Merge commit 'a102871c7cbb74ebddc53231a871145de61351b0'
* commit 'a102871c7cbb74ebddc53231a871145de61351b0':
Visualizer: replace the FFT implementation with a faster one.
This change makes the camera HAL interface take an ANativeWindow interface from
which all the camera preview buffers will be allocated. The framework code
running in application processes now passes a Surface object rather than an
ISurface to the camera server via Binder when setting the preview surface. The
camera server then forwards that Surface object (which implements the
ANativeWindow interface) to the camera HAL, which uses it to communicate with
SurfaceFlinger to allocate the camera preview buffers.
Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
commit 35cc68814a9537c31fde146e171e7b0bbdfe211e
Author: Andreas Huber <andih@google.com>
Date: Mon Aug 16 08:48:42 2010 -0700
Only enable support for yuv to yuv conversion on passion, where it's available, use the slower yuv->rgb565 path everywhere else.
commit d8ac5a8814103e60d11d2acf61997fc31a1dc58d
Author: Andreas Huber <andih@google.com>
Date: Fri Aug 13 13:56:44 2010 -0700
The software renderer takes over all rendering, converting from yuv to yuv if possible and rgb565 otherwise.
commit 684972074b74318bdcb826ed9b5b0864d2d2e273
Author: Andreas Huber <andih@google.com>
Date: Fri Aug 13 09:34:35 2010 -0700
A first shot at supporting the new rendering APIs.
Change-Id: Iea9b32856da46950501f1a700f616b5feac710fd
Merge commit 'b80e610b070c2cec98a228a8aec450dc24a5f90a' into gingerbread-plus-aosp
* commit 'b80e610b070c2cec98a228a8aec450dc24a5f90a':
Visualizer: replace the FFT implementation with a faster one.
This implementation uses fixed points instead of floating points. It
is slightly inaccurate compared to the old one but still perfect for
visualization purpose. It runs 40% faster on passion, 5 times faster
on sholes, and of course 14 times faster on sapphire.
Change-Id: I1e868417bcffda091becf106a7b941d02813faec
- Fixed constant inversions in AudioEffect.java
- Do not return error when enabling an already enabled effect
- Update cached effect state in native AudioEffect class when effect is enabled/disabled by command() method
- Remove click when restarting effect during disable sequence
- Fixed problem in master mute management when volume control is delegated to effect.
Change-Id: I6df4ce9fcc54fdc7345df858f639d20d802d6712
Merge commit '1f513d8821670a33d6361ea521b6756163a3f9bf'
* commit '1f513d8821670a33d6361ea521b6756163a3f9bf':
Support for Gtalk video, includes AMR/H.263 assembler and packetization support, extensions to MediaRecorder to stream via RTP over a pair of UDP sockets as well as various fixes to the RTP implementation.
The type of the cmd, cmdSize and *pReplySize parameters of the effect control interface command()
function have been modified from int to uint32_t. This is more consistent with their role.
Change-Id: I84d289fc262d6753747910f06f485597dfee6591
Merge commit '34161132030254bac7dd64c9713832e2f961a061'
* commit '34161132030254bac7dd64c9713832e2f961a061':
Added support for auxiliary audio effects to AudioTrack and MediaPlayer.
Added methods to AudioTrack and MediaPlayer java classes to enable use of
auxiliary audio effects. The effect can be attached and detached by specifying its
ID and the send level controlled.
Change-Id: Ie74ff54a453096a742688476f612ce355543b6f3
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.
Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.
Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
strchr and strrchr now return const char* instead of char*
Change-Id: I5ca831b8951af7e6306eb9d9d6f78ed2ec13d649
Signed-off-by: Mike Lockwood <lockwood@android.com>
The visualizer enables application to retrieve part of the currently playing audio for visualization purpose.
It is not an audio recording interface and only returns partial and low quality audio content as a waveform or
a frequency representation (FFT).
Removed temporary hack made in MediaPlayer for animated wall papers based on audio visualization (snoop() method.
This commit also includes a change in AudioEffect class:
- the enable()/disable() methods have been replaced bya more standard setEnabled() method.
- some fixes in javadoc
Change-Id: Id092a1340e9e38dae68646ade7be054e3a36980e
Merge commit 'bda93c4cb94b47c86251d22df16e46a514c191ef'
* commit 'bda93c4cb94b47c86251d22df16e46a514c191ef':
Add multiple camera support for in MediaProfiles.
Merge commit 'c2c59f690deafe34c7701b01b612fd777cee8d4b'
* commit 'c2c59f690deafe34c7701b01b612fd777cee8d4b':
Separate MediaRecorderClient with MediaPlayerClient
- An alternative would be to define a common base class that
both MediaRecorderClient and MediaPlayerClient can derive.
But since the common code, onTransact() and notify() uses
some Binder code, having a common base class may not gain
us too much in terms of code reuse.
Change-Id: Ibc06720278ad173fceacff3d267b7060856c6316
Merge commit 'cdf1357b6e0152280dcd611b5f096db4887d8126'
* commit 'cdf1357b6e0152280dcd611b5f096db4887d8126':
Various fixes and improvements in audio effects implementation
Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h
Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory
Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance
Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d
Merge commit '845f541454d1fa9f328c0b0bf79acf2fba363177'
* commit '845f541454d1fa9f328c0b0bf79acf2fba363177':
Added support for audio sessions in MediaPlayer and AudioTrack.
Audio sessions are used to associate audio effects to particular instances (or groups) of MediaPlayers or AudioTracks.
Change-Id: Ib94eec43241cfcb416590f435ddce7ab39a07640