Ongoings are the only notifications currently given higher
priority (and it's in an internal data structure, not a
public API, so fear not about abuse---this will be no worse
than on the phone where ongoings floated to the top).
The only thing left is to give privileged customers a way to
alter the priority of their notifications.
Bug: 3412807
Bug: 3146719
Change-Id: I9e738cc413982845cf4858faa8ccd0a7dbf3187c
Bug #3413433
This change will be beneficial to Launcher to avoid hiccups when
swiping pages of icons. When a layer is discarded, it is kept
in the layers pool instead of being destroyed right away. This
favors memory reuse over allocations.
Change-Id: Ifb6944ba83d6ceb67c331527c0827b26ce648eb1
Two problems:
1. The wallpaper offsets were being applied at the wrong place in the xform.
2. The background black needs become a clip around the newly revealed UI.
Change-Id: I3b46aea2ace3c8c5a36fc5e37b4e2b67fff1b289
Adjusted brightness of clock and notification icons
Adding padding on right of battery indicator to 16dips to match mocks
Updated Home/Recent/Back buttons to match new brightness values
Bug: 3362749
Change-Id: I12b45b2b90b417da8d51630ca4682a3f1375774c
The asset for "Audible selections" is too short, 11ms, and isn't
heard when this option is selected and the user clicks on buttons.
This change adds 100ms of silence at the end of this sound effect.
Change-Id: I59c712f141fe608eaa1406b6c1daa8b76646d161
with this change DimLayers will behave just like any other layer,
in particular they'll respect the layer transformations.
Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
This change passes a reference to the IGraphicBufferAlloc binder object
to SurfaceTextureClient objects. When STC objects are created they
query their associated ISurfaceTexture object for the
IGraphicBufferAlloc that the SurfaceTexture uses to allocate buffers.
Having the SurfaceTextureClient hold this reference prevents the
GraphicBufferAlloc in SurfaceFlinger from freeing the allocated buffers
before the SurfaceTextureClient is done with them.
Change-Id: Ib8e30e8b37fdd60438cbb4cb7e9174d0ba6d661c
related-bug: 3362519
Although our first tablet doesn't support SMS messages there are testing
scenarios where they can be used. To preserve proper behavior now that
getPhoneType can return PHONE_TYPE_NONE use getCurrentPhoneType.
bug: 3198435
Change-Id: I48ef294f563351c66971b4e89e6dcb3326b0ae92
It's always possible after services have been registered, so it's just early
in the process that's a problem. Lie correctly in those early cases and fix this
in MR1.
bug:3415254
Change-Id: I95811d1efd676fde01f66b742393d3aa4623482f