sometimes sqlite corruption is so egregious that the sqlite
doesn't even think the file is of supported formatl; ie., the file
header is bad. treat this as corruption.
this check used to be done in sqlite3.c - move it to android code
so that we have less android-changes in sqlite3.c
depends on Change-Id: I334286a1a377b962b1a97dd2af00e194f035090e
Change-Id: Ide8cd1053b1ec00372fbc87caaaaefb408ce9104
sometimes the database can be so corrupt that it cannot even be queried
for attached database list.
Change-Id: Ib8fe3bd94157acab3fbf1011c3f8a532ef5019f4
This change also prevents hardware acceleration when the ViewRoot is in the
system process. This causes problem in EGL intialization because of having
both a SurfaceControl and a Surface. This is not needed and better to leave
it off anyway (so that preview windows don't get unnecessary hw acceleration.)
Change-Id: I1cc55d7fb9a4c1a9c4c59f11f49d3e44de78acef
Merge commit 'f4a502a235e9f9ea0bcd2d5ca4981dc6e1a619c4' into kraken
* commit 'f4a502a235e9f9ea0bcd2d5ca4981dc6e1a619c4':
Don't adjust lights if screen or button brightness is changed when the screen is off.
Merge commit 'f4a502a235e9f9ea0bcd2d5ca4981dc6e1a619c4' into froyo-plus-aosp
* commit 'f4a502a235e9f9ea0bcd2d5ca4981dc6e1a619c4':
Don't adjust lights if screen or button brightness is changed when the screen is off.
This is a new public API for developers to opt-in to strict rules
about what they're allowed to do on certain threads. (this is the
public face of the @hide dalvik.system.BlockGuard, added recently...)
In practice this will be used for developers to opt-in to declaring
that they don't want to be allowed to do various operations (such as
disk I/O or network operations) on their main UI threads. (these
operations are often accidental, or even when they are fast come with
a good chance of being slow or very slow in some cases....)
Implementation wise, this is just a thread-local integer that has a
bitmask of the things that aren't allowed, and more bits for saying
what the violation penalty is. The penalties, of which multiple can
be chosen, include:
* logging
* dropbox uploading for analysis/reporting
* annoying dialog
* full-on crashing
These are all only very roughly implemented at this point, but all
parts now minimally work end-to-end now, so this is a good checkpoint
commit before this gets too large.
Future CLs will polish all the above 4 penalties, including
checksumming of stacktraces and minimizing penalties for duplicate
violations.
Change-Id: Icbe61a2e950119519e7364030b10c3c28d243abe
Add internal API (getTextRunAdvances) to Paint, use when measuring.
Add internal API (getTextRunCursor) to Paint, use when determining
valid cursor positions.
Remove java-level shaping code. Remove 'prep' code in TextLine
(except for replacement text) since shaping now is done on the fly as
needed in native.
Provide explicit shaping context bounds to internal text measuring,
cursor movement, and rendering APIs.
Update for to changes in external API in ushape.h.
Change-Id: I146958b624802ce8553125e5c3c6c03031bc9608