175 Commits

Author SHA1 Message Date
Mathias Agopian
7c7dface99 fix a bug in GL lighting where the specular component could be ommited when vertex material was disabled.
the specular enable flag wasn't computed in that case.
2009-06-02 22:51:09 -07:00
Mathias Agopian
de15ddc86c simplify this test 2009-06-02 18:35:48 -07:00
Android (Google) Code Review
1727e34757 am 7728be03: Merge change 2896 into donut
Merge commit '7728be035f5b3b814ef4455d1742d069dbcffb61'

* commit '7728be035f5b3b814ef4455d1742d069dbcffb61':
  added a test that exhibits some lighting issues in the software renderer. see external bug 1709
2009-06-02 00:36:42 -07:00
Mathias Agopian
46d7ccb403 added a test that exhibits some lighting issues in the software renderer. see external bug 1709 2009-06-01 18:59:44 -07:00
Mathias Agopian
9d17c057bd implement a real loader for EGL drivers
we now look for a config file in /system/lib/egl/egl.cfg that describes the association of a display to a driver.
these drivers are named: /system/lib/egl/lib{[EGL|GLESv1_CM|GLESv2] | GLES}_$TAG.so
2009-05-28 20:31:40 -07:00
Mathias Agopian
2820bd4eda Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
Mathias Agopian
f5fbc7983a minor modifications to the official GLES 2.x headers
- changed glTexImage2D() declaration so it matches that of GLES 1.x; otherwise we can't include both headers (!!!)
- added parameter names to the declaration of some extensions (this is needed by glapigen and glentrygen)
2009-05-27 20:32:20 -07:00
Mathias Agopian
d53c8ee26b add GLES 2.x headers 2009-05-27 20:31:18 -07:00
Mathias Agopian
947f4f4d38 merge master to master_gl 2009-05-22 02:16:08 -07:00
Android (Google) Code Review
931eb39552 am bb7b7b31: Merge change 2152 into donut
Merge commit 'bb7b7b316a6a15f4df6af3c62a293920c68c7b00'

* commit 'bb7b7b316a6a15f4df6af3c62a293920c68c7b00':
  make sure to fail to software when the h/w renderer cannot be initialized
2009-05-20 22:44:06 -07:00
Mathias Agopian
16da7959a0 make sure to fail to software when the h/w renderer cannot be initialized 2009-05-20 17:58:36 -07:00
Mathias Agopian
0795272aa2 move libbinder's header files under includes/binder 2009-05-20 12:55:03 -07:00
Mathias Agopian
25ba5b6564 checkpoint: split libutils into libutils + libbinder 2009-05-20 12:55:02 -07:00
Jean-Baptiste Queru
843ef36f7b donut snapshot 2009-05-20 11:28:04 -07:00
Mathias Agopian
b7b648f367 libGLESv1_CM.so doesn't need to depend on libutils or libui 2009-05-18 13:42:18 -07:00
Mathias Agopian
11be99de5f remove libEGL and libGLESv1_CM dependencies on libutils and libui 2009-05-17 18:50:16 -07:00
Jack Palevich
16e7972f0d Fix bug 1856713 gl Pointer functions should use Buffer position
JSR239 and android.opengl gl Pointer functions (glColorPointer, etc.)
now respect the current setting of the Buffer position.

This fixes a regression introduced when we started requiring the
Buffers passed to the Pointer functions to be direct Buffers.
2009-05-15 18:13:34 -07:00
Mathias Agopian
11abc8a36d Merge commit 'goog/master' into merge_master
Conflicts:
	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-14 22:44:23 -07:00
Mathias Agopian
3cc68d28c7 should help fix the Simulator build. 2009-05-13 00:19:22 -07:00
Mathias Agopian
8331f72078 remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h 2009-05-08 17:18:55 -07:00
Mathias Agopian
778fb15a01 should fix the build. 2009-05-08 16:05:23 -07:00
Mathias Agopian
cb29e6237d only export the GL entry-points, hide everything else.
Conflicts:

	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-08 15:23:38 -07:00
Mathias Agopian
6ec72e3fa9 Merge commit 'goog/master' into merge_master 2009-05-08 13:13:12 -07:00
Jack Palevich
e20ea783a1 Require native-order direct buffers for glXXXPointer APIs.
This was always a documented restriction, but was not enforced by the runtime until now.

Until now, if you passed in some other kind of buffer, it would sometimes work, and
sometimes fail. The failures happened when the Java VM moved the buffer data while
OpenGL was still holding a pointer to it.

Now we throw an exception rather than leaving the system in a potentially bad state.
2009-05-07 18:28:29 -07:00
Mathias Agopian
927d37cb78 fix EGL extension string names 2009-05-07 15:07:52 -07:00
Mathias Agopian
2e20bffbab created an new EGL extension called ANDROID_swap_rectangle
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing.

However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
2009-05-07 15:07:33 -07:00
Jack Palevich
be509c9c7d Fix automatically generated code for glGet
Remove include of an internal agl header file. We should not depend on any implementation details
of our software renderer, since they may not be correct if another renderer is used.
Fix glGet number-of-elements logic for GL_FOG_COLOR GL_LIGHT_MODEL_AMBIENT,
and GL_COMPRESSED_TEXTURE_FORMATS.
2009-05-07 10:52:18 -07:00
Mathias Agopian
b51e18d59b move android_native_buffer_t declaration into its own private/ui/android_native_priv.h header, since user code should never have access to it. 2009-05-05 18:21:32 -07:00
Mathias Agopian
ac2523b161 move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
2009-05-05 18:11:11 -07:00
Mathias Agopian
e633f9339a get rid of android_native_buffer_t::getHandle() and replace it with an handle field
this abstraction was not necessary. things are easier now.
2009-05-05 00:59:23 -07:00
Mathias Agopian
430f2ed5c0 removed the "bits" attribute from android_native_buffer_t.
"bits" can never be trusted now that we need to call lock() on the handle to get the virtual address of the buffer.
2009-05-05 00:37:46 -07:00
Mathias Agopian
dff8e58d47 update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp

- disabled copybits test, since it clashes with the new gralloc api

- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00
Mathias Agopian
fa6eda01a9 Merge commit 'goog/master' into merge_master
Conflicts:
	libs/surfaceflinger/Layer.cpp
	libs/surfaceflinger/SurfaceFlinger.cpp
	opengl/libagl/egl.cpp
	opengl/libs/EGL/egl.cpp
	opengl/libs/GLES_CM/gl.cpp
	opengl/libs/GLES_CM/gl_api.in
	opengl/libs/gl_entries.in
	opengl/libs/tools/glapigen
2009-04-30 14:43:18 -07:00
Mathias Agopian
799af8dd1d oops forgot to remove a LOGD when loading an opengl driver 2009-04-24 18:16:44 -07:00
Android (Google) Code Review
9e8ca9a19c Merge change 551 into donut
* changes:
  Enable static Java APIs for OpenGL ES 1.1 extensions.
2009-04-24 14:17:01 -07:00
Jack Palevich
a379585e6e Enable static Java APIs for OpenGL ES 1.1 extensions.
This is just plumbing. The Java APIs existed already, but there were no C APIs to hook the Java APIs
up to. Now there are C APIs, so we can call them.

Of course, whether or not the C APIs actually work when you call them depend upon the
capabilities of the active OpenGL driver, which must be checked at run time.

Also, while we're here, make the glGetString method static. It was always supposed to be static,
but was accidentally implemented as non-static, because the code was copied from the non-static
OpenGL ES classes.
2009-04-24 13:07:17 -07:00
Mathias Agopian
04ae634a5a Make sure to map undefined OES functions to their non-OES counterpart if it exists. 2009-04-23 19:57:10 -07:00
Mathias Agopian
1feecd8310 use gl.h to generate the *.in files. we are now supporting the full gl.h and glext.h apis. 2009-04-23 18:05:44 -07:00
Mathias Agopian
e29254e708 integrate some OpenGL ES changes back from master_gl in preparation of opening GLES to the NDK. 2009-04-23 13:45:48 -07:00
Mathias Agopian
13b3b5c9b2 Merge commit 'goog/master' into merge_master 2009-04-17 13:11:48 -07:00
Jack Palevich
1c4907ee77 Manually merge 129, 174, and 233 from donut
This adds a static OpenGL ES API.

Here are the three commit messages for the original changes:

Clean up trivial Eclipse warnings and fix whitespace.

Added @Override to overridden methods.
Removed unused imports.
Converted tabs to spaces.
Removed \r characters from end-of-lines.
Add .gitignore file to ignore the .class files that are
generated when the "gen" script is run.

This is the 2nd commit message:

Improve glgen

+ gen script is really a bash script rather than a sh script,
  so declare that to be true. (For example, it uses pushd,
  which is a part of bash, but not a part of sh. Not sure
  how this worked until now. Possibly gen was only run in
  environments where /bin/sh was really bash.

+ Check the results of the java compile of the code generator,
  and abort the script if the compile fails.

+ Turn on the bash shell option that guards against using
  uninitialized variables in the script.

+ Remove the generated class files.

Refactor JniCodeEmitter into two classes: a general-purpose
JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is
to use JniCodeEmitter as a base for emitting static OpenGL ES
bindings.

This is the 3rd commit message:

Add an Android-specific static OpenGL ES 1.1 Java API.

This change adds four new public classes that expose a static OpenGL ES 1.1 API:

	android.opengl.GLES10
	android.opengl.GLES10Ext
	android.opengl.GLES11
	android.opengl.GLES11Ext

Benefits:

 + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API.
 + The static API is similar to the C API, which should make it easier to import C-based
   example code.
 + The static API provides a clear path for adding new OpenGL ES 1.1 extensions
   and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard.

Example:

  import static android.opengl.GLES10.*;

  ...

  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

Note that it is possible to mix-and-match calls to both the static and JSR239 APIs.
This works because neither API maintains state. They both call through to the same underlying
C OpenGL ES APIs.

Implementation details:

This change enhances the "glgen" "gen" script to generate both the original JSR239 and
new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before,
so there is no need to check in new versions of the generated JSR239 classes.

As part of this work the gen script was updated to be somewhat more robust, and to
work with git instead of perforce. The script prints out commands to git add the generated files,
but leaves it up to the script runner to actually execute those commands.
2009-04-17 10:32:56 -07:00
Jack Palevich
27f8002e59 Add an Android-specific static OpenGL ES 1.1 Java API.
This change adds four new public classes that expose a static OpenGL ES 1.1 API:

	android.opengl.GLES10
	android.opengl.GLES10Ext
	android.opengl.GLES11
	android.opengl.GLES11Ext

Benefits:

 + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API.
 + The static API is similar to the C API, which should make it easier to import C-based
   example code.
 + The static API provides a clear path for adding new OpenGL ES 1.1 extensions
   and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard.

Example:

  import static android.opengl.GLES10.*;

  ...

  glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

Note that it is possible to mix-and-match calls to both the static and JSR239 APIs.
This works because neither API maintains state. They both call through to the same underlying
C OpenGL ES APIs.

Implementation details:

This change enhances the "glgen" "gen" script to generate both the original JSR239 and
new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before,
so there is no need to check in new versions of the generated JSR239 classes.

As part of this work the gen script was updated to be somewhat more robust, and to
work with git instead of perforce. The script prints out commands to git add the generated files,
but leaves it up to the script runner to actually execute those commands.
2009-04-16 15:20:55 -07:00
Jack Palevich
4e70a9e462 Improve glgen
+ gen script is really a bash script rather than a sh script,
  so declare that to be true. (For example, it uses pushd,
  which is a part of bash, but not a part of sh. Not sure
  how this worked until now. Possibly gen was only run in
  environments where /bin/sh was really bash.

+ Check the results of the java compile of the code generator,
  and abort the script if the compile fails.

+ Turn on the bash shell option that guards against using
  uninitialized variables in the script.

+ Remove the generated class files.

Refactor JniCodeEmitter into two classes: a general-purpose
JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is
to use JniCodeEmitter as a base for emitting static OpenGL ES
bindings.
2009-04-14 19:00:09 -07:00
Jack Palevich
e909ae55e3 Add clarifying comment.
(Primarily as a test of the master_gl branch.)
2009-04-13 22:03:39 -07:00
Jack Palevich
3cae8fede9 Clean up trivial Eclipse warnings and fix whitespace.
Added @Override to overridden methods.
Removed unused imports.
Converted tabs to spaces.
Removed \r characters from end-of-lines.
Add .gitignore file to ignore the .class files that are
generated when the "gen" script is run.
2009-04-13 16:40:25 -07:00
Mathias Agopian
af9a515299 more debugging tools around BufferMapper 2009-04-10 20:34:46 -07:00
Mathias Agopian
1473f46cbc Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
Jack Palevich
3e832dbe96 AI 145534: am: CL 145526 am: CL 145249 Correct misspelling of constant RENDERMODE_CONTUOUSLY --> RENDERMODE_CONTINUOUSLY
Original author: jackpal
  Merged from: //branches/cupcake/...
  Original author: android-build

Automated import of CL 145534
2009-04-09 15:03:04 -07:00
Jack Palevich
b1970201ec AI 145526: am: CL 145249 Correct misspelling of constant RENDERMODE_CONTUOUSLY --> RENDERMODE_CONTINUOUSLY
Original author: jackpal
  Merged from: //branches/cupcake/...

Automated import of CL 145526
2009-04-09 15:00:37 -07:00
Jack Palevich
b47c641fe8 AI 145531: am: CL 145523 am: CL 145244 Fully document GLSurfaceView and related classes.
Original author: jackpal
  Merged from: //branches/cupcake/...
  Original author: android-build

Automated import of CL 145531
2009-04-09 14:54:12 -07:00