This is going to be used by pagecycler tests.
Bug: b/10629847
(cherry picked from commit 54daaf1cffddad6366fac2ccfceb1e042dd8e90e)
Change-Id: Ie16a94baa15f868d60f3837290dcc8045aea31a9
Changes include
[x] Long is used to store native pointers
[x] Added new method obtain(long obj) to Parcel. Binder
uses this method instead of obtain(int obj).
[x] obtain(int) has been changed to throw unsupported
operation exception.
Change-Id: I408e0f2a24deb28c9277d86670653a51eb314266
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For positioning of glyphs within a bitmap, roundf(int + float) is used,
where the float is the glyph position and the int is the text position.
When the text position is varied, this may lead to the sum being rounded
in different directions, due to floating point rounding, caused by that
floating point numbers have different precision in different ranges.
This may therefore lead to slightly different positioning for glyphs and
therefore slightly different widths and heights for text strings,
depending on the position they are rendered at.
The solution in this patch is to use int + (int) roundf(float), which
has consistent rounding, and also enables us to use the full range of
ints.
Change-Id: Id1143cdfcbdfa9915ced878ae04df589a3e03cee
Since Kitkat, an app pre-loaded under /system/priv-app/ has
FLAG_PRIVILEGED. However, if the app updated and the device
rebooted, privileged flag is unset from pkgFlags. This patch
fix issue to assign privileged flag when scanning the updated
packages.
Bug: 12640283
Change-Id: Ic24b5882f65dabdfae9cc39da3d68661bed4fc31
It is not possible to send a broadcast before the system
boot is completed. If you do it anyway you will get an
IllegalStateException: Cannot broadcast before boot completed.
If a memory card is inserted or removed while the phone is
booting up, there is a risk that the MountService will try to
broadcast a storage intent too early, and cause the device
to crash.
Use FLAG_RECEIVER_REGISTERED_ONLY_BEFORE_BOOT to avoid
problems with too early broadcasts.
Change-Id: Ied36a13d235df37c9788e45a35de40d919ae0cd0
For storing pointers, long is used in DRM classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I101b0ea19ed93651c6ad1a9fa55e14e8be117469
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
mBitmap and mTexture is not initialized to NULL which causes
illegal address access when it fails to be created from
oversized bitmap.
Change-Id: Iea54bec8788bc5f3a10040fdb43f416c0d41a14c
For storing pointers, long is used in
android/graphics/Interpolator class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I1e181476a4fe5273ff190cf34c4a7487aa1aecf4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
mmap returns MAP_FAILED on failures, not 0 (NULL).
Also, convert some C style casts to C++ since they
make intent clearer.
Change-Id: I367993c73e9ee576f11ebe76e530d2c2f27c662d
Long is used in SurfaceTexture class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I771aa62c42bc865e644c63fd48f309782dd03e73
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
* changes:
AArch64: Use long for pointers in BitmapRegionDecoder
AArch64: Use long for pointers in Movie class
AArch64: Add AssetInputStream.getNativeAsset
For storing pointers, long is used in speech/srec classes,
as native pointers can be 64-bit.
Note corresponding JNI files are in the external/srec project
under srec_jni directory.
Change-Id: Iacd10840e81f5acc3eb202424f83b49ae4eb23ab
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in BitmapRegionDecoder
class, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
In addition, Graphics.cpp has been changed to work
with modified BitmapRegionDecoder.
Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This patch adds AssetInputStream.getNativeAsset. This function
returns asset pointer, which can then be passed to JNI functions.
Note that this function is hidden and not part of Android API.
This function will eventually replace getAssetInt,
once all the classes that use getAssetInt are changed
to use getNativeAsset instead.
Change-Id: I2a2b2e6864f1f57ae2b3a10c45559b3635266ed5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
For storing pointers, long is used in media classes,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: Idc4ca0124d03df7f9cef412488abafd020e5e774
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
It returns a pointer to a private data structure, so there's
no sensible use for it. Also, the emergence of 64 bit processors
means that the return value isn't wide enough to represent
values in the native heap.
(cherry picked from commit f8f09a15a409f373f22aa475bb0defd264088e4f)
Change-Id: I9c9b5bae6db8638e65dda60f924aa3dddd06813a
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)
Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>