6 Commits

Author SHA1 Message Date
Jason Sams
41d9825b9a Fix length normilization bug in rsMatrixLoadRotate.
Change-Id: Ibdc1a64f2db6110acd971f8cacd6b1f9c09b02de
2010-08-05 18:11:49 -07:00
Jason Sams
e9ad9a719d Implement screen aligned bitmap drawing support. 2009-09-30 17:40:06 -07:00
Jason Sams
4b962e57a9 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. 2009-06-22 17:15:15 -07:00
Jason Sams
9c54bdbf45 Implement default programs and implement defaults and parents for imports. 2009-06-17 16:52:59 -07:00
Jack Palevich
81d0a9a70a Enable renderscript to build under the simulator.
Added missing #include file to declare memcpy().
2009-05-27 15:26:57 -07:00
Jason Sams
d19f10d43a Add the Renderscript library. (Not in the build by default yet.)
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
2009-05-22 17:11:00 -07:00