25 Commits

Author SHA1 Message Date
Adam Lesinski
ed69ce84bd libandroidfw: Fix mass logspam of ResourceTypes warnings
An overlay was incorrectly leaking its own resources into the
framework resource package, which caused warnings for every app
that tried to access framework resources (all of them).

This change skips including any resources that are not overlaying
anything (not present in IDMAP).

Bug: 36256974
Test: make libandroidfw_tests
Change-Id: I8c710af6849bb848938825aacca02799ee96c003
2017-03-20 14:51:13 -07:00
Adam Lesinski
0e25d9ae77 libandroidfw: Search all packages for an identifier
In order to allow multiple packages with the same package name, but
different package ID, we need to keep searching packages until the
resource is found.

Bug: 30999713
Test: make libandroidfw_tests
Change-Id: If4540e12731ca18a18e9e550a9bf248606a586c5
2017-03-16 15:45:16 -07:00
Adam Lesinski
edb88a2b94 Merge "Add ResTable_sparseTypeEntry support" 2017-02-18 00:39:18 +00:00
Adam Lesinski
c8f71aa67e Add ResTable_sparseTypeEntry support
Benchmarks on bullhead-userdebug show that there is a negligent
performance impact when using sparse entries on a 30% loaded
sparse type of 1000 resources.

Benchmark                                             Time           CPU Iterations
-----------------------------------------------------------------------------------
BM_SparseEntryGetResourceSparseLarge                255 ns        254 ns    2751408
BM_SparseEntryGetResourceNotSparseLarge             254 ns        254 ns    2756534

Bug: 27381711
Test: make libandroidfw_tests aapt2_tests
Change-Id: I051ea22f2f6b2bc3696e446adc9e2a34be18009f
2017-02-15 12:40:02 -08:00
Adam Lesinski
d1ecd7af68 AssetManager2: Various fixes
- Use FileMaps to open Assets (prevents closing of ApkAssets underlying
zip)
- Implement OpenDir and List methods
- Fix issue where DynamicRefTable wasn't properly constructed

Test: make libandroidfw_tests
Change-Id: Ib21a84e1114d028120744aa3bc1c6eb9d9399fa8
2017-02-15 10:50:23 -08:00
Adam Lesinski
0c40524953 AssetManager2: Add other support methods
- Add GetResourceConfigurations()
- Add GetResourceLocales()
- Add ResolveReference()
- Add stub for GetResourceId()
- Change LoadedArsc and ApkAssets factory method to return const

Test: make libandroidfw_tests
Change-Id: Ia797dc9381a523b1a3e7029048a413e544730379
2017-01-31 16:20:29 -08:00
Adam Lesinski
c6aada9c57 LoadedArsc: Support feature splits.
Test: make libandroidfw_tests
Change-Id: I278273e688da597f4af86dd55f87750501ef8154
2017-01-27 16:52:53 -08:00
Adam Lesinski
da431a22da libandroidfw: Add new support for shared libraries
This adds support for shared resource libraries in the new
ResTable/AssetManager implementation.

The dynamic package map encoded in resources.arsc is parsed
and stored with LoadedArsc, and combined to form a resolved table
in AssetManager2.

Benchmarks show that this implementation is an order of magnitude
faster on angler-userdebug (make libandroidfw_benchmarks).

Test: libandroidfw_tests
Change-Id: I57c80248728b63b162bf8269ac9495b53c3e7fa0
2017-01-11 17:20:36 -08:00
Adam Lesinski
7ad1110ecd New implementation of AssetManager/ResTable
The multiwindow model and Resources-per-activity
model that came in N puts greater demands on AssetManagers.
They are created whenever window dimensions change, which
can be frequently. There is a need to be able to cheaply
create a new AssetManager for each Activity, which shares
a lot of underlying state.

In order to make the creation of AssetManagers cheap,
we need a new implementation of the native AssetManager
and ResTable to support immutable representations of
APKs. This new data structure/class is ApkAssets.

ApkAssets have the same functionality of an AssetManager, except
that they operate on a single APK, and they do not do any caching.
Once loaded, they are immutable.

ApkAssets will be exposed as a Java object, with its implementation in
native code. The existing Java StringBlock will be owned by ApkAssets,
which means that Strings can be shared across AssetManagers.

ApkAssets can be cached by the ResourcesManager. Creating an AssetManager
requires only a list of ApkAssets and a configuration.

AssetManager2 (named with the suffix '2' for now while transitioning
to the new implementation) caches bags that are accessed.

Since ApkAssets are expected to be kept around longer, they do more validation
of the resource table, which cause slower load times. Measured on an angler-userdebug,
loading the framework assets takes 11ms with ApkAssets, and 2ms with the old
AssetManager implementation.

The tradeoff is that there does not need to be any security checks once an ApkAssets
is loaded, and regular resource retrieval is faster. Measured on an angler-userdebug,
accessing resource (android:string/ok) with many locales takes 18us with AssetManager2,
and 19us with AssetManager (this is per resource, so these add up).

Test: make libandroidfw_tests
Change-Id: Id0e57ee828f17008891fe3741935a9be8830b01d
2017-01-11 13:30:57 -08:00
Adam Lesinski
351471f928 libandroidfw: Make tests less flaky
Changing any of the test APKs could change resource IDs.
The resource IDs are all made public and assigned an ID
to avoid this issue.
Test: make libandroidfw_tests

Change-Id: Idd17c25f4ac86a0ad5b2b8da6f968e5d9b2346c1
2016-12-12 14:10:46 -08:00
Adam Lesinski
4c67a475a3 Make tests use APKs instead of exploded APKs
Tests would expect parts of the APK to be unzipped and
maintained. Instead, we now decompress the required files
from the test APKs on test setup. This simplifies
test maintenance substantially.

Test: make libandroidfw_tests && libandroidfw_tests --testdata=frameworks/base/libs/androidfw/tests/data
Change-Id: I3d2100af22df913e02401dedcf9842cdb32b2a3b
2016-12-05 19:03:47 -08:00
Adam Lesinski
7a37b74d37 Add tests for attribute resolution
- Adds unit tests for attribute resolution. These include
  some test data resource tables and compiled XML files.
- Convert touched files to Google style guide.

Test: make libandroidfw_tests
Change-Id: Ib3a36061dc874de5f6a266b4e82c0a12ef435f23
2016-10-17 18:33:42 -07:00
Adam Lesinski
8ac51d14b6 Resource shared libraries: fix theme references
Theme values that would reference other theme values would not work
if they were declared in a shared library.

We now introduce a parallel resource type to TYPE_DYNAMIC_REFERENCE,
TYPE_DYNAMIC_ATTRIBUTE, which allows us to lookup and resolve
theme value references from shared libraries.

Bug:28687378
Change-Id: I4f2364e3e8b567679f90784fcaaea12b6b05e926
2016-05-10 10:45:52 -07:00
Adam Lesinski
b7e1ce0775 Optimize ResTable::getLocales() to improve bindApplication performance
Change from linear searching for uniqueness to binary search.

Bug:27198799
Change-Id: I1ccb6e93cc213810848f07d631d9d8de7c719803
2016-04-18 15:06:50 -07:00
Tim Murray
98e80076c6 Revert "Optimize ResTable::getLocales() to improve bindApplication performance"
This reverts commit 5520581b5f043fb858b5b2044ff33ad8545a6d38.

bug 28189634

Change-Id: I2d2b859f6d9bd44434fa901cce990583f514980c
2016-04-14 16:06:29 -07:00
Adam Lesinski
5520581b5f Optimize ResTable::getLocales() to improve bindApplication performance
Change from linear searching for uniqueness to binary search.

Bug:27198799
Change-Id: Ifa4672929df286c4693ab1f77716f08945941b0c
2016-04-13 13:25:09 -07:00
Adam Lesinski
ff5808d223 AssetManager: Cache a pre-filtered list of configurations
When we set the parameters for a ResTable, we can pre-filter which
resources match and only look at that smaller list when getting entries.
This helps A LOT with types that have many configurations, like strings
and all their various locales.

We must store the cached entries in a parallel data structure because parts
of the main Type object are shared with other ResTables, causing data races.

Bug:25499111
Change-Id: I63e37dcbd683fc9f1e7d0f3a6ed4c1c01e0fc575
2016-03-09 17:33:14 -08:00
Tao Bai
1375e5f180 Add test to cover loading shared-lib with appAsLib as true.
This patch made AppAsLib_test use its own resource

Bug 22487604

Change-Id: Iac4cc949f1b25c326a287a49e0b031bf6831e9e9
2015-11-06 14:33:49 -08:00
Tao Bai
a6d7e3fb9c Load app resource as shared library.
- Added aapt command line flag --app-as-shared-lib to build app resources
  that could be loaded as shared lib at runtime.
- Added new method AssetManager.addAssetPathAsSharedLibrary() to load an
  app resource as shared library.

Bug 22487604

Change-Id: Ib9b33c35f9c2b7129f3ba205de03d4564623ea39
2015-09-08 18:48:42 -07:00
Adam Lesinski
6029319737 Added some more Split density tests
Change-Id: I3b83515f1240e713bbcff5385cf054bba693f297
2014-10-23 16:01:58 -07:00
Adam Lesinski
82a2dd8efe Fix backwards compat problem with AAPT public attrs
AAPT has traditionally assigned resource IDs to public attributes,
and then followed those public definitions with private attributes.

--- PUBLIC ---
| 0x01010234 | attr/color
| 0x01010235 | attr/background

--- PRIVATE ---
| 0x01010236 | attr/secret
| 0x01010237 | attr/shhh

Each release, when attributes are added, they take the place of the private
attributes and the private attributes are shifted down again.

--- PUBLIC ---
| 0x01010234 | attr/color
| 0x01010235 | attr/background
| 0x01010236 | attr/shinyNewAttr
| 0x01010237 | attr/highlyValuedFeature

--- PRIVATE ---
| 0x01010238 | attr/secret
| 0x01010239 | attr/shhh

Platform code may look for private attributes set in a theme. If an app
compiled against a newer version of the platform uses a new public
attribute that happens to have the same ID as the private attribute
the older platform is expecting, then the behavior is undefined.

We get around this by detecting any newly defined attributes (in L),
copy the resource into a -v21 qualified resource, and delete the
attribute from the original resource. This ensures that older platforms
don't see the new attribute, but when running on L+ platforms, the
attribute will be respected.

We still need to address this problem in the platform moving forward,
as this will only help us in the transition from pre L to L.

Bug:17520380
Change-Id: Ia2a985798b50006c21c7c3431d30d9598f27cd91
2014-09-18 14:05:24 -07:00
Adam Lesinski
9d9cc6233c Add test to ensure themes get copied from separate resource tables
Change-Id: I94e9966cf1e9d0e7e6c7daa0606a87bb0f67705e
2014-08-29 14:34:54 -07:00
Adam Lesinski
ccf25c7bf6 Fix shared library bug in bag attributes
A ResTable_map entry has a name attribute, which
could be a dynamic reference if it comes from
a shared library. It was not being patched with
the correct package id.

Bug:16795890
Change-Id: Ia8df6a943269b2fefb2132c3ed74eb1997d7701b
2014-08-11 09:16:01 -07:00
Adam Lesinski
833f3ccbc8 AAPT support for feature splits
This change allows the developer to add a base package for
which to build a feature split. The generated resource types
will begin after the base APK's defined types so as not
to collide or override resources.

Multiple features can be generated by first choosing an
arbitrary order for the features. Then for each feature,
the base APK and any preceding features are specified
with the --feature-of flags.

So with a base APK 'A' and features, 'B', and 'C',
'B' would be built with

aapt package [...] --feature-of A [...]

and 'C' would be built with

aapt package [...] --feature-of A --feature-of B [...]

Change-Id: I1be66e3f8df9a737b21c71f8a93685376c7e6780
2014-08-04 18:48:14 -07:00
Adam Lesinski
f90f2f8dc3 Support multiple resource tables with same package
In order to support APK split features, the resource
table needs to support loading multiple resource
tables with the same package but potentially new set
of type IDs.

This adds some complexity as the type ID space changes
from dense and ordered to potentially sparse.

A ByteBucketArray is used to store the type IDs in
a memory efficient way that allows for fast retrieval.

In addition, the IDMAP format has changed. We no longer
need random access to the type data, since we store the
types differently. However, random access to entries of
a given type is still required.

Change-Id: If6f5be680b405b368941d9c1f2b5d2ddca964160
2014-06-18 19:20:08 +00:00