Bug #8230579
If the wallpaper fails to render with OpenGL, fall back to software
rendering instead of throwing an exception and crashing the wallpaper.
Change-Id: I40ed6056e6ea09b92b6cd441f16101dcc296fb8e
We should probably set these values to 0 when we find them,
but first I want to catch this bug in the act before I paper
over it with defensive programming.
Also standardizing on use of isStarted() instead of
isRunning() on animators.
Bug: 7686690
Change-Id: I9f93c443784d2ed795d3e16ad9bb03811371497c
- this CL purpose is to fully rely on inheritance for setting the
SystemUI views layout direction. This is the default case for layout
direction and should stay like that.
Change-Id: I8efb6ab6e5bd10f519c7a27e8837efb69631940e
SurfaceControl is the window manager side; it can
control the attributes of a surface but cannot push buffers
to it. Surface on the other hand is the application (producer)
side and is used to push buffers to the surface.
Change-Id: Ib6754c968924e87e8dd02a2073c7a447f729f4dd
This fixes an issue where OpenGL initialization succeeds but buffer allocation fails because the requested wallpaper size
is too large (or otherwise unsupported) by the graphics hardware. This fixes an issue where SystemUI crashes constantly
on the PandaBoard when connected to a full HD display. Tested only on PandaBoard, no access to alternative hardware.
Signed-off-by: Wim Vander Schelden <wim.vander.schelden@philips.com>
Change-Id: I8d2e1ae9fd9772977c4e365f23f2f58bbca3787c
# Via Android (Google) Code Review (1) and Daniel Sandler (1)
* commit '2977a30ef422f2be4a5ef74dd1a5a32a6a8f994b':
More debug logs for stuck statusbars.
# Via Android (Google) Code Review (1) and Jean-Michel Trivi (1)
* commit '23bbe02b363bb96bd56d4008141e8cf800bb46b7':
No AudioFocus for notifications when media played remotely
This reverts commit 6c0307dd0aefe9a08794b155fc03ee60ebd14f25, reversing
changes made to a2cd828b749c444d55c2c41c7dbb85088ff94b9f.
Conflicts:
packages/SystemUI/res/values-sv/strings.xml
Change-Id: Ia178efe8b14751583d47b2826bfe3d3d5463dd2e
A single instance of NotificationPlayer will play notifications
back-to-back, and was, for each requesting AudioFocus. But as
a new notification was about to be played, its accompanying
thread was terminated, and the completion listener was never
called, and therefore AudioFocus was not released (e.g. two
requests for one release).
The fix consists in requesting AudioFocus only once and
abandonning it when the only reported completion is received.
Added a FIXME note about a better solution to be implemented.
Bug 7680947
Change-Id: Ica9d5c1eb5d57c89ceebe66282af69f0f7d43667
Don't use AudioFocus when playing a notification when media is
playing remotely. This behavior may be accompanied by
rules in the device's audio policy to not route the notifications
to the remote display.
Bug 7485803
Change-Id: I8b96aa59cace75f6e9a0e73799ef8c75e9ee97aa
# Via Android (Google) Code Review (1) and Michael Jurka (1)
* commit '1af81b6bdc589c9fc77c51d29c204eaf64e4ff13':
Fix Recents transition for RTL languages
# Via Android (Google) Code Review (1) and Michael Jurka (1)
* commit 'bde3104ddce09d03255ff481dfb13bc9e67119e8':
Prevent SecurityException from crashing Recents
# By Jorge Ruesga
# Via Android Git Automerger (2) and others
* commit 'fb2b5e04a02669c764e4ebd7a6daf9846d596435':
DateView: Use Intent.ACTION_LOCALE_CHANGED to refresh notification bar clock
# By Jorge Ruesga
# Via Gerrit Code Review (1) and Jorge Ruesga (1)
* commit '1a1e9b317ac2d737ad92a35c4d806f0fda1ede70':
DateView: Use Intent.ACTION_LOCALE_CHANGED to refresh notification bar clock