24 Commits

Author SHA1 Message Date
Alex Sakhartchouk
6f91cb6af7 Removing fixed size arrays.
Change-Id: I5c65b29a197013de2517cfb6dbe7abb9e24a688b
2010-10-08 15:00:05 -07:00
Jason Sams
2cbd298f39 Thread launch strategies.
Change-Id: I506df786e815205a8e51906c2b517302c1ef2471
2010-08-12 12:49:31 -07:00
Jason Sams
17966517a1 Cleanup sendToClient and add rsGetDt().
Remove legacy implemtation of matrix calls which were moved to llvm bc.

Change-Id: I527740590067db3bcb2147233ef41fb057f1d2a8
2010-07-28 11:17:53 -07:00
Jason Sams
8f8a5724be 1st cut of ForEach and test.
Change-Id: I6534569c8d26db8b9691666134a555c8bf94184e
2010-07-15 17:11:13 -07:00
Jason Sams
f17bccc905 Rough implemetation of ForEach.
Remove launchID from root graphics script.

Change-Id: I9f80c0d4df1264f2ee1624a6d7216b9dfdf8502e
2010-05-28 18:23:22 -07:00
Jason Sams
d79b2e9f8b Begin naming cleanup for renderscript runtime.
Prefix functions with "rs" or "rsg".

Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
2010-05-19 17:23:08 -07:00
Jason Sams
54db59c359 Rename ProgramFragmentStore to ProgramStore.
Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
2010-05-13 18:35:01 -07:00
Jason Sams
4d3399337d Convert renderscript from using ACC to LLVM for its compiler.
This will also require application to be updated to support
the new compiler and data passing models.

Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
2010-05-11 14:03:58 -07:00
Jason Sams
b9d5c574ff Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. 2009-12-09 11:05:45 -08:00
Jason Sams
9d5e03db99 Fix RS bugs. We were holding a pointer to the script text from the java vm. Move freeing of objects to before context teardown to allow allocations to clean up their data. 2009-11-03 11:25:42 -08:00
Jason Sams
5235cf3f41 Fix but processing raster state pragma.
rename stateFragmentStore to stateStore
2009-09-28 18:12:56 -07:00
Jason Sams
a9e7a05b84 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. 2009-09-25 14:51:22 -07:00
Jason Sams
e60446b9c1 Fix invokables to make sure script pointers are setup before invoking function calls. Reduce app startup time up to 1s. 2009-09-24 14:55:38 -07:00
Jason Sams
be2e84193f Implement renderscript Invokables. 2009-09-16 15:04:38 -07:00
Jason Sams
334ea0c98f Update fountain and add writable flag to script slots. 2009-08-17 13:56:09 -07:00
Jason Sams
fbf0b9ecda Implement named slots and convert script.addType to script.setType to remove ordering restrictions. 2009-08-13 12:59:04 -07:00
Jason Sams
43ee06857b Implement reflecting Java objects into the ACC enviroment. 2009-08-12 17:54:11 -07:00
Romain Guy
584a375df6 First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
2009-07-30 19:11:51 -07:00
Jason Sams
b37c0a5db6 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. 2009-06-16 17:49:58 -07:00
Jason Sams
3eaa338e11 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. 2009-06-10 15:04:38 -07:00
Jason Sams
da423d8479 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. 2009-06-09 12:15:30 -07:00
Jason Sams
928f5cf287 Move placement of script enviroment data to base. 2009-06-08 18:50:13 -07:00
Jason Sams
a09f11d6c6 Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. 2009-06-04 17:58:03 -07:00
Jason Sams
d19f10d43a Add the Renderscript library. (Not in the build by default yet.)
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
2009-05-22 17:11:00 -07:00