bug:22480459
Also switches std::functions to function pointers on OpReorderer, and
switches AssetAtlas' entry getter methods to using pixelRef pointers,
so it's clear they're the keys.
Change-Id: I3040ce5ff4e178a8364e0fd7ab0876ada7d4de05
bug:24670525
Removes silly 'do nothing if rects do not intersect' behavior, and
changes the name to clarify the difference (contrasting against
SkRect::intersect())
bug:24670525
Change-Id: Id2ca1cfea1a9d720d4dc70b251f426d9916f8b53
bug:22291400
Work around clippath-clipped-to-view-bounds behavior by
implementing REPLACE op fast path, avoiding the transition to
SkRegion/SkPath.
Change-Id: I63c1cf961db2d6e3759d83914de1036c9ac7497a
ClipArea's region mode implementation store the region's boundary in
a rectangle, and if the region is that rectangle, set its region to
empty. This is a bug, since as long as the ClipArea is in region
mode it treats its region as determinitive. When the next clipping
operation comes in, it is tested against the empty region instead of
against the valid rect.
Discovered via Skia GM testing.
Change-Id: I3bbc4e81c8d68636061f830156e017e9b5c7e587
Create a ClipArea class to handle tracking clip regions. This class can
select the most efficient implementation depending on the types of
clipping presented.
ClipArea re-used the rectangle and region-based clipping
implementations as well as adding a "list of rotated rectangles"
approach that is more efficient for rotated views with children.
Change-Id: I2133761a2462ebc0852b394220e265974b3086f0