5 Commits

Author SHA1 Message Date
huanhuan.x.wang
a46ca5ec73 Make the value for shadowRadius less than 1.0 work
bug:22806069

Shadow effect is not visible if the shadowRadius is set
between 0.1 and 1.0.

Cherry-pick of 8d9b5fbd from AOSP

Change-Id: Ifff71f44d66ba604bd751bb1df96a9904ae7998e
2015-08-14 22:47:47 +00:00
Chris Craik
5a4690bf26 Clean up unncessary defines
LOG_TAG and TRACE_TAG are already defined in the makefile

Change-Id: I9e53e3dacbe018441edd74cb7c8c90846defee74
2015-07-14 13:25:38 -07:00
Derek Sollenberger
e392c81f6b Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs.
Also, when converting radius to an integer value snap to the appropriate integer boundaries.

bug: 10650594
Change-Id: Icca4bc17d88162bbcbc6035d4f81bd1d98a4de2d
2014-05-21 13:27:10 -04:00
Derek Sollenberger
c29a0a4664 Avoid caching shadow properties in Java & HWUI.
bug: 10650594
Change-Id: I6f57df002710bb0567ed7e53fc0bfe96cfd504b8
2014-05-07 09:36:04 -04:00
Romain Guy
6e20040893 Move blur code from FontRenderer to utils/Blur.cpp
Change-Id: I2cebbfbcb722ed4b37e54ffbf8b53bb92ad0c964
2013-03-08 11:28:22 -08:00