4 Commits

Author SHA1 Message Date
Chris Craik
fa51a0e1ce Fix stencil mask usage in HWUI
bug:21588246

Ensure we always set the mask before clearing, and removes
some unneeded optimizations around mask usage in
debug (overdraw) mode.

Change-Id: I71ed06c16f8d9f158953d5aa160098514f0f7f00
2015-07-30 11:06:53 -07:00
Chris Craik
e145013153 Require minimum 4 bit stencil for layers.
bug:19270131
Change-Id: I81367179d268e7c1642259c456c1f3d0018f6c0d
2015-04-29 13:04:02 -07:00
Chris Craik
117bdbcfa3 Glop ColorFilter & VertexBuffer support, initial enable
Enables Glop rendering for supported Rects and VertexBuffers
Also removes unused Query object

Change-Id: Ibe227bc362685a153159f75077664f0947764e06
2015-02-06 13:42:25 -08:00
Chris Craik
96a5c4c7ba Move more GL state management to RenderState and its directory
Change-Id: Ic68584e1c08dc64be2ad43450cb6caa1de834fdc
2015-01-28 16:32:39 -08:00