34 Commits

Author SHA1 Message Date
Logan Chien
ef72ff220c Use resource entry name instead of mangled name.
Change-Id: I833fa1b529fe505ce20ede12b7f4b5952a6ac1f0
2011-07-11 15:32:24 +08:00
Logan Chien
e723caee39 Fix typo: mFieldCount -> mPragmaCount.
Change-Id: I081a521c13a78bc5ec1bf9faecb066bed5ca8ab4
2011-07-11 07:57:24 +08:00
Mathias Agopian
1861786a97 Fix EGLUtils::selectConfigForPixelFormat()
- renderscript now calls EGL directly instead of relying on this function
- surfaceflinger also does its own EGLConfig selection
- selectConfigForPixelFormat stays for legacy reason (many tests use it) but
it now only tries to match the alpha channel of the format rather than the
format itself.

this will allow implementations who don't support the exact formats
defined in the HAL to work properly.

Bug: 4998223

Change-Id: Ic664dfc14d5072a514b6f77a115d1521bfc1578f
2011-07-08 14:37:05 -07:00
Stephen Hines
e352f05d3a Move divsi3, modsi3, udivsi3, umodsi3 to libbcc.
BUG=3435530

Change-Id: I4e90a6cdf5af534f93d83093ea31b1defd1e896c
2011-06-23 16:49:00 -07:00
Stephen Hines
3d782666d7 Remove verbose logging, update test app and docs.
Change-Id: I6659c5e51a747011239128dc2682a5d78aecfa26
2011-06-23 16:18:28 -07:00
Jason Sams
71767c5577 First cut of atomics for renderscript.
Change-Id: Iefc0228d802e6f5348ae787553c9252fb90ba110

update atomic patch.

Change-Id: Idd0596439c092f570b6b226e9a9c7102ddffe88e
2011-06-21 17:07:18 -07:00
Jason Sams
faa32b33b5 First cut at RSTextureView.
Change-Id: I920950f33079b6bb7e48bb8970201ab9737bb021
2011-06-20 16:58:04 -07:00
Alex Sakhartchouk
8650c32907 Adding ability to read back fbo data to renderscript
Change-Id: Ie684c26cbcde22f2483b43415dfc39a3de22c5a1
2011-06-16 11:05:13 -07:00
Alex Sakhartchouk
304b1f5497 Allocation copy functions.
Change-Id: Idce6d44a4f4bb2e399284a40c0f90dc1bff912fd
2011-06-14 11:13:19 -07:00
Alex Sakhartchouk
17a8a1939d More work to make libRS buildable on the host.
Change-Id: I239585ef7c1334f7fc19fa6423535dea7b9a753f
2011-06-03 10:18:01 -07:00
Jason Sams
66db3ab50f Cleaup of rsComponent to remove GL types.
Change-Id: I9f82bafe42f5fb30335b15f38eb251dc1ec62e80
2011-05-26 17:05:51 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00
Alex Sakhartchouk
6c72eec06e Preparing libRS for for compilation on host.
Change-Id: I851add79831331c8a8b20dcccdb0817f8ad0c359
2011-05-17 16:42:24 -07:00
Alex Sakhartchouk
2f6964fc89 Moves fbo support in renderscript behind the hal
Change-Id: I26a857586f5f0b47df4c1f4589d2023e70481ec7
2011-05-13 14:53:34 -07:00
Alex Sakhartchouk
407cae9503 rsLib cleanup
Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
2011-05-06 14:59:45 -07:00
Alex Sakhartchouk
438505431c Moving samplers behind the hal.
Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-05-05 16:56:27 -07:00
Alex Sakhartchouk
4a36b45c72 Moving renderscript GL code into the HAL
This change affects
 - shaders
 - meshes
 - fonts
 - quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
2011-04-29 16:49:08 -07:00
Jason Sams
e2b3304e40 Fix rsRand(float, float)
Change-Id: I553d83e1e962ad34aacbe6572d47ff25c3d50060
2011-04-22 14:25:07 -07:00
Jason Sams
b86a6ea41d Merge "Move TLS behind hal." 2011-04-21 15:12:25 -07:00
Jason Sams
be8ac6ace9 Move TLS behind hal.
Change-Id: I9e84acb3736bc98fa5fb0720bddb13a030285319
2011-04-21 11:46:50 -07:00
Stephen Hines
118782298b Merge "Reduce verbosity of Renderscript logging." 2011-04-20 17:22:36 -07:00
Jason Sams
0ec8c6f9a8 Remove accidental logging.
Change-Id: I59073a620c312485a0631069856fbd7ca40b4cbd
2011-04-20 17:14:26 -07:00
Stephen Hines
9c35d790e9 Reduce verbosity of Renderscript logging.
Change-Id: I0e20274e01b4068f90ef6ddd6ed7837d42f35813
2011-04-20 17:08:14 -07:00
Jason Sams
fcf7231249 Create runtime stubs for compute driver.
Change-Id: I8e0250a642844a2ad3ff6efc38e385445b7da032
2011-04-20 15:09:01 -07:00
Stephen Hines
97837c9172 Fix broken assert (if input allocation is NULL).
Change-Id: If02e86eee4ec059402edd6f8c408fd89b248bc80
2011-04-11 14:02:22 -07:00
Jason Sams
803626f615 Migrate most GL from context to driver.
Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
2011-04-06 17:52:23 -07:00
Jason Sams
331bf9b14b Seperate ProgramRaster.
Cleanup ProgramRaster and ProgramStore creation.

Change-Id: If25ea74355238d405340f0ccfb8117ad6e1307b7
2011-04-06 11:23:54 -07:00
Jason Sams
48f505657a Seperate GL from RS program store.
Change-Id: I0eae9c0699845af8e8611b065e70738cc9f2b15c
2011-04-04 17:09:37 -07:00
Stephen Hines
623cb9585e Properly handle script teardown.
If libbcc optimizes away a global variable, we need to make sure that
RenderScript's ~Context() doesn't attempt to clear away the slot's NULL
pointer that denotes this.

Change-Id: I77d0f740ab333338e53db481e4a3eca338aba411
2011-03-24 20:07:23 -07:00
Stephen Hines
044d7d99f8 Revert "Fix cleanup bug clearing script references."
This change was actually incorrect and causes crashes in ~Context.

This reverts commit 88728ecaeab1358e1748cbbf6ed954fd9a960692.
2011-03-24 11:50:40 -07:00
Jason Sams
88728ecaea Fix cleanup bug clearing script references.
Change-Id: I693dd7523658a32837764854c12a6b690e8fb7c6
2011-03-18 17:38:40 -07:00
Jason Sams
80e29cf5c4 Fix bug with hal init uninitialized var.
Change-Id: I172bb65b57653e32697f2c2df941beb0aaf65603
2011-03-18 17:08:54 -07:00
Jason Sams
55d2a25402 Migrate thread launch to driver.
Change-Id: If182c524cceb327547640f22f956856d291d1787
2011-03-17 16:14:27 -07:00
Jason Sams
e4a06c5fc7 Start seperating out RS compute implementation. Create hal
layer to seperate from runtime.

Change-Id: Idf5c1261be4131690d25c15948e98324e979b4f9
2011-03-17 16:13:03 -07:00