This fixes a bug where Lock Screen would sometimes inappropriately show
"charged" if it took a while for Lock Screen to get an update on the
battery state. It now starts with the state set to BATTERY_STATUS_UNKNOWN
so we properly update listeners when we finally get battery information
in handleBatteryUpdate().
Change-Id: I71018a233f38b2f897ff2e6592d7e310550fa016
The PhoneWindowManager is now responsible for hiding and showing
the nav bar.
For hiding, it just moves it off the screen (easy way to get a
nice slide animation on and off). At the same time, we use a
new WM facility to put up a fake input window to capture all
touch events.
When a touch event is received, we force the system UI to clear
the navigation hiding bit so it will be shown again.
This removes a bunch of code from the system UI for hiding and
showing the nav bar. Also removes the code calling from userActivity()
to the system UI, which was bad. (Also no longer using userActivity()
fixes bugs around re-showing the nav bar due to key presses and
other wrong things.)
Change-Id: I8c3174873b5bcaa36a92322a51e8f7993e88e551
This fixes a bug where the state wasn't being updated because it wasn't
registered for KeyguardUpdateMonitor state changes when the view first created, like on first boot.
Change-Id: Ic6838afffd0de51decdc43a8e8a796696aed49df
The alarm clock doesn't actually hide the view until AFTER Facelock starts
hence the need to kill Facelock after it has started when the even is caught
Also fixing phone black box background in case the user cancels the call quickly
Also eliminating blackscreen after 4s for multiple reasons
so people can login if lockscreen locks up
also so cancel fade is to the backup lock
Change-Id: I8162ff67453038559f289408f4f0d452d4f79ab3
This cleans up how ui flags are managed between the client and window manager.
It still reports the global UI mode state to the callback, but we now only clear
certain flags when the system goes out of a state (currently this just means the
hide nav bar mode), and don't corrupt other flags in the application when the
global state changes.
Also introduces a sequence number between the app and window manager, to avoid
using bad old data coming from the app during these transitions.
Change-Id: I40bbd12d9b7b69fc0ff1c7dc0cb58a933d4dfb23
This needs to actively listen for phonecall callbacks,
or calls that come in while Facelock is active will drop.
Change-Id: I818433e5de9085f0357f61d6a04b395e58871396
Renamed isBiometricEnabled to isBiometricWeakInstalled. This function
now checks if the system property is set, the facelock package is
installed, and if the phone has a front facing camera. It no longer
checks if facelock is currently set as the unlock method.
Added isBiometricWeakInstalled checks to all cases where facelock is used
in LockPatternKeyguardView
Change-Id: Ia86a7ad6118101c6aab90ffb2ee9c42bf2548149
Multiple focusable windows cause undesired behavior around selection
modes. TextView isn't sure how to behave when it loses window focus
with regard to selection handles and action modes need to be focusable
for WebView find on page since it uses an EditText as a custom view.
For now:
* Use a layered window decor for overlay action mode when there is no
action bar requested. This eliminates an extra window and avoids the
issue described for full-screen UIs.
* Disable WebView's find-on-page mode when the action mode's UI will
not be focusable. This only affects WebViews in floating windows.
Also remove the "Text Selection" title for WebView's selection mode at
UX's request, as it is inconsistent with TextView's selection mode and
the string does not fit on phones in portrait even on wide
devices. This now uses the same mechanism used in TextView to decide
whether to use title text.
Change-Id: I80caeecea9b47728cf26bb0a388153ca0bdeafe1
Actual volume is a ratio of the ringer volume and drops along with
but slower than the ringer volume, so that at lowest ringer volume,
the lockscreen sounds are still somewhat audible.
Don't start the sounds if the ringer is muted.
Bug: 5394473
Change-Id: Ifcf242b3198b4ec8f12334e26ec23ebf05a96b83
The lock screen was using Ringtone for the lock/unlock sounds, which
meant two new MediaPlayers were created every time a sound needed to
be played. In addition, the Ringtone was assigned to a local variable,
which means it could go be garbage collected and finalized while it
was still playing.
For short sounds that need to be played repeatedly, SoundPool is a
better option anyway, so use that instead.
b/5382634
Change-Id: I8794cbb24604fa7c03032bd5e32ceab37a858054
Face Unlock used to show on first boot via an onScreenTurnedOn()
callback. At some point something changed and this no longer gets
called at boot time. This left us in the state where the black box
was covering the backup method, but Face Unlock was not starting.
Instead of finding a new way to make Face Unlock start at boot, it
was decided that it is probably best for it not to start at boot
anyway. So much is happening at boot time, including camera
initialization, that trying to make this work right might cause more
problems than it solves.
This fix moves the code that makes the black box cover the backup
method. Instead of happening when the layout is originally created,
it now happens in the show() function, which gets called not only
when the screen is turned on, but also before the screen turns off,
such that it is ready to go when the screen turns back on. This not
only keeps the black box from displaying on boot (because show()
doesn't get called at boot time), but also makes sure the black box is
already there before the screen is turned on, preventing any glitches
that may briefly show the underlying backup method.
Change-Id: I99bdae561a70918b5f12ea5badff08b07d74403c