The Res_png_9patch struct had several pointer members
whose size differed between 32 and 64 bit platforms.
These members have been replaced by uint32_t offsets
to serialized data. The serialized form for 9patches
places a Res_png_9patch object at the beginning of
serialized data, followed by int32_t arrays of xDivs,
yDivs and colors.
Note that these offsets are not strictly required,
since they can be computed from the values of numXDivs,
numYDivs & numColors, however they are called in tight
loops so having them computed once is a beneficial.
This change also removed the unused patch_equals function
from aapt's Image.cpp.
Change-Id: I3b9ac8ae5c05510d41377cae4dff1c69b40c2531
This patch fixes tools/aidl/Type.cpp to compile with
a more recent SDK host toolchain sysroot (that has not
been submitted yet).
The main issue is that the code uses ssize_t which is
defined in <sys/types.h>, but didn't include the header
directly.
Apparently, this no longer compiles when using the Ubuntu
10.04 libc6-dev headers (the current SDK toolchain is
based on Ubuntu 8.04), so perform an explicit include
to fix this.
NOTE: This doesn't break the Windows SDK build.
Change-Id: Idcacf8f8d1c606b39bf8aa75ab409aa0c2a3cd5a
Specify the test folder in the layoutlib/bridge eclipse project.
Also add the sourcepath for layoutlib-api-prebuilt.jar
Change-Id: I194ed182618e564388d6df645e2de7f59897fa1e
Motivation: we'd like to programmatically specify the version
name/code (i.e. to include the build number from the build server).
However, this means that we cannot specify version info in the
AndroidManifest.xml file, as this takes precedence. Not doing so makes
IDE use more difficult, as the IDE gets version code 0 and won't
install over an existing non-IDE version unless you first force a
downgrade to an IDE build from the command line.
This flag allows us to specify a very high version code in the
AndroidManifest.xml file, making IDE builds take precedence, while
still allowing us to override this info when performing command-line
(official) builds.
Change-Id: I5d01048698af5c26bdf19066c6cd4eca1115112a
The test in layoutlib bridge has been updated to check the return
value of the delegate method match the value of the overriden method.
This changeset also fixes the problems found due to this change.
Change-Id: I87cef323c4eaee4e9f60475f01156b276593fa50
For these font families, text was always rendered as italic. This
changeset fixes the issue.
Bug: http://b.android.com/57221
Change-Id: Ic8a299bd1e555f5bb914cd3d2fe72917ec7f471a
(cherry picked from commit e327212adde1136807bbdf052e8cc3861f8a6aba)
If a style doesn't specify text style (normal/bold/italic/bold-italic)
then default to normal instead of throwing an error.
Bug: http://b.android.com/61358
Change-Id: I0138c73807a5ff6e4d938a99ece3044333110aa1
(cherry picked from commit 0acfb16dcd95468fe032204f54618e86becfd1eb)
If a style doesn't specify text style (normal/bold/italic/bold-italic)
then default to normal instead of throwing an error.
Bug: http://b.android.com/61358
Change-Id: I0138c73807a5ff6e4d938a99ece3044333110aa1
For these font families, text was always rendered as italic. This
changeset fixes the issue.
Bug: http://b.android.com/57221
Change-Id: Ic8a299bd1e555f5bb914cd3d2fe72917ec7f471a
Fix native method signatures as changed by the following commits:
56f57ccbd4fbbf4d572cc966d1cb76d7ae7ad334
76d3a1b8d035d27bc80b0f2fc480a903bd001514
Change-Id: I5db31d3665a5e8c84c107cf84ec3bd5ccfb9a9fe
Support 3 letter language codes, script codes &
variants. The bulk of the changes are related to
the implementation of command line filtering of
locales etc. The previous code assumed that the
value of each "axis" (locale, density, size etc.)
could be represented by a 4 byte type. This is
no longer the case.
This change introduces a new class, AaptLocaleValue
which holds a (normalized) locale parsed from a
directory name or a filter string. This class takes
responsibility for parsing locales as well as
writing them to ResTable_config structures, which is
their representation in the resource table.
This includes minor changes at the java / JNI level
for AssetManager. We now call locale.toLanguageTag()
to give the native layer a well formed BCP-47 tag.
I've removed some duplicated parsing code in
AssetManager.cpp and replaced them with functions on
ResTable_config. The native getLocales function has
been changed to return well formed BCP-47 locales as
well, so that the corresponding java function can use
Locale.forLanguageTag to construct a Locale object
out of it.
Finally, this change introduces default and copy
constructors for ResTable_config to prevent having
to memset() the associated memory to 0 on every
stack allocation.
(cherry-picked from commit 91447d88f2bdf9c2bf8d1a53570efef6172fba74)
Change-Id: I1b43086860661012f949fb8e5deb7df44519b854
Support 3 letter language codes, script codes &
variants. The bulk of the changes are related to
the implementation of command line filtering of
locales etc. The previous code assumed that the
value of each "axis" (locale, density, size etc.)
could be represented by a 4 byte type. This is
no longer the case.
This change introduces a new class, AaptLocaleValue
which holds a (normalized) locale parsed from a
directory name or a filter string. This class takes
responsibility for parsing locales as well as
writing them to ResTable_config structures, which is
their representation in the resource table.
This includes minor changes at the java / JNI level
for AssetManager. We now call locale.toLanguageTag()
to give the native layer a well formed BCP-47 tag.
I've removed some duplicated parsing code in
AssetManager.cpp and replaced them with functions on
ResTable_config. The native getLocales function has
been changed to return well formed BCP-47 locales as
well, so that the corresponding java function can use
Locale.forLanguageTag to construct a Locale object
out of it.
Finally, this change introduces default and copy
constructors for ResTable_config to prevent having
to memset() the associated memory to 0 on every
stack allocation.
Change-Id: I899a56a9a182ee6be52b9389d1ae59266f5482e9
1. Fix a bug where baseline of the run was modified while rendering
resulting in crooked text in some cases.
2. Use GlyphVector.getLogicalBounds() for text measurement which is more
accurate than getVisualBounds().
3. This change also optimizes text rendering by not computing the advances
for individual glyphs when not needed.
Change-Id: I66792c4d8f50eaf29afa70bccca1e6c812a3fa28