Build multiple APKs, each containing a disjoint subset
of configurations. These can then be loaded into the device
AssetManager and should operate as if they were never split.
Use the idea of building multiple sets of files, where each
set represents an APK. An ApkBuilder can place files
in a set based on its configuration, but you can actually
add directly to a set, in the case of the resources.arsc and
generated AndroidManifest.xml for splits.
Change-Id: Ic65d3f0ac1bbd290185695b9971d425c85ab1de3
This adds a --preferred-configurations flag that specifies the
specific configurations you would like to have.
It is smarter than "-c" because it will avoid stripping a
configuration if that would result in there being no value
for the resource.
It is dumber than "-c" because it can't process as many kinds
of resources. It is really only intended for bitmaps and use
with density configs.
This required re-arranging AaptAssets to group files together
by config again, like they used to be. I think this hasn't
broken anything. Hopefully.
Change-Id: I4e9d12ff6e6dbd1abb8fd4cb1814c6674b19d0e5
This changes the name of the generated dependency files to R.java.d
and <ApkName>.ap_.d respectively.
Change-Id: I17e18770fc0d0a5d31c7b37b40ac1949f45ef13a
Added a cache management system for pre-processed PNG files
along with unit tests. The cache system will be used if
the --no-crunch flag is passed to AAPT during the package
phase. The cache can be updated by a call to 'aapt crunch'
(see usage statement). Also put in benchmarking code.
Change-Id: I58271fb2ee2f5f9075fd74d4ff6f15e7afabd05c
Make Aapt generate a dependency file in the same directory as the
output ap_ file if the --generate-dependencies flag is set.
This dependency file can then be read by the ant exec loop task
to see whether to repackage resources.
Change-Id: I763679414daf76369700aa599c26dcf78d4de099
The asset system and supporting libraries were using off_t instead of
off64_t to access files larger than 2GB (32-bit signed). This change
replaces all off_t with off64_t and lseek64.
There is a new utils/Compat.h added for Mac OS compatibility.
Also fixed some size-related compiler warnings.
Bug: 3205336
Change-Id: I9097b3cb7a602e811fe52f245939d8975da55e9e
New mipmap drawable type that does not get filtered according to
configuration. Useful for things that get built as part of the system.
Change-Id: I556033d065e504079271dce79c23c90d3c387ce4
- Fixes casting problems with stricter compilers
- Adds a couple of missing ifdef guards
This is a first step toward being able to generate APKs on the fly on the device.
Bug: 2766918
Change-Id: Icaaee5a4032afa313256add321b447443861dd85