Bug: 7073422
This change makes @JavascriptInterface public and it requires
using this annotation to allow javascript access to public java
methods for API level JELLY_BEAN_MR1 and above. The behavior
does not change for API levels JELLY_BEAN and below.
Change-Id: I4108b17cf71b9ac273d7b61b1c8f7f5581e922ee
-> Persisting certain appwidget options
-> Adding ability to specify appwidget options on bind
so as to avoid AppWidgetProvider update call with no
options.
Change-Id: I5631039f19f1822b8e123b559b6353c880c0192e
Trackball and generic motion events now pass through the IME in case
it would like to handle them before passing them on to the view
hierarchy.
While I was at it, I also...
...fixed the documentation on InputMethodService.onKeyUp()
...added documentation to InputMethodService.onTrackballEvent()
...added trackball and generic motion events to the "input" command
...fixed input consistency verification involving ACTION_OUTSIDE
Bug: 7050005
Change-Id: I40ab68df4a9542af6df25de6ec2ec500e4c02902
- New (hidden) isUserRunning() API.
- Maintain LRU list of visited users.
- New FLAG_IS_DATA_ONLY for ApplicationInfo.
- Clean up pending intent records when force-stopping a user (or package).
(Also fixes bug #6880627: PendingIntent.getService() returns stale
intent of force stopped app)
- Fix force-stopping when installing an app to do the force-stop across
all users for that app.
- When selecting which processes to kill during a force stop, do this
based on the actual packages loaded in the process, not just process
name matching.
- You can now use --user option in am when starting activities, services,
and instrumentation.
- The am --user option accepts "current" and "all" as arguments.
- The pm uninstall command now uninstalls for all users, so it matches
the semantics of the install command.
- PhoneWindowManager now explicitly says to start home in the current
user.
- Activity manager call to retrieve the MIME type from a content provider
now takes a user argument, so it will direct this to the proper user.
- The package manager uninstall paths are now implemented around
PackageSetting, not PackageParser.Package. This allows them to work
even if the application's apk has been removed (in which case it only
exists as a PackageSetting, not the PackageParser.Package parsed from
the apk).
Change-Id: I3522f6fcf32603090bd6e01cc90ce70b6c5aae40
Previously, to draw a layered view with a changed Paint object for the
drawLayer operation, you'd have to invalidate the parent view, to get the
native DisplayList to pick up the new Paint properties. This change adds
API and functionality so that the developer can call setLayerPaint(), which
does the proper invalidation (lightweight, doesn't cause redrawing the view).
Issue #6923810 Make it easy to efficiently animate a layer's Paint
Change-Id: I7fea79788d50f6d9c86dd5e5b2a4490cb95142bb
1. The feedback type provided by braille devices differs from all
already predefined types and this change defines braille
feedback type. Braille does not fit in the already predefined
categories.
bug:6998945
Change-Id: Ide6043bed03fdecd6d2ee45a08762f5bd07a2118
This change is the initial check in of the screen magnification
feature. This feature enables magnification of the screen via
global gestures (assuming it has been enabled from settings)
to allow a low vision user to efficiently use an Android device.
Interaction model:
1. Triple tap toggles permanent screen magnification which is magnifying
the area around the location of the triple tap. One can think of the
location of the triple tap as the center of the magnified viewport.
For example, a triple tap when not magnified would magnify the screen
and leave it in a magnified state. A triple tapping when magnified would
clear magnification and leave the screen in a not magnified state.
2. Triple tap and hold would magnify the screen if not magnified and enable
viewport dragging mode until the finger goes up. One can think of this
mode as a way to move the magnified viewport since the area around the
moving finger will be magnified to fit the screen. For example, if the
screen was not magnified and the user triple taps and holds the screen
would magnify and the viewport will follow the user's finger. When the
finger goes up the screen will clear zoom out. If the same user interaction
is performed when the screen is magnified, the viewport movement will
be the same but when the finger goes up the screen will stay magnified.
In other words, the initial magnified state is sticky.
3. Pinching with any number of additional fingers when viewport dragging
is enabled, i.e. the user triple tapped and holds, would adjust the
magnification scale which will become the current default magnification
scale. The next time the user magnifies the same magnification scale
would be used.
4. When in a permanent magnified state the user can use two or more fingers
to pan the viewport. Note that in this mode the content is panned as
opposed to the viewport dragging mode in which the viewport is moved.
5. When in a permanent magnified state the user can use three or more
fingers to change the magnification scale which will become the current
default magnification scale. The next time the user magnifies the same
magnification scale would be used.
6. The magnification scale will be persisted in settings and in the cloud.
Note: Since two fingers are used to pan the content in a permanently magnified
state no other two finger gestures in touch exploration or applications
will work unless the uses zooms out to normal state where all gestures
works as expected. This is an intentional tradeoff to allow efficient
panning since in a permanently magnified state this would be the dominant
action to be performed.
Design:
1. The window manager exposes APIs for setting accessibility transformation
which is a scale and offsets for X and Y axis. The window manager queries
the window policy for which windows will not be magnified. For example,
the IME windows and the navigation bar are not magnified including windows
that are attached to them.
2. The accessibility features such a screen magnification and touch
exploration are now impemented as a sequence of transformations on the
event stream. The accessibility manager service may request each
of these features or both. The behavior of the features is not changed
based on the fact that another one is enabled.
3. The screen magnifier keeps a viewport of the content that is magnified
which is surrounded by a glow in a magnified state. Interactions outside
of the viewport are delegated directly to the application without
interpretation. For example, a triple tap on the letter 'a' of the IME
would type three letters instead of toggling magnified state. The viewport
is updated on screen rotation and on window transitions. For example,
when the IME pops up the viewport shrinks.
4. The glow around the viewport is implemented as a special type of window
that does not take input focus, cannot be touched, is laid out in the
screen coordiates with width and height matching these of the screen.
When the magnified region changes the root view of the window draws the
hightlight but the size of the window does not change - unless a rotation
happens. All changes in the viewport size or showing or hiding it are
animated.
5. The viewport is encapsulated in a class that knows how to show,
hide, and resize the viewport - potentially animating that.
This class uses the new animation framework for animations.
6. The magnification is handled by a magnification controller that
keeps track of the current trnasformation to be applied to the screen
content and the desired such. If these two are not the same it is
responsibility of the magnification controller to reconcile them by
potentially animating the transition from one to the other.
7. A dipslay content observer wathces for winodw transitions, screen
rotations, and when a rectange on the screen has been reqeusted. This
class is responsible for handling interesting state changes such
as changing the viewport bounds on IME pop up or screen rotation,
panning the content to make a requested rectangle visible on the
screen, etc.
8. To implement viewport updates the window manger was updated with APIs
to watch for window transitions and when a rectangle has been requested
on the screen. These APIs are protected by a signature level permission.
Also a parcelable and poolable window info class has been added with
APIs for getting the window info given the window token. This enables
getting some useful information about a window. There APIs are also
signature protected.
bug:6795382
Change-Id: Iec93da8bf6376beebbd4f5167ab7723dc7d9bd00
Each user has its own Settings.System.* and Settings.Secure.* namespace now. In
addition, this CL introduces the new Settings.Global.* namespace, which contains
a number of previously-elsewhere named settings entities; these Global.* entities
are common to all users. Because these elements have been moved from their prior
existence in the other namespaces, attempts to access them under their old names
and namespaces are detected and redirected (with appropriate compile-time and
logging messages) to their new homes.
The new Global.* namespace can only be written by system-level code, just like
the existing Secure.* namespace. If an app attempts to write a key that was
previously in the System.* namespace but has been moved to the Global.* namespace,
then a warning is logged and no write is performed; the action is a no-op. (The
app is explicitly not crashed, to avoid breaking well-behaved apps that can't
know any better.)
There is also now a hidden API for getting/setting settings entities associated
with a user other than the caller's. Reading/writing data for a user other than
yourself requires the signature-level INTERACT_ACROSS_USERS_FULL permission.
Manipulating data for a different user cannot be done via the ContentProvider
query() / insert() APIs; you must use the Settings.get/put APIs for that degree
of control. In general, use of the get/set API is *strongly* preferred over
query-type access to Settings.
Bug 6985398
Change-Id: Ibee54ddff99fb847c8c2479c23b50f1e7524d724
Added more complete support for logical displays with
support for mirroring, rotation and scaling.
Improved the overlay display adapter's touch interactions.
A big change here is that the display manager no longer relies
on a single-threaded model to maintain its synchronization
invariants. Unfortunately we had to change this so as to play
nice with the fact that the window manager wants to own
the surface flinger transaction around display and surface
manipulations. As a result, the display manager has to be able
to update displays from the context of any thread.
It would be nice to make this process more cooperative.
There are already several components competing to perform
surface flinger transactions including the window manager,
display manager, electron beam, overlay display window,
and mouse pointer. They are not manipulating the same surfaces
but they can collide with one another when they make global
changes to the displays.
Change-Id: I04f448594241f2004f6f3d1a81ccd12c566bf296
This patch introduces the ability to create a Context that
is bound to a Display. The context gets its configuration and
metrics from that display and is able to provide a WindowManager
that is bound to the display.
To make it easier to use, we also add a new kind of Dialog
called a Presentation. Presentation takes care of setting
up the context as needed and watches for significant changes
in the display configuration. If the display is removed,
then the presentation simply dismisses itself.
Change-Id: Idc54b4ec84b1ff91505cfb78910cf8cd09696d7d
Send the Intent.ACTION_PACKAGE_VERIFIED to all verifiers when
verification is complete (either one verifier verified the package or a
timeout occurred). Details of what occurred is in a new extra,
PackageManager.EXTRA_VERIFICATION_RESULT.
Bug: 7048930
Change-Id: I4f9855a29b0eb6d77f469891402c69e2e8922945
You can now use ALL and CURRENT when sending broadcasts, to specify
where the broadcast goes.
Sticky broadcasts are now correctly separated per user, and registered
receivers are filtered based on the requested target user.
New Context APIs for more kinds of sending broadcasts as users.
Updating a bunch of system code that sends broadcasts to explicitly
specify which user the broadcast goes to.
Made a single version of the code for interpreting the requested
target user ID that all entries to activity manager (start activity,
send broadcast, start service) use.
Change-Id: Ie29f02dd5242ef8c8fa56c54593a315cd2574e1c
Tooling for xml properties is easier/better if we can properly reflect the
xml properties at the Java language API level as well. We had setters/getters
for the other properties of ViewAnimator, but only a setter for the
animateFirstView property.
Issue #6104327 Inconsistency between XML API and Java API for widgets - ViewAnimator
Change-Id: Iede7231fa433ce14f7a8299da4cedd4720370bc8
Split the DisplayManager into two parts. One part is bound
to a Context and takes care of Display compatibility and
caching Display objects on behalf of the Context. The other
part is global and takes care of communicating with the
DisplayManagerService, handling callbacks, and caching
DisplayInfo objects on behalf of the process.
Implemented support for enumerating Displays and getting
callbacks when displays are added, removed or changed.
Elaborated the roles of DisplayManagerService, DisplayAdapter,
and DisplayDevice. We now support having multiple display
adapters registered, each of which can register multiple display
devices and configure them dynamically.
Added an OverlayDisplayAdapter which is used to simulate
secondary displays by means of overlay windows. Different
configurations of overlays can be selected using a new
setting in the Developer Settings panel. The overlays can
be repositioned and resized by the user for convenience.
At the moment, all displays are mirrors of display 0 and
no display transformations are applied. This will be improved
in future patches.
Refactored the way that the window manager creates its threads.
The OverlayDisplayAdapter needs to be able to use hardware
acceleration so it must share the same UI thread as the Keyguard
and window manager policy. We now handle this explicitly as
part of starting up the system server. This puts us in a
better position to consider how we might want to share (or not
share) Loopers among components.
Overlay displays are disabled when in safe mode or in only-core
mode to reduce the number of dependencies started in these modes.
Change-Id: Ic2a661d5448dde01b095ab150697cb6791d69bb5
Ensure that only applications with
android.Manifest.permission.PACKAGE_VERIFICATION_AGENT can call application
verification APIs, like PackageManager.verifyPendingInstall and
PackageManager.extendVerificationTimeout
Bug: 7049083
Change-Id: I5fc28b37e864d67cd319a1ed9d03a90dd15ad052
We now notify the user of a captive portal before switching to the network as default.
This allows background applications to continue to work until the user confirms he
wants to sign in to the captive portal.
Also, moved out captive portal handling out of wifi as a seperate component.
Change-Id: I7c7507481967e33a1afad0b4961688bd192f0d31