The new SDK build system give the ability to insert
versionCode/Name and min/targetSdkVersion in the manifest
but aapt won't replace those if they already exist.
The main problem is that aapt doesn't actually fail when
it doesn't replace them, making the output not what the
developer wanted.
This patch set adds an option to aapt to make it return
an error if the insert failed because the attribute
already existed.
Cherry-pick from 7714a2429b192c88e134ff67b969121bbaeb5457
Change-Id: I8938ec1238da407a8562c974e9598db39001ffd9
Library projects in the SDK are built using --non-constant-id
to generate a temporary R.java class.
When the library is packaged with the application to generate an
apk, the R class is recreated with the proper IDs due to all the
resources coming from the app and all the libraries.
However for large apps with many libraries (each with their own
R class in their package), this means a lot of unnecessary IDs:
all R classes contains all the IDs including for resources from
by projects they don't have access through the dependency graph.
For really large apps (X,000 resources), with lots of libraries
(10+), this can generate tens of thousands of resources, which
can trigger dalvik's limit of 65K fields and methods per dex
files.
This changes lets aapt generate not only the R class but a simple
text file containing the list of all those IDs so that it is
easier to parse back. The SDK build system will not ask aapt
to generate the R class of the libraries (through the
--extra-packages option), instead it will then read this
file to know what IDs are needed for each library and generate
a much smaller R class for each library (using the same text
file output from compiling all the resources to get the final
integer value).
Chery-picked from f5de650ff1e161ea135c828e43515895343d2c0f
Change-Id: I0e08ceb6e4ceb3feb169ce17df21dd35a2505e7f
The code added attributes android:name and class to a
KeyedVector under the same key (fragment) so the 2nd
add (android:name) removed class with was never checked.
This replace the value type in the KeyedVector to be
Vector<NamespaceAttributePair> instead of just
NamespaceAttributePair.
Change-Id: I009b8a8cca878191661c2a63bb14c967d230498d
The android version depends on a custom version of LinkedHashMap
which is not present on desktop VMs. This new implementation is done
in a way that minimizes the difference between the two.
Also some minor fixes.
(cherry picked from commit 01b6c755dbcf24e71192dc44757e2eea2a426091)
Change-Id: Idc7bca820e472e281a3024a5b610fd55606cf428
This is a revert of 1db36528b12395b9ed9bf8a1005a6d4ace737627,
but with comments added so I don't make this mistake again. :)
Change-Id: I053216279e3721f08f32f561bb989736ef619f82
...content provider and updating its oom adj
This introduces the concept of an "unstable" reference on a content
provider. When holding such a reference (and no normal stable ref),
the content provider dying will not cause the client process to be
killed.
This is used in ContentResolver.query(), .openAssetFileDescriptor(),
and .openTypedAssetFileDescriptor() to first access the provider
with an unstable reference, and if at the point of calling into the
provider we find it is dead then acquiring a new stable reference
and doing the operation again. Thus if the provider process dies
at any point until we get the result back, our own process will not
be killed and we can safely retry the operation.
Arguably there is still the potential for a race -- if somehow the
provider is killed way late by the OOM killer after the query or
open has returned -- but this should now be *extremely* unlikely.
We also continue to have the issue with the other calls, but these
are much less critical, and the same model can't be used there (we
wouldn't want to execute two insert operations for example).
The implementation of this required some significant changes to the
underlying plumbing of content providers, now keeping track of the
two different reference counts, and managing them appropriately. To
facilitate this, the activity manager now has a formal connection
object for a client reference on a content provider, which hands to
the application when opening the provider.
These changes have allowed a lot of the code to be cleaned up and
subtle issues closed. For example, when a process is crashing, we
now have a much better idea of the state of content provider clients
(olding a stable ref, unstable ref, or waiting for it to launch), so
that we can correctly handle each of these.
The client side code is also a fair amount cleaner, though in the
future there is more than should be done. In particular, the two
ProviderClientRecord and ProviderRefCount classes should be combined
into one, part of which is exposed to the ContentResolver internal
API as a reference on a content provider with methods for updating
reference counts and such. Some day we'll do that.
Change-Id: I87b10d1b67573ab899e09ca428f1b556fd669c8c
AAPT has a fixed built-in list of files and directories
to ignore when parsing resource files. Over the years we
always had developers requiring specific patterns.
Added a command-line option for it:
aapt di --ignore-assets "foo*:*.blah"
If the env var ANDROID_AAPT_IGNORE is set, it is parsed
to find which file/directory patterns to ignore.
Otherwise a default is used that matches the current behavior.
SDK Bug: 5343 24067
(cherry-pick from AOSP 90897ed87bce639bf6bb2ccf15fbabb59b131bab)
Change-Id: Ia4caa2a8188c8c1df143f884e459b8182645995f
Also fix Activity menu inflater when using the dark on light
theme wrapper to still be able to find onClick listeners.
Change-Id: Ie206db26d1df96041bc477804e476b02ad99dc9d
The window manager now performs the crop internally, evaluating
it every animation from, to be able to update it along with
the surface position.
Change-Id: I960a2161b9defb6fba4840fa35aee4e411c39b32
- Fading out recents first, then scaling up app
thumbnail
- Fade Recents out over 130ms
- Delay the window animation for 200ms first,
then animate for 200ms (previously we didn't delay
and then animated for 300ms)
Bug: 6390075
Change-Id: Ia8c753bf7ee03d2acef6eb2772b28d88fe10a682
This will be used to determine which parts of a window a completely
hidden by system UI elements (status bar, nav bar, system bar) so
that they can be clipped out from rendering.
Change-Id: I2c6c6ac67dbdfeed82d2c089ef806fb483165bd9
On some hardware allocating a new graphics buffer is quite
expensive, which blocks updates to the UI. This can cause
glitches when performing window animations.
To reduce these glitches, the view hierarchy will now only
allow itself to be drawn once if its window is being shown
while the window manager is animating, not resuming draws
until it is told that the animation is done.
Change-Id: Ie15192f6fddbd0931b022a72c76ddd55ca266d84
Added the concept of a keyboard layout overlay, which is
a key character map file that has "type OVERLAY".
Added support for loading keyboard layout overlays from
resources dynamically. The layouts are reloaded whenever they
are changed in the Settings application or an application
is installed. This is somewhat more aggressive than necessary
so we might want to optimize it later.
Before system-ready, the input system uses just the generic
keyboard layouts that are included on the device system image.
After system-ready, it considers the user's selected keyboard
layout overlay and attempts to load it as necessary. We need to
wait until system-ready before doing this because we need to
be in a state where it is safe to start applications or access
their resources.
Bug: 6110399
Change-Id: Iae0886d3356649b0d2440aa00910a888cedd8323
New uses-implied-feature and uses-implied-permission tell you
about any features or permissions that aapt is automatically
adding to your app, and why it is doing so.
Change-Id: I45edb055408e1259699c994f956166ce67e8db5d
Instead of each application loading the KeyCharacterMap from
the file system, get them from the input manager service as
part of the InputDevice object.
Refactored InputManager to be a proper singleton instead of
having a bunch of static methods.
InputManager now maintains a cache of all InputDevice objects
that it has loaded. Currently we never invalidate the cache
which can cause InputDevice to return stale motion ranges if
the device is reconfigured. This will be fixed in a future change.
Added a fake InputDevice with ID -1 to represent the virtual keyboard.
Change-Id: If7a695839ad0972317a5aab89e9d1e42ace28eb7
If a pre-JellyBean application requests read/write contacts, it
will implicitly be given read/write call log.
Change-Id: I029db4b09fda737bb8fba4e1611355ebdbbfd34f
Simplified input injection API down to just one call.
Removed all input state reading API. It was only used by the
window manager policy and required a permission that applications
could not obtain. READ_INPUT_STATE is now unused and deprecated.
Change-Id: I41278141586ddee9468cae0fb59ff0dced6cbc00
The status bar and navigation bar are two completely separate
elements, with their own semantics. The system bar now classifies
itself as a navigation bar, since that is really how it behaves.
This required rewriting the HDMI resizing code, so that it is
all done by PhoneWindowManager since that is what is responsible
for the size of the navigation bar (and thus now system bar). This
actually gets rid of a fair amount of code, and means we can also
do the same thing for a pure navigation bar.
Likewise the system bar now has the navigation bar ability to be
hidden when requested by system UI flags. To get the behavior
we want on Xoom, we only allow the nav bar to be hidden when it
will help provide a better aspect ratio for showing widescreen
videos.
Finally the nav/system bar now animates when hidden and shown.
Change-Id: Ie927154b68376a0b61802f99171ff56b8da92e7a
- Added a new custom PNG chunk that carries the layout padding ints.
- Extract the padding ticks from .9.png images and store in the chunk.
- Load the padding information at runtime into Bitmap and NinePatchDrawable.
- The new chunk is ordered first so that it doesn't cause a problem in older
versions of the platform.
Bug: 6087201
Change-Id: I5de46167a1d44b3ec21065b0c165e594b1dc8399
is configured as such. This is to be used by e.g. Play Store to warn the
developer that they are about to publish a security hole.
Change-Id: Ib6f8537462cbc00ed0504435bdeee2aae0c5b69b