLine was defining the FontMetrics, instead of
min/maxing the different values.

Bug 3220698

Change-Id: I7394b1699a15aeee4cc38462d561faf329d3e1f6
2010-12-02 16:18:54 -08:00
Chet Haase
2970c49938 various fixes for animations and javadocs
Issues around threading of animations and AnimatorSet bugs are
fixed in this change. Unrelated fixes to javadocs in other
framework classes are also part of the change.

Change-Id: I35f7e03ffdec9143bc2eb155e8f9384798ad35b3
2010-11-23 14:05:42 -08:00
Jason Sams
add9d96332 More error checks
Change-Id: Id2b9ab7a76bbdf2ed745f5e36e552dc9b101982f
2010-11-22 16:20:16 -08:00
Alex Sakhartchouk
67f2e442a3 Support for cubemaps.
Change-Id: Iaf6087f614451a8e233b3e5bc49c834ab0ad08ee
2010-11-18 15:27:28 -08:00
Shih-wei Liao
a914f340ae Add caching support of BCC binaries.
Change-Id: I1e75bb84d88319cb6f1bbe6d907cf6e8ed546142
2010-11-18 00:03:23 -08:00
Joe Onorato
e70b375c4b Add an opacity attribute to LayerDrawable that lets you control the opacity directly instead of
collecting the values from the children-- a task that is much harder to get right than we want to
spend startup time on.

Change-Id: Idf5b1d612472c6accfdc935c6a6fadb1eb239a73
2010-11-17 21:20:08 -08:00
Jason Sams
68f0a32d10 Merge "Fix ref counting for globals when set from java code." 2010-11-16 18:30:58 -08:00
Jason Sams
6f4cf0b888 Fix ref counting for globals when set from java code.
Change-Id: I415b6ddeaab277e60233e905a6bae357cd5193eb
2010-11-16 17:37:02 -08:00
Jeff Sharkey
4bd1a3dbca Show Bitmap.Config value when unable to handle.
Part of investigating http://b/3201172.

Change-Id: I76a31c968b4c60beb079349a0722aa9a4ea5921c
2010-11-16 13:47:37 -08:00
Adam Powell
6af97e1c20 Revised assets for progress bars and indeterminate progress spinners.
Add support in ActionBar for activity-wide progress APIs.

Add ability for progress bars to set a target framerate rather than
the 5fps previously used.

Clean up some more dialog layouts using hardcoded styles rather than
theme attributes.

Change-Id: I8e88c7595e27c0b6f7829b598f2b084ac8501ae3
2010-11-12 19:06:40 -08:00
Jason Sams
7194a7bacd Merge "Document RS element and type and add validity checking to type creation." 2010-11-12 15:01:07 -08:00
Jason Sams
a1b13ed091 Document RS element and type and add validity checking to type creation.
Change-Id: Ic96c0199e27785b3eabde2c6e95ed514915328e9
2010-11-12 14:58:37 -08:00
Jason Sams
d99a7be36e Merge "More documentation." 2010-11-12 11:15:59 -08:00
Adam Powell
021aad952b First pass at styling progress bars for Holo.
Added attribute to let scale drawables size based on the intrinsic
width and height as a minimum. This helps prevent artifacts when
some 9-patches are used in situations like progress bars.

Change-Id: I168a232d3225afe9b5578a05a9b8634a1084404c
2010-11-11 14:53:29 -08:00
Chet Haase
449bb119c9 Merge "Add invalidation to Drawable when its properties change" 2010-11-11 14:04:10 -08:00
Chet Haase
9891e1fce5 Add invalidation to Drawable when its properties change
invalidateSelf() already exists on Drawable. This triggers a call to
callback listeners so that they know the drawable has been invalidated.
For example, the background drawable on View will cause the View itself
to be invalidated.

Change-Id: I45b231a7600dcf3bc139e4059b7c9940ff49f60c
2010-11-11 13:20:08 -08:00