As seen in frameworks/support!
Previously we would not set a fragment's new state until the move to a
new target state was fully complete. This causes problems when other
parts of the fragment manager infrastructure (such as lazily
initializing a child fragment manager) read that state while we're
dispatching a state change call to a fragment.
In this situation, adding a child fragment and then calling
executePendingTransactions on the child FragmentManager would not have
the intended effect, as the child FragmentManager would still be in
state INITIALIZING. The expected lifecycle callbacks to the child
fragment would then occur later.
Fix this by updating the fragment state as we go through each phase of
moveToState before we dispatch to the associated onState method,
matching our usual pattern of invoking onFoo methods after foo has
occurred. Delete the redundant resumed field as we now can use the
state directly.
Bug 25019275
Change-Id: I97fe45578d59ab643c9779eaeb475a331e446335
Uses consistent naming and ordering for padding and inset calculations.
Updates documentation to include UNDEFINED_INSET as public API, since we
return the value and will accept the value as a valid param. Flattens
out RTL logic for readability.
Change-Id: Ie704e2e5fc7f5763500ebe1217ddbbf4d0c5ef86
- New carrier config option is used to determine if presence is used
to determine whether a contact is capable of video calling.
- Also, improve logging for PhoneAccount capabilities.
Bug: 20257833
Change-Id: Ifcc7df95677eb4399f08eb8849c4004892957e90
The CL was previously reviewed at ag/842930.
> We can obtain detailed information of MtpEvent from devices. e.g. object
> handle of changed object. The CL adds the detailed information as
> properties of MtpEvent class.
>
> BUG=26480986
Change-Id: I93afad9caf118d74cd0923d70242133c4fb2a648
Can't safely rewind clip allocations, since those pointers are cached by
ClipArea. Instead add early rejection to handle most cases, and update
tests.
Change-Id: Ic32f95cf95602f427f25761a8da1583c4495f36d
There is logic in PVH.setupValue() that sets the value of
the appropriate keyframe from a Property, if that Property object
exists for the animator. But after that is done, it goes ahead and sets
the same keyframe value based on the getter for the target object.
This is not only redundant; it is wrong (in the odd situation in which
a getter would return something different than Property.get()).
The solution is to return early once we've set the value with the
Property object.
Issue #26471646 PropertyValuesHolder uses reflection in setupValue when a Property is being used
Change-Id: I12634a25661400f13f44872ba17625b32e93ca19
We don't want the docked activity to be on top by itself, so we need to
force the recents to come up to.
Bug: 25838525
Change-Id: Icb8184db5cc67e536561674b887bf481595257cc
- Move DividerSnapAlgorithm to com.android.internal, also move
some utility stuff into DividerUtils which is used from both
SystemUI and window manager
- When the screen rotation changes, rotate the stacks like before
but then also snap the docked stack to a valid snap position.
Change-Id: I9e1aa13f42f398a25c9016e6f20395ee212e405b