10 Commits

Author SHA1 Message Date
Victoria Lease
b38070caa5 IME support for trackball and generic motion events
Trackball and generic motion events now pass through the IME in case
it would like to handle them before passing them on to the view
hierarchy.

While I was at it, I also...
...fixed the documentation on InputMethodService.onKeyUp()
...added documentation to InputMethodService.onTrackballEvent()
...added trackball and generic motion events to the "input" command
...fixed input consistency verification involving ACTION_OUTSIDE

Bug: 7050005
Change-Id: I40ab68df4a9542af6df25de6ec2ec500e4c02902
2012-09-10 14:01:42 -07:00
Jeff Brown
ca13fed08b Empower the 'input' command with keycode labels.
Change-Id: Ia077f8ee0732599cec9b04efc2f828d3d22f5bac
2012-05-09 17:18:20 -07:00
Jeff Brown
9f25b7fdf2 Request key maps from input manager service.
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.

Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.

InputManager now maintains a cache of all InputDevice objects
that it has loaded.  Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured.  This will be fixed in a future change.

Added a fake InputDevice with ID -1 to represent the virtual keyboard.

Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
2012-04-10 18:23:58 -07:00
Jeff Brown
ac14351e16 Move some APIs from window manager to input manager.
Simplified input injection API down to just one call.

Removed all input state reading API.  It was only used by the
window manager policy and required a permission that applications
could not obtain.  READ_INPUT_STATE is now unused and deprecated.

Change-Id: I41278141586ddee9468cae0fb59ff0dced6cbc00
2012-04-05 19:33:11 -07:00
Jeff Brown
797e4465fb Add tap and swipe capabilities to the "input" tool.
Change-Id: Ia2950d281ef04232c5134fa045ce18272fbd6f81
2011-12-06 16:06:13 -08:00
Jeff Brown
6b53e8daa6 Added support for full PC-style keyboards.
BREAKING CHANGE: Redesigned the key character map format to
accomodate full keyboards with more comprehensive suite of modifiers.
Old key character maps will not work anymore and must be updated.
The new format is plain text only and it not compiled to a binary
file (so the "kcm" tool will be removed in a subsequent check-in).

Added FULL keyboard type to support full PC-style keyboards.

Added SPECIAL_FUNCTION keyboard type to support special function
keypads that do not have any printable keys suitable for typing
and only have keys like HOME and POWER

Added a special VIRTUAL_KEYBOARD device id convention that maps
to a virtual keyboard with a fixed known layout.  This is designed
to work around issues injecting input events on devices whose
built-in keyboard does not have a useful key character map (ie.
when the built-in keyboard is a special function keyboard only.)

Modified several places where events were being synthesized
to use the virtual keyboard.

Removed support for the "qwerty" default layout.
The new default layout is "Generic".  For the most part "qwerty"
was being used as a backstop in case the built-in keyboard did
not have a key character map (probably because it was a special
function keypad) and the framework needed to be able to inject
key events anyways.  The latter issue is resolved by using the
special VIRTUAL_KEYBOARD device instead of BUILT_IN_KEYBOARD.

Added the concept of a key modifier behavior so that
MetaKeyKeyListener can distinguish between keyboards that use
chorded vs. toggled modifiers.

Wrote more robust key layout and key character map parsers
to enable support for new keyboard features and user installable
key maps.

Fixed a bug in InputReader generating key ups when keys
are released out of sequence.

Updated tons of documentation.

Currently QwertyKeyListener is being used for full keyboards
with autotext and capitalization disabled.  This mostly works
but causes some problems with character pickers, etc.
These issues will be resolved in subsequent changes.

Change-Id: Ica48f6097a551141c215bc0d2c6f7b3fb634d354
2010-11-18 09:49:03 -08:00
Guang Zhu
287bf98077 add execution permission to "input" script
Although when building system image, "input" script will be given execution
permission, adb sync will push a version without x onto device from build
tree. Refer to frameworks/base/cmds/svc/svc, which has execution bit set.

Change-Id: I3e5bf0ce1a65133cb259d5c78456d36783c06b80
2010-04-15 10:58:48 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00