This removes lockscreen-specific "Vibrate on touch" setting, and
changes it to use the haptic feedback setting instead.
Bug: 7318772
Change-Id: I637c392a1aaa22403cb20da4723f90c3b2e3de19
...running as the foreground user
Add UserManager.isUserRunning() which is the public version of the
existing method on ActivityManager.
Also add UserManager.isUserRunningOrStopping() since that seems like
it will be useful.
And fix the internal function that returns the array of currently
running users to not include stopped users.
Change-Id: I84672fa8748fc027fd402729586b5603f640e498
The new attribute allows an Activity such as the alarm to appear
on all users screens.
Bug: 7213805 fixed.
Change-Id: If7866b13d88c04af07debc69e0e875d0adc6050a
7296314 Crashing dreams are stuck
7296510 Transition from lock screen to dreaming is really bad
The window layer for dreams is now moved down below the keyguard,
so that some of the expected stuff like crash and ANR dialogs can
be seen on top of them. While doing this, I reorganized how we
define the layers so the constants are just in the switch statement,
so it is much less crazy-making trying to read how things go
together.
We now have some special cases for when a dream is being shown
to turn off its animation if the keyguard is currently shown.
Since we know it will be hiding the keyguard we need it to be
shown immediately so that you don't see whatever is behind it.
Cleaned up some handling of when the lock screen is displayed
while a FLAG_SHOW_WHEN_LOCKED window is displayed, so that the
lockscreen doesn't transiently get shown and mess up the fullscreen
or system UI state. This also fixes problems with any normal
activity that is doing this.
Hid the methods on DreamService for setting lights out mode. It
doesn't make sense to have such methods on DreamService, because
you can just as well do that on your own View that is showing the
dream content, and when you can do that you can fully participate
in the (required) interactions about it such as being told when
the mode goes away.
The DreamService method for going fullscreen now uses the window
flag for doing this, which is what you want, because you want this
state to persistent on that window and not get knocked out if
something above the window tickles the system UI state.
Also fixed the problem where dreams that hid the status bar would
have a jerky animation when going away, since they were causing the
activity behind them to be layed out without the lock screen. This
is a kind-of ugly special case in the window manager right now to
just not layout windows that are behind a dream. Good enough for MR1.
Change-Id: Ied2ab86ae068b1db0ff5973882f6d17b515edbcd
Reduce reliance on Service interface overrides, instead
steering clients to the DreamService-specific lifecycle
hooks:
onAttachedToWindow .. onDreamingStarted ..
onDreamingStopped .. onDetachedFromWindow
The old Dream.java is finally gone now too.
Bug: 7281802
Change-Id: Ib7802c3397fde60ad1132fa49831da182eef4d7a
Added a new API to determine whether the display supports
protected buffers so that an application can choose a different
content stream or change how it decodes the content so
that it will be viewable on the display.
At present, wifi display does not fully support protected
buffers although this may be enhanced in the future.
Bug: 6986623
Change-Id: If53a53d72b0ec92753cc4b29f99fcb131e00449b
Includes telephony, WindowManager, PackageManager, and debugging
settings. Update API to point towards moved values.
Bug: 7231764, 7231252, 7231156
Change-Id: I5828747205708872f19f83a5bc821ed0a801cb79
By default it will still go to Date/Time Settings (see
change Ib430f0c5) but 3Ps can hook it for other useful
things.
Bug: 7264806
Change-Id: Ic561dbeb5cc0738372c079b3eb52749c44b3cf0d