Commit Graph

234 Commits

Author SHA1 Message Date
c8546781ff Add colorkey to gl clear operation
Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-09-02 15:57:42 -07:00
a8d49178f9 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked
(in this case the state is dumped without the proper locks held which could result to a crash)

in addition, the last transaction and swap times are printed to the dump as well as the time spent
*currently* in these function. For instance, if SF is unresponsive because eglSwapBuffers() is stuck,
this will show up here.
2009-08-26 16:55:50 -07:00
18b6b49ea5 fix a bug that caused the PixelFormat viewed by Surface to be wrong.
what happened is that the efective pixel format is calculated by SF but Surface nevew had access to it directly.
in particular this caused query(FORMAT) to return the requested format instead of the effective format.
2009-08-19 17:46:26 -07:00
b2f8450db8 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory 2009-08-19 17:10:18 -07:00
c4915de8bb fix a bug that could cause a window to be hidden in some cases.
this would happen is the window is made visible but the client didn't render yet into it. This happens often with SurfaceView.
Instead of filling the window with solid black, SF would simply ignore it which could lead to more disturbing artifacts.

in theory the window manager should not display a window before it has been drawn into, but it does happen occasionnaly.
2009-08-13 19:08:00 -07:00
317a6280cc Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed.
this also ripples into the window manager API by making some constant there deprecated as well.
2009-08-13 18:19:32 -07:00
42fd8050ba make sure EGL_ANDROID_swap_rectangle is actually supported before using it 2009-08-12 21:24:53 -07:00
88e3e6bd04 Better error handling in EGL extensions 2009-08-12 21:18:15 -07:00
2ec8458c5f second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:44:13 -07:00
5cec4742b3 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
64e89a8aff Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything."
This reverts commit 8b76a0ac6f.
2009-08-11 20:49:35 -07:00
8b76a0ac6f SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything.
This change makes SurfaceHolder.setType(GPU) obsolete (it's now ignored).
Added an API to android_native_window_t to allow extending the functionality without ever breaking binary compatibility. This is used to implement the new set_usage() API. This API needs to be called by software renderers because the default is to use usage flags suitable for h/w.
2009-08-11 16:12:56 -07:00
4523b76803 enable HW acceleration for the Dim Surface on 8k devices 2009-08-10 21:13:06 -07:00
1d40f50de5 remove unused and confusing comment 2009-08-07 19:08:18 -07:00
9ca4dd6011 minor code clean-up 2009-08-07 16:38:10 -07:00
265d9c076a added two EGL helpers for selecting a config matching a certain pixelformat or native window type 2009-08-06 16:05:39 -07:00
cb21c37853 free surface buffers before trying to allocate new ones, so we have more chance of success 2009-08-03 15:08:16 -07:00
f293b2ff78 NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled
The current gralloc allocates buffer memory for render targets that will typically have NPOT dimensions. Assuming that the vendor driver supports converting the resulting NPOT android_native_buffer_t to a NPOT EGLImage, SurfaceFlinger calls glEGLImageTargetTexture2DOES(), and uses glGetError() to test whether the GL can support creating an EGL target texture with the specified NPOT EGLImage. If it is supported, the DIRECT_TEXTURE flag remains set, otherwise it is cleared.

Tangentially, if the driver advertises the GL_ARB_texture_non_power_of_two extension, the NPOT_EXTENSION flag is set, otherwise it is cleared.

If the driver supported creating an EGL target texture from a NPOT source EGLImage, it implicitly creates a NPOT texture. This does not need any glScalef() texture coordinate correction in LayerBase::drawWithOpenGL(). However, the same driver may not advertise the GL_ARB_texture_non_power_of_two extension nor generally support NPOT textures that were not derived from EGLImages. So SurfaceFlinger may flag only DIRECT_TEXTURE, not NPOT_EXTENSION.

Therefore, the test in LayerBase::drawWithOpenGL() should only perform the glScalef() if neither NPOT_EXTENSION or DIRECT_TEXTURE are flagged. Otherwise scaling is applied to NPOT EGL target textures when none is required.
2009-07-30 12:19:10 -07:00
b2b28f3122 am 1521cd6e: Merge change 8015 into donut
Merge commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead'

* commit '1521cd6e657ba4efa9382ab73d3cbba3bdf50ead':
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-29 14:47:41 -07:00
c915d0a33c fix [1985856] Seg fault when using the soft keyboard in the Messaging app 2009-07-28 19:17:54 -07:00
1521cd6e65 Merge change 8015 into donut
* changes:
  Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
2009-07-28 16:16:38 -07:00
d75fe9aa83 Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined.
This will make android.view.Display return corresponding values for
the screen's DPI.
2009-07-29 00:38:58 +02:00
33863dd9e1 resolved conflicts for merge of ac38dfc5 to master 2009-07-28 14:20:21 -07:00
12cedff50c fix [2017532] Partial Update leaves residual image. 2009-07-28 10:57:27 -07:00
43ab76389e Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this
doesn't happen because the visibility never changes.  With this change
the overlay parameter and position will be committed when either the visibility
of the window changes, or on the first call to visibility resolved, if it
hasn't already been done.

Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com>
2009-07-22 17:17:46 -07:00
7ac5e698b2 Fix hardware overlay so all changes are commited when done. 2009-07-21 11:07:23 -07:00
ac2dd4d82f first attempt to fix the sim 2009-07-13 22:58:25 -07:00
b1c4ca5ad2 implement Mutex and Condition with pthread instead of calling futex directly.
internally pthread uses futex. the implementation consists of simple inlines
there are no implementation files anymore.
2009-07-13 15:14:23 -07:00
f31d407ab8 fix [1967226] Donut orientation animation (dimming and blur) is slower than Cupcake 2009-07-10 17:00:00 -07:00
b5af325fb1 rename libsgl/libcorecg to libskia 2009-07-10 15:33:21 -04:00
679353dab9 Merge change 6742
* changes:
  fix [1969200] Uninitialized double passed to Math.sqrt()
2009-07-09 22:12:36 -07:00
cafec03250 fix [1969200] Uninitialized double passed to Math.sqrt() 2009-07-09 22:11:57 -07:00
07e456d871 am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624
Merge commit '4d2dbebf3d08209f751585d8cc367369e2f6e32f'

* commit '4d2dbebf3d08209f751585d8cc367369e2f6e32f':
  fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624
2009-07-09 20:05:11 -07:00
4d2dbebf3d fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 2009-07-09 18:16:43 -07:00
05dab6f127 fix for [1969185] valgrind errors in new gl stuff 2009-07-09 17:30:43 -07:00
94aadce3a2 trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain 2009-07-06 19:04:55 -07:00
f780d32fc2 don't need to link against libsgl 2009-07-02 19:04:39 -07:00
d763b5d919 get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
0926b6184a forgot to remove those files 2009-07-02 18:46:57 -07:00
359140c171 free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data 2009-07-02 18:45:29 -07:00
dfe983bd79 Merge commit 'goog/master' into merge_master 2009-07-01 18:33:18 -07:00
ff80ceb80d Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. 2009-07-01 17:47:38 -07:00
ed3240ed1a am 58ebdcc0: Merge change 5625 into donut
Merge commit '58ebdcc06eca06741460a7db2be4b79e3865eb88'

* commit '58ebdcc06eca06741460a7db2be4b79e3865eb88':
  fix [1947273] the DimLayer causes the whole screen to update during transactions
2009-07-01 00:06:47 -07:00
3a6b160a3b when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. 2009-06-29 18:57:42 -07:00
ecfa7ccd4f fix a bug that caused artifacts when SWAP_RECTANGLE was enabled 2009-06-29 18:49:56 -07:00
5fc1b60e7f don't use a 1/4th of the screen size texture for the dim layer
we can't use a texture of 1/4th of the screen for the dim layer, because the mdp internal input resultion is alwyas integers and for very small blits of a couple pixels the scale factor can get way out of range, for instance for a 7 pixels source, the scale factor would be either 7 (7/1) or 3.5 (7/2) instead of 4 (7/1.75). This caused the mdp to fail in some cases and revert to software. we now always use a texture of the actual screen size, so the problem will never happen. This burns 300KB of pmem instead of 21KB. On devices with a larger screen we might want to use a smaller texture and tile it by hand.
2009-06-29 17:32:20 -07:00
0aed7e97a3 fix [1947273] the DimLayer causes the whole screen to update during transactions 2009-06-29 14:44:11 -07:00
2f157b1919 fix [1947273] the DimLayer causes the whole screen to update during transactions 2009-06-28 02:54:16 -07:00
8c9687ae29 fix an update bug with SHOW_UPDATE debug feature. Fix a problem with the debug binder codes too 2009-06-26 19:06:36 -07:00
8f78faa1ef add support for out-of-range copybit scaling. camera capture is in color again 2009-06-25 17:41:12 -07:00