The problem is that when an AudioRecord using the resampler is restarted,
the resampler state is not reset (as there is no reset function in the resampler).
The consequence is that the first time the record thread loop runs, it calls the resampler
which consumes the remaining data in the input buffer and when this buffer is released
the input index is incremented over the limit.
The fix consists in implementing a reset function in the resampler.
A similar problem was also present for playback but unoticed because the track buffer is always
drained by the mixer when a track stops. The only problem for playback was that the initial
phase fraction was wrong when restarting a track after stop (it was correct after a pause).
Change-Id: Ifc2585d685f4402d29f4afc63f6efd1d69265de3
When resampling too short sound, AudioMixer uses previous
tracks buffer. So we re-initialize the temporary buffer per
loop to avoid it.
Change-Id: I55a59a3b14faa8445e09c450478fe79cef704760
moved surfaceflinger, audioflinger, cameraservice
all native services should now reside in this location.
Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8