56 Commits

Author SHA1 Message Date
Romain Guy
121e224256 Track the size in memory of the texture cache.
The texture cache was previously checking the number of stored textures. This was
not very useful as this could easily lead to an abuse of memory. The new cache
instead tracks the total size occupied in RAM by the cached textures. When a new
texture is generated, older textures are kicked out as needed.

Change-Id: Ib27142f4a018d5bf84774c1fb6f45a67a85f20bc
2010-07-01 18:26:52 -07:00
Romain Guy
8ba548f81d Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)
Change-Id: I10904d2325a5431d15801aebcec1048715678e8c
2010-06-30 19:21:21 -07:00
Romain Guy
c1396e93b6 Add implementation for drawBitmap().
Change-Id: Iada9325f3c5642b61c2e0c4cd80bcfbc92cb491e
2010-06-30 17:56:19 -07:00
Romain Guy
fe8809471a Remove unnecessary return and add bitmap generation ID tracking.
Change-Id: Icf5e0635e789f5ea53268c22fad51cf733b5b1a6
2010-06-30 16:05:32 -07:00
Romain Guy
364703c6fa Fix the build.
Change-Id: I08bd6daf25351daca3ae552e1cfcfce85eefa73b
2010-06-30 15:51:03 -07:00
Romain Guy
ce0537b800 Add hooks for drawBitmap().
Change-Id: I58e962c3a8b2bc75c2605fe369ad3002579d86e0

Add texture cache.

Change-Id: I1c0e5581d228869e114438258a1014e33e024ad7
2010-06-30 15:21:01 -07:00