Jason Sams
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be2e84193f
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Implement renderscript Invokables.
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2009-09-16 15:04:38 -07:00 |
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Jason Sams
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5f43fd289a
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Implement Object readback.
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2009-09-15 12:39:22 -07:00 |
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Jason Sams
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ea84a7c517
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Remove "predefined" elements from Java layer. Static elements continue to exist but are no longer treated as a special version of element.
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2009-09-04 14:42:41 -07:00 |
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Jason Sams
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2525a81522
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Improve structure support using symbol lookup of named structures in scripts to allow them to appear as just pointers to structs.
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2009-09-03 15:43:13 -07:00 |
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Romain Guy
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650a3eb7d6
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Load bitmap resources entirely from native code.
Change-Id: I6660baec241794c40611bce79b7f9ce9479e52ba
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2009-08-31 14:06:43 -07:00 |
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Jason Sams
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07ae406237
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Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
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2009-08-27 20:23:34 -07:00 |
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Jason Sams
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67c6844ea0
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Remove bogus comments and logging.
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2009-08-25 17:09:59 -07:00 |
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Jason Sams
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f5b4596a38
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Implement java interface for RS shutdown and fix shutdown deadlock with the command fifo.
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2009-08-25 14:49:07 -07:00 |
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Jason Sams
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b13ada5071
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Add support for selecting the color bit depth and if the application used a depth buffer.
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2009-08-25 11:44:30 -07:00 |
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Jason Sams
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d8e4161f11
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Allow null to be re-bound as a root script. This was always legal from native and just a limitation of the java binding for the API.
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2009-08-20 17:22:40 -07:00 |
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Jason Sams
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25ffcdc9d7
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Point Sprites
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2009-08-20 16:11:03 -07:00 |
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Romain Guy
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484d57f435
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Move the sky
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2009-08-19 12:10:03 -07:00 |
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Jason Sams
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730ee65d4d
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Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
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2009-08-18 17:07:09 -07:00 |
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Jason Sams
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7ce033d797
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Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
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2009-08-18 14:20:07 -07:00 |
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Romain Guy
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4f7136c659
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Optimized Galaxy
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2009-08-17 19:59:27 -07:00 |
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Jason Sams
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334ea0c98f
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Update fountain and add writable flag to script slots.
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2009-08-17 13:56:09 -07:00 |
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Romain Guy
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81e4640d18
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Add Galaxy wallpaper
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2009-08-16 23:22:44 -07:00 |
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Mathias Agopian
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317a6280cc
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Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
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2009-08-13 18:19:32 -07:00 |
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Jason Sams
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fbf0b9ecda
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Implement named slots and convert script.addType to script.setType to remove ordering restrictions.
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2009-08-13 12:59:04 -07:00 |
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Jason Sams
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1b52aae4d9
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Fix build break.
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2009-08-12 18:50:44 -07:00 |
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Jason Sams
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43ee06857b
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Implement reflecting Java objects into the ACC enviroment.
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2009-08-12 17:54:11 -07:00 |
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Romain Guy
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b3c61e7dec
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Fix the build
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2009-08-11 17:49:01 -07:00 |
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Joe Onorato
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f415cf2d78
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Add two addDefines methods to ScriptC.Builder. They add #defines from the fileds on a class or object that you pass in.
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2009-08-10 15:15:52 -07:00 |
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Jason Sams
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40a29e8e28
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Implement basic allocation readback. Add Get height, width to ScriptC_Lib.
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2009-08-10 14:55:26 -07:00 |
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Joe Onorato
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d7b3774da6
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Let java put #defines into renderscript
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2009-08-09 22:58:20 -07:00 |
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Jason Sams
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1bada8cd6e
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Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
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2009-08-09 17:05:13 -07:00 |
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Jason Sams
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9bee51c42e
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Remove useless slot from ProgramVertex. Optimize GL state setup.
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2009-08-05 13:57:03 -07:00 |
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Jason Sams
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110195fe9f
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Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
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2009-08-04 19:00:00 -07:00 |
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Jason Sams
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0835d42be9
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Seperate Light and Sampler from RenderScript.java
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2009-08-04 17:58:23 -07:00 |
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Jason Sams
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22534176fb
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Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
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2009-08-04 17:05:43 -07:00 |
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Jason Sams
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69f0d31e57
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Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
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2009-08-04 12:29:40 -07:00 |
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Jason Sams
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bd1c3ad0cd
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Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
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2009-08-03 16:03:08 -07:00 |
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Jason Sams
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b8c5a84e7c
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Split RenderScript Type and Allocation into seperate classes.
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2009-07-31 20:40:47 -07:00 |
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Jason Sams
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36e612a488
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Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
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2009-07-31 16:26:13 -07:00 |
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Romain Guy
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584a375df6
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First pass at implementing the Grass live wallpaper in RenderScript.
This change also adds second(), minute() and hour() to the RS library.
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2009-07-30 19:11:51 -07:00 |
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Jason Sams
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dba3ba5b5b
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Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
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2009-07-30 14:56:12 -07:00 |
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Jason Sams
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b0ec1b46d6
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Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
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2009-07-28 12:02:16 -07:00 |
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Jason Sams
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e29d471e5c
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Move the java and jni renderscript files to the proper location.
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2009-07-23 15:19:03 -07:00 |
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