The normal LTR Recents interface in landscape
actually scrolls/behaves like a RTL interface,
so we hardcode the layout to stay the same in both
modes
Change-Id: I57e5e76de3260c6de1dd9e939797b7e1c23cca03
Once these get into the Animators, they freeze up and
disable the whole notification panel. Not cool.
Bug: 7686690
Change-Id: I04567417b3840a82d9cfe071c601e3078b2e3fe3
When calculating directory sizes of data living on emulated external
storage, translate the path to use the internal backing data, which
avoids going through the emulation layer. It carefully retreats to
the original path when it runs into trouble.
Testing with a hierarchy of 10 directories deep and 2 directories
and 10 files wide at each level, this change improves performance
from 5900ms before to 250ms after; over 20 times faster (!).
Bug: 8172425
Change-Id: Ia7365416f091e102bf7345a49f7d7209a22580a9
Bug #8230579
If the wallpaper fails to render with OpenGL, fall back to software
rendering instead of throwing an exception and crashing the wallpaper.
Change-Id: I40ed6056e6ea09b92b6cd441f16101dcc296fb8e
We should probably set these values to 0 when we find them,
but first I want to catch this bug in the act before I paper
over it with defensive programming.
Also standardizing on use of isStarted() instead of
isRunning() on animators.
Bug: 7686690
Change-Id: I9f93c443784d2ed795d3e16ad9bb03811371497c
- this CL purpose is to fully rely on inheritance for setting the
SystemUI views layout direction. This is the default case for layout
direction and should stay like that.
Change-Id: I8efb6ab6e5bd10f519c7a27e8837efb69631940e
... instead of only saving it with the enormous "shared storage" generic
data blob. In parallel, we no longer store managed app-specific files
on external storage as part of the generic shared-storage blob.
At restore time we just go ahead and apply such files, though,
because they're a priori going to be part of an archive generated by
an older version of the platform, so that's how the data is expected
to be handled in those circumstances.
Bug 6718844
Change-Id: I4410514d368b11d74b3afe6b92d363d4115a3415
SurfaceControl is the window manager side; it can
control the attributes of a surface but cannot push buffers
to it. Surface on the other hand is the application (producer)
side and is used to push buffers to the surface.
Change-Id: Ib6754c968924e87e8dd02a2073c7a447f729f4dd
This fixes an issue where OpenGL initialization succeeds but buffer allocation fails because the requested wallpaper size
is too large (or otherwise unsupported) by the graphics hardware. This fixes an issue where SystemUI crashes constantly
on the PandaBoard when connected to a full HD display. Tested only on PandaBoard, no access to alternative hardware.
Signed-off-by: Wim Vander Schelden <wim.vander.schelden@philips.com>
Change-Id: I8d2e1ae9fd9772977c4e365f23f2f58bbca3787c
# Via Android (Google) Code Review (1) and Daniel Sandler (1)
* commit '2977a30ef422f2be4a5ef74dd1a5a32a6a8f994b':
More debug logs for stuck statusbars.
# Via Android (Google) Code Review (1) and Jean-Michel Trivi (1)
* commit '23bbe02b363bb96bd56d4008141e8cf800bb46b7':
No AudioFocus for notifications when media played remotely