...broadcasted repeatedly at every boot time
Remember the last done pre-boot receivers, so that if we have
a new pre boot receiver appearing (without the platform version
changing), when we re-write the file of done receivers it will
contain all of them, not just the new one.
Change-Id: I4ed3478edc549d4b023ec4b3719111bc4d970ae4
Permission denied when trying to launch an activity from a notification
We don't remove pending intents when updating an app, which is necessary
to keep app widgets and other things working. However, when uninstalling
an app, we should clear out all of its pending intents.
Change-Id: I95067b31098115b5a7b127766fd093750063bbb8
This may mean that secondary networks have bad network settings,
but currently default settings are overriden by secondary nets
which seems worse.
bug:13211589
Change-Id: I08d56e618208781bf6b21a88663c2b8503a4f226
We need to specify "PBKDF2WithHmacSHA1And8bit" now in order to get precisely
the same output as was previously generated with "PBKDF2WithHmacSHA1". We
also now try both when it's ambiguous which was used to generate the archive
checksums.
Bug 12494407
Cherry-pick from master.
Change-Id: I2d6081dd62f50f7d493045150b327ed120de7abd
The ACTION_EXTERNAL_APPLICATIONS_UNAVAILABLE broadcast now uses the
EXTRA_REPLACING intent extra when it is sent as part of an upgrade operation
on a forward-locked application. Update PackageMonitor to recognize this
new information and express it appropriately to the observer.
Bug 11988313
Cherry-pick from master.
Change-Id: Iecea1876ffc918f23f9fa5845f1f89ed8d740dd5
This fixes the logic on the death handlers for notification listeners,
and doesn't unbind from the listener services so that the system will
bring them back up again.
Bug: 12587702
Change-Id: I44ce250e0e1c2583836dc823d9a333dabec51df9
The power manager sends SCREEN_ON and SCREEN_OFF broadcasts
purely based on the current wakefulness state. In particular,
when the system is awake, we consider the screen to be on even
if the screen may actually be off due to the proximity sensor
or some other condition. Likewise when the system is dozing
or asleep, we consider the screen to be off although technically
it may still be on and dozing.
This behavior is maintained for compatibility with applications
that interpret screen on / off as an indicator of user presence.
As it happened, the value of PowerManager.isScreenOn() did not
always match the state indicated by the broadcasts under certain
situations. Instead, it was based on the desired screen state.
These states used to be closely correlated but the addition
of doze mode causes them to diverge in meaning.
One consequence is that wake events from input devices might not
always wake the device from sleep unless the display's power
state was actually DOZING or OFF even if the power manager's
wakefulness was already DOZING or ASLEEP. This is now fixed.
Change-Id: Ie819c6d2c5a9ffaaf3101c5dee93ff72e9bc9f30
The dreams manager also manages dozing. It has a minimal footprint
so there is no real reason to disable the component (it just makes
debugging more difficult).
Improved the documentation of the config_dreamsSupported resource
to clarify exactly what it controls.
Bug: 12494706
Change-Id: I78244846f7c1ddfd11bc1605af59b0db91337971
When the ActivityView is part of the home activity special checks
must be made. Things like don't move the home stack to the back
when the ActivityView activity is resumed.
Fixes bug 13119389.
Change-Id: I3a6040c9824dfd4b8ee97d58d131b14a519b470a
A task is scheduled for deletion after the final activity has
been removed and has animated away. But if another activity is then
added to the task the deletion flag must be reset.
Also added improved debugging.
Fixes bug 12987986.
Change-Id: I207ea6e9592a9e036d67aa5d1465b4acc5bdd120
Using the alpha value to trigger a resizing of the DimLayer was a
Bad Idea. The alpha value should reflect the true alpha value and
not be used to trick the code. Actually changing the size and
position is a Better Idea.
Fixes bug 13101776.
Change-Id: I11c16b8276919ea85960fe87bb17c0956ce8a3b1
When a doze component has been specified in a config.xml resource
overlay, the power manager will try to start a preconfigured dream
whenever it would have otherwise gone to sleep and turned the
screen off. The dream should render whatever it intends to show
then call startDozing() to tell the power manager to put the display
into a low power "doze" state and allow the application processor
to be suspended. The dream may wake up periodically using the
alarm manager or other features to update the contents of the display.
Added several new config.xml resources related to dreams and dozing.
In particular for dozing there are two new resources that pertain to
decoupling auto-suspend mode and interactive mode from the display
state. This is a requirement to enable the application processor
and other components to be suspended while dozing. Most devices
do not support these features today.
Consolidated the power manager's NAPPING and DREAMING states into one
to simplify the logic. The NAPPING state was mostly superfluous
and simply indicated that the power manager should attempt to start
a new dream. This state is now tracked in the mSandmanSummoned field.
Added a new DOZING state which is analoguous to DREAMING. The normal
state transition is now: AWAKE -> DREAMING -> DOZING -> ASLEEP.
The PowerManager.goToSleep() method now enters the DOZING state instead
of immediately going to sleep.
While in the doze state, the screen remains on. However, we actually
tell the rest of the system that the screen is off. This is somewhat
unfortunate but much of the system makes inappropriate assumptions
about what it means for the screen to be on or off. In particular,
screen on is usually taken to indicate an interactive state where
the user is present but that's not at all true for dozing (and is
only sometimes true while dreaming). We will probably need to add
some more precise externally visible states at some point.
The DozeHardware interface encapsulates a generic microcontroller
interface to allow a doze dream for off-loading rendering or other
functions while dozing. If the device possesses an MCU HAL for dozing
then it is exposed to the DreamService here.
Removed a number of catch blocks in DreamService that caught Throwable
and attempted to cause the dream to finish itself. We actually just
want to let the process crash. Cleanup will happen automatically if
needed. Catching these exceptions results in mysterious undefined
behavior and broken dreams.
Bug: 12494706
Change-Id: Ie78336b37dde7250d1ce65b3d367879e3bfb2b8b
When switching USB modes there are often spurious connect and disconnect events
that occur before reenumeration is complete. There is currently a 1000ms timer
to "debounce" the disconnect events. But with some USB accessories, this timeout
is not long enough, which results in an endless cycle of attempts to enter
USB accessory mode when the phone is connected.
To fix this, we now wait up to 10 seconds for the host to successfully configure
the device when entering USB accessory mode before giving up.
This is separate from the existing debounce timer, so the behavior of the
USB state change broadcasts are not affected.
Bug: 12877769
Change-Id: I7aa61f8a618546d749a7ddfc97bf103029a73d03
Converts surfaces from transparent to opaque and opaque to transparent
without creating a new surface. Uses the new SurfaceControl.setOpaque
method.
Fixes bug 12387406.
Change-Id: I669c064e622e211b00b1585183a488d5b3f4b778
PackageManager does not need to create a hash set
when comparing two sets of signatures, where each set
contains one signature. This is the common case for
most applications.
Bug:13029313
Change-Id: I61883d85960db7b376e234d7abae6149c4d20245
Required replumbing and updating the TaskStack bounds calculations
to match the new separation of TaskStack from DisplayContent.
Fixes bug 12780687.
Change-Id: I061c92831c06f4eb3e673ad6296e721b0c0f3202