14 Commits

Author SHA1 Message Date
ztenghui
d76da520ed Remove 2 sub-tests from the internal test app.
b/18171696

Change-Id: I4c4e96c2d0a8e664d81abb300a8f56c5bbb358cd
2014-12-15 15:47:41 -08:00
ztenghui
5b84eace6c ASLD: ASLD's XML reversible flag can turn off the reverse behavior now.
Previously, the android:reversible flag behaves like a suggestion.
Now it is used to enforce no reverse when set to false. In this way, user can
safely setup one direction animation only.
When set to true, but AVD can't reverse , then it will show a warning.

At the same time, update the tests to show different cases, including
AnimationDrawable.

b/18413484

Change-Id: I5552c49dcbd76b0724b4d5593bce8388b27bd905
2014-11-20 14:41:33 -08:00
ztenghui
86ec6088b5 VD:test:Remove open animation AVD
This is for unbundle apps, so it is not a good idea to put in open source.

b/18171696

Change-Id: I4272a9cd12904b90b4421e88304795a292ceec58
2014-11-04 15:59:46 -08:00
ztenghui
897f6daeff Support negative value in exponential data in the pathData.
Now "1e-5" will not be separated as "1e" and "-5".

Add one test for this use case.
Make sure we print out the pathData when path parsing has error.

b/17919923

Change-Id: I10a00ce21166cfb5a009c49c1a93f40eeb956d83
2014-10-10 11:11:34 -07:00
ztenghui
6eafdfcd1c More test cases from UX team for AVD.
This adds more realistic avds for testing purpose.
Also add root level alpha tests.

b/17698712

Change-Id: I32efaecf8a46a110c77e432a5307296e8a443160
2014-09-30 17:24:05 -07:00
ztenghui
dbcccffc37 Fix animation on the some properties
The risk is low since most of them are just matching the naming to xml.
And this update won't cause build breakage.

b/17623982

Change-Id: I1eda0b8314ec7b94bc03976cdc365a7dc1039f4c
2014-09-23 11:22:26 -07:00
ztenghui
8490354dc6 Add root alpha and animation to (Animated)VectorDrawable
b/17393626

Change-Id: If6a28b072f7d4bcb2b57022d86ec784f4c0d78f1
2014-09-12 15:11:10 -07:00
ztenghui
5eb5cde467 Fix one typo and add linear progress bar in the test.
Change-Id: Ib516fd4a27000d8e69a6640386332140ff0d6fdd
2014-08-04 20:46:20 +00:00
ztenghui
9cb5b4c2d9 Use AnimatedVectorDrawable for progress bar.
Change-Id: I419197ef38a611757f27ca3192350ad4bd403875
2014-06-30 12:43:52 -07:00
ztenghui
66d3d8a09e Add string support for valueFrom/valueTo
b/15910407

Change-Id: I557e855f7d16e2eb0452d43ca6a672acdcae2071
2014-06-27 09:05:40 -07:00
ztenghui
1c1cda0c31 Update the tests to show more animations from UX team
Change-Id: I16d2ed29f40c85ec48c87b5a0355e2a262ed3af7
2014-06-27 09:05:40 -07:00
ztenghui
eb034fbca4 AVD now support path morphing.
Basically extended the ValueAnimator to support a new type: pathType.
Add the PathDataEvaluator internally to interpolate path data.
Update test to show the path morphing.

Change-Id: I89db0199cbc12e3041790a6115f3f50b80213cdb
2014-06-20 15:16:47 -07:00
ztenghui
cf4832f69c Add path support into xml files for PathInterpolator and ObjectAnimator.
The test case is showing that AnimatedVectorDrawable is able to use path to
define time interpolator and object movement now.

Change-Id: If3c0418265d0fd762c8f5f0bb8c39cce3ad34ef3
2014-06-19 10:56:28 -07:00
ztenghui
e5e92602a4 Add AnimatedVectorDrawable
Currently as a hidden class.
It can support many the animations now as far as ObjectAnimator and
hierarchical group can support.
And we don't have path morphing yet.

Also support the Animator / Interpolator inflation from Context and Resources.

Change-Id: I948bbdf7373ad291171eed0b497959dce8c2edf3
2014-06-12 13:18:59 -07:00