6 Commits

Author SHA1 Message Date
Jason Sams
5316b9eead Add RS watchdog.
Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
2011-09-13 15:41:01 -07:00
Alex Sakhartchouk
bbc41c034b Fixing rs crash when no texture is bound.
Change-Id: I2c15106f50de995c63691f27e2c4d89dbffc758e
2011-08-05 15:27:25 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00
Alex Sakhartchouk
407cae9503 rsLib cleanup
Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
2011-05-06 14:59:45 -07:00
Alex Sakhartchouk
438505431c Moving samplers behind the hal.
Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-05-05 16:56:27 -07:00
Alex Sakhartchouk
4a36b45c72 Moving renderscript GL code into the HAL
This change affects
 - shaders
 - meshes
 - fonts
 - quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
2011-04-29 16:49:08 -07:00