Jason Sams
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5bec3aa2c6
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Fix fountain and put the demos back in the optional build.
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2010-02-08 16:32:29 -08:00 |
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Jason Sams
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5dbfe93b3f
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Fix some minor bugs with GL state setup that were exposed by Droids driver.
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2010-01-27 14:41:43 -08:00 |
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Jason Sams
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df48b57114
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Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names.
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2010-01-25 12:41:19 -08:00 |
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Jason Sams
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6286953ece
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Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots.
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2010-01-07 16:26:42 -08:00 |
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Jason Sams
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a09a6e145b
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More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity.
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2010-01-06 12:01:51 -08:00 |
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Jason Sams
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718cd1f322
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Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
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2009-12-23 14:35:29 -08:00 |
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Jason Sams
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bb51c40d89
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Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
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2009-11-25 13:22:07 -08:00 |
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