16 Commits

Author SHA1 Message Date
Marco Nelissen
e613468402 fbDev wasn't initialized of hw_get_module failed, but was then used anyway. 2009-09-23 10:56:51 -07:00
Mathias Agopian
b1a1874625 Android side of the fix for [2121211] Sholes has stutter during animations
a new method, compostionComplete() is added to the framebuffer hal, it is used by surfaceflinger to signal the driver that the composition is complete, BEFORE it releases its client. This gives a chance to the driver to
2009-09-17 16:18:16 -07:00
Mathias Agopian
5cec4742b3 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
Fred Quintana
64e89a8aff Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
This reverts commit 8b76a0ac6fbf07254629ed1ea86af014d5abe050.
2009-08-11 20:49:35 -07:00
Mathias Agopian
8b76a0ac6f SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
Mathias Agopian
6693f23654 better error handling 2009-08-06 20:46:44 -07:00
Mathias Agopian
25ec00fd13 added NATIVE_WINDOW_FORMAT attribute to android_native_window_t 2009-08-06 16:04:29 -07:00
Mathias Agopian
5b5c914487 fixed some issues with the software renderer when surfaces are made current.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer

now, queue/dequeue are done when the surface is made current.

for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
2009-07-30 18:14:56 -07:00
Mathias Agopian
26c28b16f3 make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently 2009-06-25 00:09:27 -07:00
Mathias Agopian
cbc4c9f8d5 hack copybit back in for video playback on msm7k. we have h/w accelerated video again 2009-06-24 20:39:16 -07:00
Mathias Agopian
97b8056c31 add support for update-on-demand in SurfaceFlinger 2009-05-07 17:40:23 -07:00
Mathias Agopian
9bd5da4db9 get rid off unneeded flags 2009-05-05 18:29:35 -07:00
Mathias Agopian
b51e18d59b move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it. 2009-05-05 18:21:32 -07:00
Mathias Agopian
ac2523b161 move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
2009-05-05 18:11:11 -07:00
Mathias Agopian
6279619e42 minor clean-up in FramebufferNativeWindow 2009-05-04 19:38:43 -07:00
Mathias Agopian
dff8e58d47 update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp

- disabled copybits test, since it clashes with the new gralloc api

- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00