In addition to the cherrypicked changes, appropriate changes due to
changes to com.android.internal.widget.ActionBarView are made.
The icon used in the Action Bar may not always be the right one due to
the above resolution.
Change-Id: Ib7cc314079099c010f7d53849e204db36c410357
(cherry-picked from commit 1b87390c9426c4bc9119829e9375d712dfde11c3)
This also makes a couple of changes to the framework:
1. ShareActionProvider - Use edit mode to execute activity chooser code.
2. ActionBarImpl - add a new constructor for use by layoutlib.
This also relies on some changes to the plugin to pass the correct params.
Change-Id: Ia30fef816afd91ec1e439734d56b59b1323bfee2
(cherry-picked from 4ccc4bd54f85d86818f61d728c6361d2003ddd8e)
Cherry picked from klp-dev from
Change-Id: If1e7187645f0b0388f7b97d742395efd228b347a which was
cherrypicked from master with the following
Change-Id: Icfb91e566666408802dadc0e2070991151b16b9d
(cherry picked from commit f1e7187645f0b0388f7b97d742395efd228b347a)
The change is a cherry-pick from klp-dev.
The change also fixes the errors found by fixing the tests.
Change-Id: I87cef323c4eaee4e9f60475f01156b276593fa50
(cherry-picked from commit bdd0ad79b9b027280bd371c7b6795b04ed89ac8f)
If a style doesn't specify text style (normal/bold/italic/bold-italic)
then default to normal instead of throwing an error.
Bug: http://b.android.com/61358
Change-Id: I0138c73807a5ff6e4d938a99ece3044333110aa1
(cherry-picked from 0acfb16dcd95468fe032204f54618e86becfd1eb)
For these font families, text was always rendered as italic. This
changeset fixes the issue.
Bug: http://b.android.com/57221
Change-Id: Ic8a299bd1e555f5bb914cd3d2fe72917ec7f471a
(cherry-picked from e327212adde1136807bbdf052e8cc3861f8a6aba)
1. Fix a bug where baseline of the run was modified while rendering
resulting in crooked text in some cases.
2. Use GlyphVector.getLogicalBounds() for text measurement which is more
accurate than getVisualBounds().
3. This change also optimizes text rendering by not computing the advances
for individual glyphs when not needed.
Change-Id: I66792c4d8f50eaf29afa70bccca1e6c812a3fa28
(cherry-picked from 45dbfcc781a3926d22571b6ccfa3f27ec896f119)
The height of a layout should be zero if it is assigned a layout_weight.
This way, the layout is measured only once and prevents spurious errors.
Bug: https://code.google.com/p/android/issues/detail?id=58398
Change-Id: If49a7480e5eb82cb86780e00f2f5b65ee053fc2a
(cherry-picked from 35d56c0d67537e56fafebd8edf790026644fe8de)
The nine patches were not drawn correctly if they were not positioned at
the top left corner of the canvas.
Bug: http://b.android.com/29959
Change-Id: Icfed522ea07322a3ee9f3955067d3da26c4b0b5b
(cherry-picked from 8a892279bd1b212311f4200f306a317985463918)
Fix a NPE, and update an ICU method to return the right value as
required by DatePicker widget.
The cherry-pick differs slightly from the original to remove changes not
relevant to the current branch.
Bug: 11140701
Change-Id: Id92fc5359acf6dde1bcdbc781aaf637fdb6eecbf
(cherry-picked from 39e75835399f4d979cf82069dae2bd1ec496fb81)
The density multiplier was being applied twice to the title text in
the fake action bar.
Bug: 11436018
Change-Id: Id74c11037cb43d01f6cd79126623c84edfc37aaf
(cherry-picked from f4800bc3b122828d61a34caecbf782eee170ae59)
There are still some errors
1. Little vertical clippping for extra tall glyphs.
2. Breaking into scripts isn't perfect which results in incorrect layout
of text.
Change-Id: I54de3c05eca5e8affb1135c120eea24c3afe8a47
This changeset adds the framework resources for RTL locales and mirrors
the layout if the application is RTL aware.
Use ICU to check the character orientation of the locale - right to left
or left to right. Set the layout direction on the top level layout
accordingly. Also, load the RTL resources for Nav Bar when the locale is
RTL.
Change-Id: I1ed0d516ab64120a0abca413ba678036661508f8
Redesigned how ViewRootImpl delivers input events to views,
the IME and to native activities to fix several issues.
The prior change to make IME input event delegation use
InputChannels failed to take into account that InputMethodManager
is a singleton attached to the main looper whereas UI may be
attached to any looper. Consequently interactions with the
InputChannel might occur on the wrong thread. Fixed this
problem by checking the current thread and posting input
events or callbacks to the correct looper when necessary.
NativeActivity has also been broken for a while because the
default event handling logic for joysticks and touch navigation
was unable to dispatch events back into the native activity.
In particular, this meant that DPad synthesis from touch navigation
would not work in any native activity. The plan is to fix
this problem by passing all events through ViewRootImpl as usual
then forwarding them to native activity as needed. This should
greatly simplify IME pre-dispatch and system key handling
and make everything more robust overall.
Fixed issues related to when input events are synthesized.
In particular, added a more robust mechanism to ensure that
synthetic events are canceled appropriately when we discover
that events are no longer being resynthesized (because the
application or IME is handling or dropping them).
The new design is structured as a pipeline with a chain of
responsibility consisting of InputStage objects. Each InputStage
is responsible for some part of handling each input event
such as dispatching to the view hierarchy or to the IME.
As a stage processes an input event, it has the option of
finishing the event, forwarding the event to the next stage
or handling the event asynchronously. Some queueing logic
takes care to ensure that events are forwarded downstream in
the correct order even if they are handled out of order
by a given stage.
Cleaned up the InputMethodManager singleton initialization logic
to make it clearer that it must be attached to the main looper.
We don't actually need to pass this looper around.
Deleted the LatencyTimer class since no one uses it and we have
better ways of measuring latency these days using systrace.
Added a hidden helper to Looper to determine whether the current
thread is the indicated Looper thread.
Note: NativeActivity's IME dispatch is broken by this patch.
This will be fixed later in another patch.
Bug: 8473020
Change-Id: Iac2a1277545195a7a0137bbbdf04514c29165c60
When a tablet rotates, FUL must be stopped and restarted in a new
position. 90 degree rotations cause a configuration change, causing
FUL to be automatically reconstructed in the new location. However,
a 180 degree rotation is not a configuration change, so FUL was not
restarting. A 180 degree rotation happens more often than one might
think. If you set the tablet down and later picked it up in the
opposite orientation, FUL would not work prior to this fix.
This change adds a rotation watcher to KeyguardFaceUnlockView. It
watches for 180 degree rotations and stops and restarts FUL
accordingly.
The rotation watcher callback must be unregistered when
KeyguardFaceUnlockView is recreated (as during 90 degree rotation
changes), otherwise the number of rotation watcher callbacks will keep
growing and they will never go away. This is a problem not just
because there are many callbacks hanging around, but also because the
old callbacks end up trying to access biometric unlock views that no
longer exist, resulting in crashes. So, a simple function was added
to the window manager to unregister a rotation watcher.
Change-Id: Ie1ef20a9a22b8f4e39918987dff2b8ad444fcfd1
Keeping all activity=>task changes in master and removing them
from jb-mr2.
Revert "Update histories simultaneously."
Revert "Add null check to setAppGroupId."
Revert "Fix crashing bug in validator."
Revert "Switch topRunning* and moveTaskTo*"
Revert "Begin switch over to task based history."
Revert "Reset and reuse Iterators and don't new() one."
Revert "Remove AppWindowToken lists."
Revert "Fix build."
Revert "Remove unused App methods."
Revert "Stop using AppToken movement and start using Task."
Revert "Replace access to mAppTokens with AppTokenIterator"
Revert "Refactor setAppOpVisibility implementation."
Revert "Add AppWindowTokens to TaskList."
Revert "Make ActivityStack.mHistory private."
Revert "Migrate AppWindowToken lists into DisplayContent."
Change-Id: I5722c9a4956dccb52864207e2967690bc58e4ebb
The window manager now maintains and reports a new formal
"overscan insets" for each window, much like the existing
content and visible insets. This is used to correctly
position the various UI elements in the various combination
of layout options. In particular, this allows us to have
an activity that is using fitSystemWindows to have the content
of its UI extend out to the visible content part of the screen
while still positioning its fixed UI elements inside the
standard content rect (and the entire window extending all
the way into the overscan area to fill the screen as desired).
Okay, maybe that is not written so clearly. Well, it made
my head hurt too, so suffer!
The key thing is that windows now need to know about three
rectangles: the overall rectangle of the window, the rectangle
inside of the overscan area, and the rectangle inside of the
content area. The FLAG_LAYOUT_IN_OVERSCAN option controls
whether the second rectangle is pushed out to fill the entire
overscan area.
Also did some improvements to debug dumping in the window
manager.
Change-Id: Ib2368c4aff5709d00662c799507c37b6826929fd
This reverts commit 6c0307dd0aefe9a08794b155fc03ee60ebd14f25, reversing
changes made to a2cd828b749c444d55c2c41c7dbb85088ff94b9f.
Conflicts:
packages/SystemUI/res/values-sv/strings.xml
Change-Id: Ia178efe8b14751583d47b2826bfe3d3d5463dd2e