Previously, calling setLocalMatrix updated any Paint that had the
Shader attached. This depended on deprecated behavior in Skia. Use
new Skia APIs, and do not modify any Paints that use the Shader.
In addition, update callers to call setShader (again) after modifying
the Shader.
Sample app at ag/499573 for testing.
Depends on I673801444f0a8fd4f192b5b7effdde1aa83e702b in external/skia.
BUG:14315916
Change-Id: I3c3316377874e89fccc85afb864bc038b0ef3890
Voices allow to expose multiple backends/voice packs for a single
Locale. This is an attempt to port this feature from V2 API.
Bug: 15834470
Change-Id: I0117de238cfcf028bcec5344b8d65c960b96b98c
The thumbnail returned from ActivityManager.getTaskThumbnail() now
contains either a Bitmap or a ParcelFileDescriptor that points to
a file containing a compressed Bitmap. The Recent tasks list is
now responsible for all thumbnail Bitmap caching as the activity
manager keeps only the most recent 5. This also permits low memory
devices to have many more tasks in the Recent tasks list.
As part of this CL the concept of subtasks is removed eliminating
code supporting the TaskAccessInfo and IThumbnailRetriever classes.
Fixes bug 15828934.
Change-Id: I0fd0320a1a04e3c78d79357899b83a2fff97abf2
Touch the screen to turn on / off depth test.
Disalbe the vsync to get the real performance.
Drawing 10 rectangles on N10 show almost 3x perf gain, in this setup.
Change-Id: I97bb84f744e90c35febad8cb853ed877cda5e64f
Basically extended the ValueAnimator to support a new type: pathType.
Add the PathDataEvaluator internally to interpolate path data.
Update test to show the path morphing.
Change-Id: I89db0199cbc12e3041790a6115f3f50b80213cdb
The test case is showing that AnimatedVectorDrawable is able to use path to
define time interpolator and object movement now.
Change-Id: If3c0418265d0fd762c8f5f0bb8c39cce3ad34ef3
Everything that used the IdleMaintenance APIs/broadcasts gets to use the
spiffy new JobScheduler instead. Hooray!
On top of that, the now-obsolete "idle maintenance" APIs are now gone
entirely. Double hooray!
Bug 14993295
Change-Id: I5fb67c296ca8cd0ba8a2c8760a0f0d9d962d813b
This change allows TTS V2 API client applications to honor the
"default TTS locale" set by the user in the TTS settings.
Note that the TTS V1 API uses 3 character country/language codes
for locale encoding. It's the only system component that does
that. TTS V2 uses the standard, valid Locale objects. The default
TTS locale setting was stored as a 3 character locale string with
"-" as the separator.
This change switches the TTS locale setting format to the output of
Locale.toString() call (on a valid Locale object). Methods used for
reading this value can interpret both forms and try to return a valid
Locale object as an output.
Change-Id: Ice2e6c25a43eb9dd6e17d371ee582c2dae3329c9
Currently as a hidden class.
It can support many the animations now as far as ObjectAnimator and
hierarchical group can support.
And we don't have path morphing yet.
Also support the Animator / Interpolator inflation from Context and Resources.
Change-Id: I948bbdf7373ad291171eed0b497959dce8c2edf3
- Make the enrollment attrs public
- Add a dummy activity for enrollment
- Manually tested that the meta-data is correctly read by the
VoiceInteractionService when the enrollment application is under
/system/priv-app
Change-Id: I36676ed8ffc919109031c26bac047d0c51a77e13
The fill used to be dafault as "none".
Now it is default to opaque black, which is consistent with svg now.
So it is better to always set the fill value.
bug:15288554
Change-Id: I07ac41c5adc77665e66e52f2c0220139586fb09b
Add various java docs.
Switch to CharSequence where appropriate.
Add new request for canceling voice interaction.
Also update test app to follow API changes and be more better.
Change-Id: If27eeba53cf6444660adb7d37ea2ce0557c6c91f