Use yDivs for yDivs, and not xDivs.
bug: 13394494
(cherry picked from commit 42a51ae8812bccde7ff370cc2688f7955e489ad4)
Change-Id: Ia0a7d701a170945216ab247a483e7f972b6fe17e
Passing size_t is problematic on 64 bit platforms where
it's 8 bytes in size. Conversion to int32_t is safe because
the size argument is always clamped to fCapacity, which is
4 bytes wide.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Change-Id: I58558561a4f56451485f1a5fc6cdeda677247071
The Res_png_9patch struct had several pointer members
whose size differed between 32 and 64 bit platforms.
These members have been replaced by uint32_t offsets
to serialized data. The serialized form for 9patches
places a Res_png_9patch object at the beginning of
serialized data, followed by int32_t arrays of xDivs,
yDivs and colors.
Note that these offsets are not strictly required,
since they can be computed from the values of numXDivs,
numYDivs & numColors, however they are called in tight
loops so having them computed once is a beneficial.
This change also removed the unused patch_equals function
from aapt's Image.cpp.
Change-Id: I3b9ac8ae5c05510d41377cae4dff1c69b40c2531
BUG:13191516
Original CLs below:
In nativeDecodeFileDescriptor, use fdopen.
Instead of attempting to mmap the entire file, create an
SkFILEStream from a FILE.
BUG:11669944
BUG:11028218
Cherry-pick from: If67da91484acc79f9f3dde6d05201409c0c75e41
-------------------------------------------------------------------------
Decode file descriptor from the correct offset.
Fix a few bugs in nativeDecodeFileDescriptor:
1. Restore the FD's offset when exiting the function.
2. Copy the data when potentially using an SkImageRef.
The old behavior would have continued to modify the
file descriptor's offset each time a new decode was
required. The copy ensures that the file descriptor
remains unchanged.
3. Buffer the file stream.
Prior to this change, if the image was not a PNG,
the stream would be rewound to the beginning of the
file, even if the file descriptor was passed in with
an offset. Thanks to the buffer, the stream is only
rewound to the original offset.
Depends on https://googleplex-android-review.googlesource.com/#/c/415821/1
in external/skia
BUG:12807677
BUG:12895876
Cherry-pick from: I38b8cf5d210dbbc0107e6562e3884867de57fc4b
(These CLs are already in master.)
Bug: 13246311
This cherry-picks 7 CLs:
-----------------------------------------------------------------------
Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
-----------------------------------------------------------------------
Merge AssetStream with AssetStreamAdaptor.
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56
-----------------------------------------------------------------------
Deprecate Android-specific SkPaint functions.
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08
-----------------------------------------------------------------------
pass SkGlyphCache into updateGlyphCache()
Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.
Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89
-----------------------------------------------------------------------
Updates to the Skia API needed to merge the WebView m33 version of Skia.
cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3
Bugfix for screenshots (recent apps) due to incorrect rowBytes computation
bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714
-----------------------------------------------------------------------
Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.
cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5
-----------------------------------------------------------------------
Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33
We claim these functions want jlong as input (8 bytes wide)
but the definitions use pointer types or jints
(4 bytes wide for 32 bit).
bug: 12890271
(cherry picked from 017546e65280a3389b6167f5fc3b5d1c3001154a)
Change-Id: Iede02be90e6a3c9a2db1fe04dcd0db99abe37097
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Change-Id: Ic05ebf2051a225a1638a43f476bab6176c0b5c38
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
The main bug was that the AutoJavaFloatArray autoSrc was not passing in
read only. This meant that the destructor overwrote the data which
the autoDst AutoJavaFloatArray had written in it's destructor.
This case only happened if src == dest and the arrays were copies.
Also improved performance by passing in read only a few other places.
Bug: 12570144
Change-Id: Idc8764087dc165433c584b87a0f9d4ed0ec795e8
For storing pointers, long is used in
android/graphics/Interpolator class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I1e181476a4fe5273ff190cf34c4a7487aa1aecf4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Long is used in SurfaceTexture class to store
pointers as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I771aa62c42bc865e644c63fd48f309782dd03e73
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
For storing pointers, long is used in BitmapRegionDecoder
class, as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
In addition, Graphics.cpp has been changed to work
with modified BitmapRegionDecoder.
Change-Id: Id54087dd3bfb29577e8b762e70946793369dc701
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in Movie class,
as native pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I946325e4af6cb9282012bebdaee89e1117d8797b
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Minor changes have been done to conform with standard
JNI practice (e.g. use of jint instead of int in JNI
function prototypes)
Change-Id: I4015138921cc18ecae52daaa6710b3c9efd68e87
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
For storing pointers, long is used in
android/graphics/PathMeasure class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use
of jint instead of int in JNI function prototypes)
Change-Id: I4599a9d5f7dcf9c39838db96d9033059114d3a49
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Since VMRuntime.newNonMovableArray and VMRuntime.addressOf are java
methods implemented in Native, they don't necessarily return NULL
when an exception is thrown. Checking the exception instead of the
return value fixes errors which may occur if the runtime returns
garbage when an exception is pending.
Bug: 11971220
Change-Id: I70478834c9f14cc5d9e666e1e174d3fd09269719
The new Skia PDF generation APIs are a small extension to
the code that converts drawing commands to PDF (SkPDFDevice)
and this new functionality is exposed via new APIs. This
change switches to using these new APIs allowing us to
capitalize on the new perspective support for PDF
generation.
bug:11561776
Change-Id: Ief61f7ff6a5a22c27d3acbe99a48910cb679f594
This is a fix for bug 11553661. The "closest match" heuristic for
resolving a typeface when an exact match was not found changed between
JB MR2 and KK, resulting in loss of custom typeface when StyleSpan was
applied. This patch reinstates the logic that had been present. Also
reported externally as:
https://code.google.com/p/android/issues/detail?id=61771
Change-Id: Ia432fca07c4bf3b830ee2487cd8f5267a9cfb7ff
jniGetNonMovableArrayElements is not safe and is going to be deleted.
Change-Id: I6daae1e4ac9e01ca593cda522fdbeb774eef1eff
(cherry picked from commit 75a5038849cecf38aba72721272ff07cca09501f)
This patch allows HarfBuzz to select language-specific features based
on the language. It is a fix for bug 7004056.
Change-Id: I63f01b9580250728b900f19f357cefdeb9d36c72
NewFromFD fails if mmap fails. In that case, it returns a NULL
SkData. SkMemoryStream handles NULL input by calling SkData::NewEmpty,
which is not threadsafe. If the SkMemoryStream were to get some
busted SkData, its call to read might fail. Sidestep this problem
by not creating the SkMemoryStream if the SkData is NULL, skipping
the call to SkData::NewEmpty.
BUG:11028218
Change-Id: Id70299bef1c85ffb5d17102fdb5ea071b0bee68a
Harfbuzz works in TTF glyph-space, but most of Skia works in
fallback glyph-space. shapeFontRun() helpfully calculates the
baseGlyphCount needed to convert between the two, but leaves
mShapingPaint's SkTypeface set to the specific TTF being shaped
rather than the original SkTypeface that was requested. Needless
to say, this causes all manner of horrific malady when glyph
indices are calculated in one glyph-index-space and then applied
to another.
To fix this issue, I reset mShapingPaint's SkTypeface when done
with the Harfbuzz shaping operation so that the baseGlyphCount only
gets applied once.
Change-Id: Ia886f89d667634e15e5fc8d7af443c9d1ba89622
Internally the API uses the same code path as SkTypeface::CreateFromName which
returns NULL if the requested style is not supported by the existing family.
However, the existing Java API expects that we return the default font in the
requested style so this CL ensures that we do.
bug: 10860066
Change-Id: Ide3a0cc24015e97fa35aef283b42e7d7d11edd9c