40 Commits

Author SHA1 Message Date
Eric Laurent
2e0ae89d18 am 0e35c78d: Merge "226483: A2DP connected, but music out to speaker"
* commit '0e35c78d25a8df8b3bde566ad6c474f9df242ea4':
  226483: A2DP connected, but music out to speaker
2011-08-30 10:53:47 -07:00
Eric Laurent
0e35c78d25 Merge "226483: A2DP connected, but music out to speaker" 2011-08-30 10:51:54 -07:00
Eric Laurent
05ce094164 226483: A2DP connected, but music out to speaker
When the A2DP headset is connected, there is a possible
race condition when the audio tracks are moved from
the mixer thread attached to the speaker output to the thread
attached to A2DP output.
As the request to clear the stream type to output mapping cache in
the client process is asynchronous, it is possible that the flag
indicating to the client audio track to re-create the IAudioTrack
on the new thread is processed before the cache is invalidated.
In this case, the track will be attached to the old thread and
music will continue playing over the device speaker instead of being
redirected to A2DP headset.

Change-Id: Ib2ce1eb5320eaff83287b93779061bf4e7a330df
2011-08-30 10:19:38 -07:00
Jason Simmons
1b6bb1ed86 resolved conflicts for merge of 35c0bf31 to ics-aah
Change-Id: If736c93821359a2f97a0670ad3be8ada5f398bd7
2011-08-29 16:16:49 -07:00
Eric Laurent
2d95dfbf4d Audioflinger: reverse logic of BT NREC indication
The interpretation of BT NREC by AudioFlinger to enable
or disable AEC and NS was wrong: NREC to ON (default) means
the phone (Audio Gateway) must enable local AEC and NS.

Change-Id: I88a264e7fc9831c43bbace4f6b585baec73f2006
2011-08-29 14:50:38 -07:00
Mike J. Chen
c94519c7a8 Media framework changes for Tungsten.
Squashed merge from master-tungsten of the following changes:

commit 73d09e18c4557e583a1684d44d598a1a02fd0cf2
Author: John Grossman <johngro@google.com>
Date:   Mon Jun 20 13:57:44 2011 -0700

    Remove TungstenMisc and rename LinearTransform

    Change-Id: Ie8aa3e24e09fdbf6ef8996c26deb9c5640e20d1b

commit 3114aabe76ad733b59929d87e49c68229f5ae2e8
Author: John Grossman <johngro@google.com>
Date:   Fri Jun 3 10:47:16 2011 -0700

    Name changes and spelling fixes.

    + Replace the term TungstenTime with the Eugene-approved term CommonTime.
    + Fix a spelling error in a comment I noticed.

    Change-Id: I8c10d618206826d16055f78c7724e24443bb03fd

commit cbf2903ab6893b6e662514e2f6d670e268a419df
Author: John Grossman <johngro@google.com>
Date:   Fri Apr 15 09:27:54 2011 -0700

    Migrate Tungsten code from the HC-Tungsten to the Master-Tungsten branch.

    Change-Id: I95372d913a0761d90168edb4016f5ece0ea74502

commit bc7c46aa629f9883e959ef23de8da297f9eb508b
Author: Jason Simmons <jsimmons@google.com>
Date:   Mon Jun 20 13:59:17 2011 -0700

    Create a separate class for timed AudioTracks

commit 43be3231034ff8537fdd84422a7954780038671f
Author: John Grossman <johngro@google.com>
Date:   Mon Jun 27 18:59:12 2011 -0700

    Move libaah_rtp over from the vendor directory.

    Also move factor PipeEvent out into utils.

    Change-Id: Id3877c66efe22d771cf3ef4877107e431b828e37

commit 17526eb3148c9c3d4365b6d5b47e8dc13bca71b6
Author: John Grossman <johngro@google.com>
Date:   Mon Jun 27 17:06:49 2011 -0700

    Name changes for the TRTP Players s/tungsten/aah/g

    Change-Id: I55e9ad13003f6aa6a36955b54426a7efbe31ac51

commit 423fc1bfc0fda799c421a650c83c4b9293b1a08c
Author: Jason Simmons <jsimmons@google.com>
Date:   Mon Jun 20 17:56:09 2011 -0700

    More timed AudioFlinger changes requested by code review:
    * change trimTimedBufferQueue to trimTimedBufferQueue_l
    * create one timed audio buffer heap per client process instead of one per track
    * grow the silence buffer on demand
    * some error handling fixes in timed getNextBuffer
    * calculate the next output PTS in all mixer and track hooks

    Change-Id: Ifc51a08b55029b7c48902ab2f22933ad7bafe1ad

commit a148e2674b1d3cb73289b82b85c333f0a66824a9
Author: John Grossman <johngro@google.com>
Date:   Mon Jun 20 17:02:24 2011 -0700

    Move the A@H time service into frameworks/base

    Change-Id: I5c570cde70e8931e205516cb33517585804ce841

commit dfa438fa49bdaeeb2ec5fd0d17b30d881608b6b1
Author: John Grossman <johngro@google.com>
Date:   Mon Jun 20 11:55:36 2011 -0700

    Fix the build after Mike's code moving.

    Change-Id: Ia883643ded252168bcc5a70584ab6ce97bb05266

commit 04489474ec8e73efe1bf52918831f41659033162
Author: John Grossman <johngro@google.com>
Date:   Fri Jun 17 14:19:50 2011 -0700

    Refactor the local/common clock services.

    This change is one of a set of 5 changes made to different repositories.  Look
    for this comment in all of them.

    Refactor the local/common clock services in tungsten to match android best
    practice.  Notable changes include

    + The kernel no longer knows anything about common time.  Common time has been
      moved completely up into user land.  This has an impact on the accuracy of the
      timesync debugging code, and the netfilter assisted approach to network based
      timesync is going to have to be modified.
    + The timesync driver used by A@H is now just local time driver.
    + The kernel no longer needs access to the linear transform math code, and it
      has been removed.
    + A new HAL has been introduced to expose the concept of local time to the
      system.
    + A non-slewable stub implementation of the local time HAL based on
      CLOCK_MONOTONIC has been added.
    + The TungstenTime library has been eliminated.  Its functionality has been
      distributed among the common time binder service, the local time hal and the
      linear transform utility code.
    + All clients of the old TungstenTime library have been changed to be clients of
      the binder service, the hal and the utility code.
    + The reset_tt utilities have been removed, they no longer have a purpose in the
      system.
    + more progress has been made in eliminating the word "tungsten" from the code.

    Things left to do include
    + Finish getting rid of tungsten from the time service.
    + Move the time service into the framework; AudioFlinger's new timed mode
      depends on it and the service cannot continue to live in vendor tungsten.

    Change-Id: I999b6cfb4a9d267818a86d747c35eecfc6693101

commit d48194545eed1116a84d81e2fb53315d2b0701a7
Author: Jason Simmons <jsimmons@google.com>
Date:   Thu Jun 16 14:22:46 2011 -0700

    Change the interface of the AudioMixer and AudioBufferProvider to accept a presentation timestamp

    Change-Id: Ice2df5628d45a7f77100e7008103b35b3d3160a4

commit 02561419db82b01ffb28df38000716c612988427
Author: John Grossman <johngro@google.com>
Date:   Tue May 10 14:00:21 2011 -0700

    Put in a hack for controling master volume in the policy manager.
    Fix initial master volume reporting.

    Change-Id: Ia6caf2bbc6083c5f99fab852baa40fff10fc5fc7

commit 549cdc3ba115dc654cdade261fb055c72c6cdb79
Author: John Grossman <johngro@google.com>
Date:   Wed May 4 11:46:17 2011 -0700

    Make certain the logic for computing the output stream mixing point is hardened
    against underflow and overflow when input and output sample rates don't match.

    Change-Id: I5ebea07c9938107b435bec7413418622767e4e16

commit 8043d8ed63f51e76d452d22be7d453d4a7794530
Author: Jason Simmons <jsimmons@google.com>
Date:   Wed Apr 27 18:06:27 2011 -0700

    Add the patch for timed audio support to the mono resampler

    Change-Id: I526f34ae9d1e8e3b0ed2fb05af3d024d5c5fe711

commit 2be89486ef23f0b0b0cc2dc25a4c0ee691043f00
Author: John Grossman <johngro@google.com>
Date:   Wed Apr 27 10:38:57 2011 -0700

    Extend the AudioHWInterface to allow it to specify the initial master volume used by AudioFlinger.

    Change-Id: I8823330801c927494cf7ca31a6b8f9264fbfbb26

commit ff89a4d5e37e6a05a2b03f79ab4e97833dd66393
Author: John Grossman <johngro@google.com>
Date:   Wed Apr 27 09:07:14 2011 -0700

    Fix an issue with inconsistent volume reporting.

    Changed masterVolume() to return the same value as the last call
    to setMasterVolume when the HW layer is implementing master
    volume control.  The masterVolume/setMasterVolume API seems to be
    an idea which was abandonded a long time ago; as of today the
    system only ever sets it to 1.0 at startup and then never changes
    it.  Until we can figure out how the concept of external
    amplifier gain control fits into the Android audio framework,
    Tungsten is exposing this API via a hack-tastic invoke back door
    in the TungstenRXPlayer and needs the getter/setter results to be
    consistent.

    Change-Id: I2ac730fa8fc9ee28c88f1a8e6f2e493eb5b65544

commit 086511b2d19cceb976747ac23e12b73fc7c28bea
Author: Jason Simmons <jsimmons@google.com>
Date:   Mon Apr 25 16:07:19 2011 -0700

    Add handling of timed audio tracks in the generic resampling mixer

    Change-Id: Ic3be1d21b1117f1b233808be543c28a0dcec4792

Change-Id: Id78bba8c002131d8b52b4170259a87fd94e63c73
Signed-off-by: Mike J. Chen <mjchen@google.com>
Signed-off-by: John Grossman <johngro@google.com>
Signed-off-by: Jason Simmons <jsimmons@google.com>
2011-08-26 15:17:10 -07:00
Eric Laurent
6752ec80b2 Audio effects: track CPU and memory use separately
Before this change, CPU and memory usage for an audio effect were
registered and checked against the limit by audio policy manager
upon effect instantiation. Even if an effect was not enabled
it would prevent another effect to be created if the CPU load budget
was exceeded, which was too restrictive.

This change adds a method to register/unregister CPU load only when
an effect is enabled or disabled.
It also adds a mechanism to place all effects on the global output mix
in suspend state (disabled) when an effect is enabled on a specific session.
This will allow applications using session effects to have the priority
over others using global effects.

Also fixes some issues with suspend/restore mechanism:
- avoid taking actions when an effect is disconnected and was not enabled.
- do not remove a session from the suspended sessions list when corresponding
effect chain is destroyed.

Change-Id: I5225278aba1ae13d0d0997bfe26a0c9fb46b17d3
2011-08-11 14:33:45 -07:00
Marco Nelissen
c74b93fdf3 Keep effects sessions active when the caller dies.
Don't remove effects until the session they are in goes away or all
AudioEffects have been explicitly released. This allows the control
panel process to die without stopping the effects.

Change-Id: I4496e5df080230ca1af149dec95c1309ab8ea888
2011-08-09 10:21:10 -07:00
Eric Laurent
c993acbce6 Merge "AudioFlinger: protect input/output stream access" 2011-08-08 09:31:42 -07:00
Eric Laurent
828b9773cc AudioFlinger: protect input/output stream access
Some methods would not check that the output orinput stream of a thread
was still valid before calling functions on its interface.
This could cause a crash if those methods where called while the output or
input was being closed by another thread.

Make sure that the output or input stream pointer is cleared before closing the
stream.
Always check that the output or input pointer is not null before calling
functions at the stream interface.
Generalize the use of initCheck() method to verify that the output or input
stream is not null.

Change-Id: I9d9ca6b744d011bcf3a7bbacb4a581ac1477bfa5
2011-08-08 08:55:29 -07:00
Eric Laurent
6639b559bb AudioFlinger: disable AEC and NS with BT headsets
Disable AEC and NS when the Bluetooth SCO headset in use indicates it
implements those pre processings.

Change-Id: I93f3d10b0a27243d5dbff7182639576fc0c6d862
2011-08-03 11:47:45 -07:00
Eric Laurent
f82fccd8ae Audio Effect Framework: add effect suspend/restore
Add the possibility for the effect framework to suspend
(temporarily disable process) and restore audio effects.
This feature will be usefull to disable pre processing under certain
conditions and better control coexistence of audio effects
on output mix and specific sources.

Change-Id: I79b195982cc48748d5708308fb1647b9c3c34cc6
2011-08-02 20:03:35 -07:00
Eric Laurent
525efbb29d Merge "AudioFlinger: fix crash when deleting pre process." 2011-07-27 09:48:47 -07:00
Eric Laurent
21b5c47ed8 AudioFlinger: fix crash when deleting pre process.
If a pre processing effect is detroyed while enabled and capture is active,
there was a possibility that the effect engine is released by the framework
while still processed by the audio HAL.

The fix consists in not releasing the engine in EffectModule::removeHandle()
but just flag the effect as being detroyed to avoid further calls to functions
on the engine effect interface.
The effect interface is then removed from the audio HAL safely in
EffectChain::removeEffect_l() while holding the EffectChain mutex.

Change-Id: I71fab30d9145062af8644f545a1f1d4d3e7e7f02
2011-07-26 20:54:46 -07:00
Eric Laurent
6dbdc40e9a Fix issue 4604090: notification sound interrupted.
The problem is that the audio HAL fails to acquire the wake lock when playing the notification.
This is because of a change that removed the mediaserver process form the system group for honeycomb.

The fix consists in requesting the wake lock from PowerManagerService when AudioFlinger mixer
wakes up.

A consequence of this change is that audio HALs or pcm drivers do not have to hold wake locks
anymore as in the past.

Change-Id: I4fb3cc84816c9c408ab7fec75886baf801e1ecb5
2011-07-25 18:41:12 -07:00
Eric Laurent
1345d33076 AudioFlinger: add dump of audio pre processing.
Dump of media.audio_flinger service was only listing effects on output threads.
Moved the dump of effect chains from PlaybackThread to ThreadBase class so that
pre processings on RecordThread are also listed.

Change-Id: If8bc74023c12b9c2371f1b300743b156ceca7b87
2011-07-24 17:49:51 -07:00
Eric Laurent
464d5b3da2 Audio framework: support for audio pre processing
Audio effect framework is extended to suport effects on
output and input audio path.

AudioFlinger: Support for audio effects and effect chains is
moved from PlaybackThread class to ThreadBase class so that
RecordThread can manage effects.
Effects of type pre processing are allowed on record thread
only. When a pre processing is enabled, the effect interface handle is
passed down to the input stream so that the audio HAL can call the
process function. The record thread loop calls the effect chain process
function that will only manage the effect state and commands and skip the
process function.

AudioRecord: The audio session is allocated before calling getInput() into
audio policy serice so that the session is known before the input theead is
created and pre processings can be created on the correct session.

AudioPolicyService: default pre processing for a given input source are
loaded from audio_effects.conf file.
When an input is created, corresponding effects are created and enabled.

Change-Id: Id17119e0979b4dcf189b5c7957fec30dc3478790
2011-07-18 09:42:57 -07:00
Dima Zavin
290029d19a audio: update for audio/audio_policy header names/locations
Change-Id: I36c49352eee57559403cd1597f56a8485a360289
Signed-off-by: Dima Zavin <dima@android.com>
2011-06-13 18:16:26 -07:00
Jean-Michel Trivi
5439223b56 Use channel mask instead of channel count for track creation
Record and playback objects (resp AudioRecord and AudioTrack)
are created using a channel mask, but this information is lost
in the mixer because only the channel count is known to
AudioFlinger. A channel count can always be derived from a
channel mask.

The change consists in:
- disambiguiting variable names for channel masks and counts
- passing the mask information from the client to AudioFlinger
 and the mixer.
- when using the DIRECT ouput, only verifying the format of
 the track is compatible with the output's for PCM.

Change-Id: I50d87bfb7d7afcabdf5f12d4ab75ef3a54132c0e
2011-06-01 10:55:29 -07:00
Eric Laurent
8f18cf5574 Removed interface to load audio effects libraries
Removed unused functions allowing dynamic loading of audio effects libraries
from effects factory API.

Change-Id: I06cc5a51dc10aca87c7a8687bbb874babd711eca
2011-05-27 17:51:52 -07:00
Eric Laurent
0fb66c2b83 New effect library API
Moved and renamed media/EffectApi.h to hardware/audio_effect.h
Modified the effect library API to expose a library info structure
containing an interface functions table.
Also removed enums for audio channels, audio format and devices
from effect API and use values from system/audio.h instead.

Modified effects factory to support new library interface format and
load libraries and efffects listed in audio_effects.conf file.
The file audio_effects.conf is first loaded from /vendor/etc and
then from /system/etc/audio_effects.conf if not found.

Modified existing effect libraries to implement the new library interface.

Change-Id: Ie52351e071b6d352fa2fbc06c3846686f8c45df9
2011-05-27 15:15:00 -07:00
Eric Laurent
6ebbc07740 Merge "Fix audio effect framework issues" 2011-05-13 10:24:24 -07:00
Eric Laurent
90681d6ad2 Fix audio effect framework issues
Fix two issues in audio effect framework reported by partners.

1 - Fixed duplicated audio buffer sent to effect process function when
pausing a track.
Modified Effectchain::process_l() function to clear the effect chain
input buffer before calling the effect process functions when no track
is active on the session. Previous code was clearing the buffer after
calling the process functions and  when transitioning from active
to inactive, the last processed buffer was passed again once to effect
process function before being cleared.

2 - Fixed potential mutex cross deadlock when disconnecting an effect
while playback is active. This is because EffectChain::process_l()
was calling PlaybackThread::hasAudioSession() thus creating an inversion
in the mutex lock order (EffectChain mutex locked before ThreadBase mutex).
The fix consists in removing the call to hasAudioSession() from process_l()
and requires each effect chain to keep count of the number of audio tracks
attached to it (previously only the active tracks were accounted for).

Change-Id: Iee4246694ea8c7a66c012120c629d72dd38f9c35
2011-05-13 08:34:45 -07:00
Dima Zavin
34bb419e59 update for new audio.h header location
Change-Id: Ic4c62c4037800802427eb7d3c7f5eb8b25d18876
Signed-off-by: Dima Zavin <dima@android.com>
2011-05-12 14:09:57 -07:00
Dima Zavin
2986f5bed3 audioflinger: don't do work in constructor, instead do it in onFirstRef
Change-Id: I22d9e01821816c3beb52b014330386c7fd2f0411
Signed-off-by: Dima Zavin <dima@android.com>
2011-04-27 16:20:22 -07:00
Dima Zavin
31f18889a2 audioflinger: enumerate all the possible audio interfaces
Keep track of the primary interface that handles the master volume,
etc.

Change-Id: Ib0701fccff8d8783a99035a241ab7c8ec75c00ac
Signed-off-by: Dima Zavin <dima@android.com>
2011-04-27 16:20:22 -07:00
Dima Zavin
24fc2fb1c5 audio/media: convert to using the audio HAL and new audio defs
Change-Id: Ibc637918637329e4f2b62f4ac7781102fbc269f5
Signed-off-by: Dima Zavin <dima@android.com>
2011-04-27 13:10:10 -07:00
Glenn Kasten
8adacd8e22 Merge "Bug 3366885 Remove LVMX switch" 2011-02-03 18:44:32 -08:00
Glenn Kasten
1570aff60f Bug 3366885 Remove LVMX switch
Change-Id: I0bf98c6f85f00b3296874571e1c049dcc4e2fcca
2011-02-03 17:18:19 -08:00
Eric Laurent
25101b0b9a Fix issue 3371080
Modified default volume control logic in AudioService:
1 IN_CALL volume if in video/audio chat
2 NOTIFICATION if notification is playing or was playing less than 5s ago.
3 MUSIC

Modified silent mode:
- now also affect MUSIC stream type
- entering silent mode when VOL- hard key is pressed once while selected
stream volume is already at 0 (except for VOICE_CALL stream).
- exiting silent mode when pressing VOL+ hard key while in silent mode

Play sound FX (audible selections, keyboard clicks) at a fixed volume.

Modified audio framework:
- isStreamActive() method now implemented in AudioPolicyManagerBase (previously AudioFlinger)
- iStreamActive() now specifies a time window during which the stream is considered
active after it actually stopped.

Change-Id: I7e5a0724099450b9fc90825224180ac97322785f
2011-02-03 09:26:24 -08:00
Eric Laurent
f3d6dd0782 Fix issue 3157123.
Use a Mutex wherever atomic operations were used in AudioTrack,
AudioRecord, AudioFlinger and AudioEffect classes.

Change-Id: I6f55b2cabdcd93d64ef19446735b8f33720f8dbc
2010-11-19 15:49:42 -08:00
Eric Laurent
a92ebfa1cd Audio Effects: fix problems in volume control.
- Fixed click when re-enabling effect during the turn off phase:
make sure the effect states where effect is processed are the same
where volume control is delegated to effect.
- Fixed click when effect is deleted while still active: do not apply
volume ramp if an effect having volume control was just removed from the
effect chain.

Also fixed a crash when PCM dump is enabled in effect bundle wrapper.

Change-Id: Ib562f5cf75c69af75df0e862536262e2514493e4
2010-08-31 15:26:23 -07:00
Eric Laurent
8448a79767 Fix issue 2929440
Fixed regression introduced by change a54d7d3d7dd691334189aab20d23c65710092869 in audioflinger mixer thread:
When the output stream is suspended, the sleep time between two writes must match the actual duration
of one output stream buffer otherwise the playback rate is not respected.

Change-Id: Ic5bebe890290d1f44aeff9dd3c142d18e26fff2a
2010-08-19 08:15:08 -07:00
Eric Laurent
493941b8d8 Allow creation of an audio effect on a session with no audio tracks.
This is necessary to allow creating and enabling an effect attached to a particular player
session before the playback is started. As a matter of fact, the implementation of the mediaplayer
does not create the AudioTrack before playback starts.

Change-Id: I1266e8885f9d756acc949303321aaac0fbf83e34
2010-07-29 02:34:40 -07:00
Eric Laurent
a4c72acfbc Audio effects: modified command() parameter types.
The type of the cmd, cmdSize and *pReplySize parameters of the effect control interface command()
function have been modified from int to uint32_t. This is more consistent with their role.

Change-Id: I84d289fc262d6753747910f06f485597dfee6591
2010-07-28 05:49:21 -07:00
Eric Laurent
8ed6ed0b62 Audio policy manager changes for audio effects
Added methods for audio effects management by audio policy manager.
- control of total CPU load and memory used by effect engines
- selection of output stream for global effects
- added audio session id in parameter list for startOutput() and stopOutput().
this is not used in default audio policy manager implementation.

Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring
effect engines from one output mixer thread to another when audio tracks in the same session
are moved or when requested by audio policy manager.
Also fixed mutex deadlock problem with effect chains locks.

Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
2010-07-20 10:31:57 -07:00
Eric Laurent
0d7e048cf2 Fixed problems in audio effect volume control.
Fixed the following problems in audio effect volume control in AudioFlinger:
- Make sure that the volumes returned by EffectChain::setVolume_l() are correct even is
no change is detected since last call
- Do not use isEnabled() to validate volume control but mState >= ACTIVE instead as the volume control
must be also active in STOPPING and STOPPED states.

Change-Id: Id62da3164fad500ee8a5efd6cd78c77e8fdcb541
2010-07-19 06:31:30 -07:00
Eric Laurent
76c40f74ce Several improvements in audio effects volume control.
- Fixed crash when deleting an effect chained before an effect having volume control
- Changed EFFECT_FLAG_VOLUME_CTRL to implicitely include EFFECT_FLAG_VOLUME_IND
(not need to set both in effect descriptor).
- Volume control changes from one effect to another if needed according to effect enable state
- EFFECT_CMD_SET_VOLUME is only sent when their is an actual change in volume

Change-Id: Ieebaf09157e2627366023569d95516646e03e26c
2010-07-15 12:50:15 -07:00
Mathias Agopian
24651682ed added BinderService<> template to help creating native binder services
Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
2010-07-14 18:43:19 -07:00
Mathias Agopian
08e83bb3b7 move native services under services/
moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
2010-07-14 17:59:35 -07:00