14 Commits

Author SHA1 Message Date
Jason Sams
53a93d5e91 Remove points from fixed function.
Add basic GL performance test.

Change-Id: I421a41b6683b2c5f70045cdd0f610a6939105fee
2010-07-09 15:34:32 -07:00
Jason Sams
e519b37f5a Fix an uninitialized pointer.
Change-Id: If66a502b6b23d00c4a2dd02fb46912f6dee2866b
2010-06-30 12:07:50 -07:00
Jason Sams
eeeaccc899 Add support for non-VBO drawing in Meshes.
Change-Id: Ic4dd88cbe591091ebe740babe30213c15ad60cb3
2010-06-25 12:45:41 -07:00
Jason Sams
6d1cf4148c Remove legacy drawing functions.
Skip element names starting with '#'

Change-Id: I6b0967ed1dc47c072c3bed7c0219e2215a7068a6
2010-06-17 18:05:38 -07:00
Jason Sams
ab67fb9a80 Disabble vertex logging.
bug 2734616


Change-Id: Ibad63dfbf0f2ea3c7e475c7cf0689fd487d12be4
2010-06-02 12:40:19 -07:00
Jason Sams
8cb39de03a Remove RS_KIND from vertex arrays types.
Legacy vertex programs now bind by name just like the user programs.
This removes the need for two different ways of declairing the same
information.

Change-Id: I0178c0962842a1bbffb6726984ae1b8f5bb7529c
2010-06-01 15:47:01 -07:00
Alex Sakhartchouk
aa7d2884cb Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
2010-05-21 14:00:10 -07:00
Jason Sams
5bec3aa2c6 Fix fountain and put the demos back in the optional build. 2010-02-08 16:32:29 -08:00
Jason Sams
5dbfe93b3f Fix some minor bugs with GL state setup that were exposed by Droids driver. 2010-01-27 14:41:43 -08:00
Jason Sams
df48b57114 Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names. 2010-01-25 12:41:19 -08:00
Jason Sams
6286953ece Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots. 2010-01-07 16:26:42 -08:00
Jason Sams
a09a6e145b More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. 2010-01-06 12:01:51 -08:00
Jason Sams
718cd1f322 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
Jason Sams
bb51c40d89 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. 2009-11-25 13:22:07 -08:00