Change-Id: I662159a086a56e28732dd64a3a3cb30f8d4b72b1
Replace lockless fifo from server to client with sockets.
Change-Id: I99a4ab4f18496c0fbac96ee7b8099797af4712ea
BUG=5614887
This fixes a timing issue where we could calculate a delay of 0 (indicating
wait forever) when we have no pending commands to actually execute. In such
cases, we should just break out of the playback loop.
This also fixes a small issue with returning whether or not to redraw.
Change-Id: Id1e481679341773256b7287062c68925e2bc8f9e
Previous a slow app would block from receiving new
commands until the timer expired. This change will
expire the timer immediatly.
Change-Id: I42b949d21f98ee0f1d3156763cd723c3e9cabb67
the teardown of RS. The RS context was going away while
the objects were being deleted within the finializer.
Add more debugging for playCoreCommands.
Change-Id: I391f0b4db948f43f54017b47b062ab47d6a1ef64
Fix bug in StoreState where state could be overridden by the default unless the script used more than one state.
Change only impacts renderscript and renderscript apps.
This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000