The cause of the problem is that under certain circumstance the HeadsetObserver receives unexpected connection events. For instance,
when removing a bad quality 3.5mm stereo jack without mic the following events can be received:
1 connection of a headset with mic
2 removal of a headset with mic.
The result is that the no mic headset is never disconnected and audio policy manager considers it is still present. Then the music or downlink call audio is always routed to headset even if none is connected giving the impression that audio is lost, except whne you reconnect a headset of enable speaker phone.
The fix consists in adding more checks in HeadsetObserver to reject illegal transitions in headset state received from event observer.
The headset state indicated by HeadsetObserver in the broadcast intent ACTION_HEADSET_PLUG was not 0 or 1 as specified in the java doc but contained a bit field indicating the type of headset connected.
Modified HeadsetObserver to broacast a state conforming to java doc.
Added an extra to intent ACTION_HEADSET_PLUG to indicate if headset has a microphone or not.
Removed handling of non standard headset indications from HeadsetObserver.
Removed platform specific devices from output devices defined in AudioSystem.
Modified AudioService to use new ACTION_HEADSET_PLUG intent extra instead of bitfield in state.
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()