Bug: 5202824
It's possible for removeDeadProvider to be called after the provider
has already been removed from the provider map due to a race between
binderDied and removing the provider.
Deleted removeDeadProviderLocked; it was dead code.
Change-Id: Iecdc68703225e7ac171746e63f1b3141c6f2ce4c
Set bluetooth discoverable off at power on time if the discoverable timeout
is no forever
bug 5068151
Change-Id: I413e8de5f49030b741a8b84a566065d112ee60be
prevent icon from moving when drilling into hierarchy
Fix up the layout of home/up/titles in the action bar such that showing/hiding
the "up" indicator never changes the position of the icon, logo, or title.
Change-Id: Ic2117babe3a54619a4b787d5374295955a58fb34
across different applications.
Alter font sizing and metrics of standard list item layouts to match
UI spec. This fixes metrics issues in dialogs, menus, and more.
Change-Id: I1e4f6266ac5e0d23e5272d69b5a102e3364ca7aa
This gets the current connection state of the profile with respect
to the local Bluetooth adapter.
Change-Id: I7cff6c9201d29a8b45413cff7384b7483f21bd5c
There was a bug in the invalidation code that prevented some
animations fropm starting. An INVISIBLE view would mark some dirty
flags then propagate the invaliation up the parent hierarchy. This would
cause a redraw of the hierarchy, but would not include the invisible
view (invisible children do not get drawn). Thus the flags wouldn't get cleared.
Later, an animation to fade the view in (making it VISIBLE on start) would
be started on the view. But the invalidation triggered by that animation would
not propagate because the invisible view would see that it was already
invalidated, and wouldn't send the message along. No invalidation means no drawing,
so the animation wouldn't start because the invalidation didn't make it's way up to the
top and the child's parent did not redraw.
The fix is to noop the invalidate() call for GONE/INVISIBLE views which do not
have animations set on them. Making these views VISIBLE later will trigger
an invalidation, as will starting an animation on them, so the behavior should
not change except for the buggy situation.
Change-Id: I7a26a4bc7823f08fef56e52648e77ca256df6858
This introduces a new facility for code during the boot process
to display messages to the user through a progress dialog. This
is only for use when performing longer-than-usual post-upgrade
operations such as running dexopt on applications or upgrading
databases.
Change-Id: I0e78439ccec3850fb67872c22f235bf12a158dae
1. The password lock screen is accessible and with this
change the PIN lock screen is accessibile as well.
This is enough to cover the enterprise use case of
imposed lock of the deivce. we will hide the options
for pattern since it is hard for use by a blind person.
We may reconsider this for subsequent releases.
bug:4978246
Change-Id: I069f8ebe1ff7ea1591cab42ea580f00f3d31b2e6
Health device channel deletion was looking at the
wrong dbus interface.
Reported by: Sungjun<sj222.choi@samsung.com>
Change-Id: I48e7c464fdcdd8bd47dc8cc9cd55b14ba8ea6bbf
Prior to this change, we didn't have a mechanism to warn the user when
they were approaching the wipe data threshold dictated by active DPMs.
Here's the new flow:
- If a device policy manager is installed and sets the max
password attempts, we start warning the user when they are within
a grace period of hitting the max (currently hard-wired to 5).
- We continue to show a dialog after each continued attempt
until the user reaches 0 remaining attempts.
- We now show a message when they hit 0 so they know why their device is
being reset. The device will reboot and wipe data shortly after this final
dialog is shown.
Also increased the criteria for a pattern attempt from 3 dots to 4 dots
since the user can never set a pattern less than 4 in length. This will
greatly reduce the likelihood of a false wipe on the pattern unlock screens
without compromising security.
Change-Id: I28825ef21dfa2e2b6540e743252c6d50c41e5ad7
- Sometimes, the applyUpdate was applied through draw() and the
underlying matrix was not updated in time, causing "jitter". Add a
matrix update call in draw().
- Switch to invalidateParentIfNeeded() in setTransform().
Change-Id: I1cf9cdfe78f9d989821cdc9600984fc826430211